Commit Graph

496 Commits

Author SHA1 Message Date
81a127433d This was SVN commit r11164. 2012-02-25 23:04:22 +00:00
9b15970a48 Update healer templates and scenarios to add ranks.
Also added a comment to FSM.js to clrify that state names must be A-Z
only

This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
42d60d52c0 Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
This was SVN commit r11158.
2012-02-25 17:50:01 +00:00
bc805bd357 Adds the path placer library by historic_brunno to rmgen. Fixes #892.
Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.

This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
3a3f946d16 Median Oasis II complete.
This was SVN commit r11143.
2012-02-25 07:07:56 +00:00
17b8c6360e fixed player thing
This was SVN commit r11141.
2012-02-25 05:44:14 +00:00
2379c10e0c Tweaks for Median oasis II
This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
a9b963c3a5 Added new Random maps. Updated the existing ones with the new starting unit formation.
This was SVN commit r11137.
2012-02-24 10:34:05 +00:00
c1e3c6ecb0 This was SVN commit r11133. 2012-02-24 01:04:00 +00:00
0b494d4834 Tweaked date palm leaf colors. tweaked environment for the ships demo map.
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
ce478b7ece Updating ship demo map with new ships
This was SVN commit r11122.
2012-02-23 00:21:48 +00:00
ccf1b1290f Added destruction dust to a bunch of structures.
Made the Parthenon prettier.

This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
cf5254b1e6 #Initial test for Destruction Dust.
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
7b0d3aea83 Punjab II map.
This was SVN commit r11087.
2012-02-17 05:35:30 +00:00
e09403c792 This was SVN commit r11086. 2012-02-17 00:37:35 +00:00
7e86d2fa98 This was SVN commit r11052. 2012-02-12 16:09:24 +00:00
5ad1664ed6 This was SVN commit r11032. 2012-02-06 16:10:52 +00:00
90fabfc215 Fixed war dog issue.
This was SVN commit r11026.
2012-02-05 03:35:44 +00:00
1a016a4727 Scout tower -> Defense tower.
This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
075951881d This was SVN commit r10999. 2012-01-31 19:55:33 +00:00
c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
901d507687 HistoryGuy's requested Oasis match up.
This was SVN commit r10966.
2012-01-27 20:19:17 +00:00
bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
69a6015929 Updated Ships Demo map to feature all the latest ships.
This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
dac87093c6 Hero attack balancing.
Updated a few terrains.

This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
73143f48fe Tweaked a couple maps.
Made outpost last a little longer.

Adjusted war dog cost again.

This was SVN commit r10927.
2012-01-18 16:00:34 +00:00
b928b334b3 Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.

This was SVN commit r10925.
2012-01-18 10:41:18 +00:00
cd940b408c Gambia River is now more like the random map description.
This was SVN commit r10921.
2012-01-17 15:40:32 +00:00
bf8f019480 Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
This was SVN commit r10910.
2012-01-15 15:28:14 +00:00
40b9fc8c1e This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
cf729d7bb1 Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
240142346b Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
2012-01-05 14:27:42 +00:00
83690ccf95 This was SVN commit r10864. 2012-01-04 10:56:18 +00:00
4aed173f02 Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
2012-01-03 09:50:42 +00:00
fc4832c996 A few texture updates.
This was SVN commit r10848.
2012-01-01 23:00:55 +00:00
4d41b064a8 This was SVN commit r10839. 2011-12-31 10:26:05 +00:00
081feaad34 Some name fixes and tweaking a map.
This was SVN commit r10828.
2011-12-29 10:23:55 +00:00
dba2bd2da2 First Roman map.
This was SVN commit r10809.
2011-12-24 08:32:06 +00:00