82db905b8e
Fix previous commit
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This was SVN commit r15239.
2014-05-27 12:32:57 +00:00
3413dc84a1
make it possible for mods to add new unit commands
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This was SVN commit r15238.
2014-05-27 11:17:29 +00:00
b9f3a95e17
Make UnitAI moddable by exposing the FSM spec and calculated FSM as part of the prototype
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This was SVN commit r15237.
2014-05-27 07:24:07 +00:00
a75342e2c7
minor changes in petra: cleanings and timing optimization
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This was SVN commit r15234.
2014-05-26 19:52:51 +00:00
bc8792ba96
Proper double-click behavior for these champion units. Fixes #2586 .
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This was SVN commit r15221.
2014-05-26 04:41:35 +00:00
7bc0f611b3
Auras for Roman heroes Marcellus and Maximus.
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This was SVN commit r15217.
2014-05-26 01:26:53 +00:00
3d306702df
Petra: recover some cases where units are blocked because of pathfinder
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This was SVN commit r15215.
2014-05-25 10:00:55 +00:00
874ceb76a5
fix JS warning in Petra
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This was SVN commit r15210.
2014-05-24 14:52:05 +00:00
8589003ac6
Let for loop return early. Small code style fix.
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This was SVN commit r15209.
2014-05-24 10:18:15 +00:00
7f5264d3be
Fix test for unhealable and healable classes. Make healers able to heal again
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This was SVN commit r15208.
2014-05-24 09:50:10 +00:00
1e3ba2d438
Let formations use the UnitAI.AddOrder method, instead of directly deciding if ReplaceOrder or PushOrder should be used. This replaces the expectedRoute, and might lead to units behaving more as demanded. Refs #2568
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This was SVN commit r15207.
2014-05-24 09:40:21 +00:00
84b53933ff
fix the AIs broken after b55b6a9cf1
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This was SVN commit r15204.
2014-05-22 20:40:14 +00:00
27104a4f33
Remove MaxDistance from Roman merchant ship. See 1207b146bb
.
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This was SVN commit r15203.
2014-05-22 16:39:00 +00:00
52e807a207
Healers should not heal animals.
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If we want war dogs to be healable we should change the class to
Domestic.
This was SVN commit r15202.
2014-05-22 16:38:57 +00:00
ea334e3716
Fix class counting
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This was SVN commit r15201.
2014-05-22 16:20:36 +00:00
41de9f6e84
Petra fixes for maps without cc
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This was SVN commit r15200.
2014-05-22 15:09:42 +00:00
3fc2574ecf
Disable syntagma and testudo for champion cavalry
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This was SVN commit r15199.
2014-05-22 14:50:53 +00:00
d20e244a37
fix tests
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This was SVN commit r15198.
2014-05-22 14:38:49 +00:00
16c5bc96dc
Add ptol and sele hero auras. Fixes #2444 . Patch by Silk.
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This was SVN commit r15197.
2014-05-22 14:37:11 +00:00
b55b6a9cf1
Add visible class names to all common buildings
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This was SVN commit r15196.
2014-05-22 14:31:48 +00:00
ac1a9bf8d1
Clean up class parsing + add visible classes to be displayed in the GUI without adding them separatedly to our tooltips
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This was SVN commit r15195.
2014-05-22 10:20:02 +00:00
3e985225fc
Remove remaining MaxDistance. See 1207b146bb
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This was SVN commit r15191.
2014-05-21 14:20:00 +00:00
1207b146bb
Let trading range depend on obstruction. Fixes #2556
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This was SVN commit r15190.
2014-05-21 14:03:57 +00:00
0a3eb92d62
Add slower game options. Might be usefull for slow players or development. Fixes #2499 . Patch by DanCar.
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This was SVN commit r15189.
2014-05-21 13:46:42 +00:00
01777a7ade
fix tests
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This was SVN commit r15188.
2014-05-21 12:28:39 +00:00
2303ad97cf
petra: test on cc existence before trying to build
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This was SVN commit r15187.
2014-05-21 09:37:41 +00:00
153b1162fb
changes for the AI to deal with maps with celts and change comment on naval maps
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This was SVN commit r15185.
2014-05-20 21:30:48 +00:00
5dbf7ffa1e
Portraits for these two Ptol boats.
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This was SVN commit r15184.
2014-05-20 21:09:25 +00:00
4707f11b07
Petra AI: fix a bug in naval transport and adapt strategy to initial available resources
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This was SVN commit r15183.
2014-05-20 19:48:54 +00:00
99a7bc67ac
Fix 672f5a8b11
when sloppyness is 0
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This was SVN commit r15182.
2014-05-20 18:45:36 +00:00
317c6057ed
Remove members from a formation when they garrison. Fixes #2545
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This was SVN commit r15181.
2014-05-20 17:47:47 +00:00
672f5a8b11
Add sloppyness and separate icon path to formation templates (makes it possible to have multiple formation templates - like different settings for different civs - with only one icon file)
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This was SVN commit r15180.
2014-05-20 17:18:40 +00:00
d0e18900ae
avoid new harmless spidermonkey warnings
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This was SVN commit r15176.
2014-05-19 22:09:44 +00:00
15472f7797
fix Petra not gathering already dead animals and remove forgotten debug printout
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This was SVN commit r15172.
2014-05-19 19:45:08 +00:00
4a3df1c8c5
Add extra check so units can't attack entities out of range. Fixes #2570
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This was SVN commit r15168.
2014-05-19 09:05:18 +00:00
5ae4619b81
Internationalize the AllowedToCreate method from EntityLimits. Fixes #2546 .
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This was SVN commit r15165.
2014-05-19 07:35:05 +00:00
8e6b624ea5
fix civ in template
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This was SVN commit r15160.
2014-05-18 17:00:54 +00:00
bd7ebe268e
Make skirmish entities better moddable. Fixes #2523 . Patch by Idanwin.
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This was SVN commit r15159.
2014-05-18 15:53:57 +00:00
7ff5fbda2b
Allow system components to be registered on the scripting side (so mods can make their own system components).
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This was SVN commit r15157.
2014-05-18 13:44:08 +00:00
814d3dc0e8
fix previous commit
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This was SVN commit r15154.
2014-05-18 12:39:58 +00:00
3273720776
major update of Petra AI with first version of naval map support
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This was SVN commit r15153.
2014-05-18 11:34:36 +00:00
3596f1c341
modify AI common-api to allow fishing and minor fixes
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This was SVN commit r15152.
2014-05-18 10:50:44 +00:00
b7f6c00c2b
Mark all components as global variables and allow to re-register existing components to update their schema and/or message receiving methods.
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This allows for components to be extended in other files, so mods don't
have to overwrite entire components.
Fixes #2517 . Thanks to Rada for helping on this
(also fix some tests broken in the previous commit)
This was SVN commit r15150.
2014-05-18 08:20:02 +00:00
86196212e2
Improve navigation for ship formations by setting the formation controller to the right passability class
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This was SVN commit r15149.
2014-05-18 07:59:43 +00:00
0a880413fe
Fix the out-of-world error we saw in the team game yesterday
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This was SVN commit r15145.
2014-05-11 09:36:12 +00:00
fb2cda5aba
prevent weird behaviour when the ship in which we want to garrison is selected with the units to garrison
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This was SVN commit r15142.
2014-05-10 22:21:24 +00:00
b2ec4e0e2a
Portrait for Roman bireme.
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Modern button from red to yellow.
This was SVN commit r15141.
2014-05-10 21:33:46 +00:00
f287a7da12
Elephants can transport aboard Medium and Heavy warships.
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This was SVN commit r15140.
2014-05-10 16:15:26 +00:00
e79ad6b30b
Switch Military Colonies to use the mercenary camp actor.
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Update a few tech names (shouldn't affect translations).
This was SVN commit r15137.
2014-05-09 00:18:23 +00:00
a5708873db
set the right civ for mace dock
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This was SVN commit r15136.
2014-05-08 23:15:01 +00:00