Commit Graph

110 Commits

Author SHA1 Message Date
d5b8a39fdd Fix misaligned text in dialogs
This was SVN commit r10158.
2011-09-01 03:27:30 +00:00
142bd05380 Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
This was SVN commit r10155.
2011-09-01 02:36:38 +00:00
9a00398e24 Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
This was SVN commit r10146.
2011-08-31 02:41:21 +00:00
ded514644e Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
4185aa348a change button height from 32 to 28
This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
ad6c4b6abe removed close button from ingame menu, updated button texture
This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
6146d948ad hide yellow border between main menu and submenu
This was SVN commit r10119.
2011-08-28 01:28:50 +00:00
e933986351 removed session dialog, updated ingame menu
This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
3b958b4a1c Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu
This was SVN commit r10112.
2011-08-27 19:36:55 +00:00
abda9576b1 Updated panel style and made main menu "x" exit game without confirmation
This was SVN commit r10111.
2011-08-27 19:23:32 +00:00
ae866e2cb4 Fix typo in tooltip
This was SVN commit r10110.
2011-08-27 18:50:23 +00:00
e1cb8f6e10 Update main menu buttons tooltip text
This was SVN commit r10109.
2011-08-27 18:46:00 +00:00
e909567004 Convert most dialogs over to new style
This was SVN commit r10108.
2011-08-27 18:34:54 +00:00
2915e9a85e Update submenu code
This was SVN commit r10107.
2011-08-27 15:21:12 +00:00
fc958db168 moved some buttons to second tier, updated style of history section
This was SVN commit r10103.
2011-08-27 06:20:16 +00:00
53de4a8d5d remove ghost=true to allow clicking on communication buttons
This was SVN commit r10098.
2011-08-26 04:32:53 +00:00
9f6f4d8bd1 Beginning of the submenu
This was SVN commit r10097.
2011-08-26 04:25:41 +00:00
072751858b polish the alpha version label
This was SVN commit r10096.
2011-08-26 01:56:50 +00:00
1890b1df49 Align tags to avoid confusion
This was SVN commit r10088.
2011-08-24 05:12:17 +00:00
81121ca1e8 Add alpha warning back
This was SVN commit r10087.
2011-08-24 05:03:11 +00:00
bf5e94c6e4 Adjusted main menu panel background
This was SVN commit r10086.
2011-08-24 04:35:53 +00:00
8a4443e4c7 Update styles to match mockup better
This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
762aad3be5 Clean up some styles
This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
dc2b2aeff4 Converted some more screens over
This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
0cd825e552 Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed.
This was SVN commit r10067.
2011-08-22 23:42:16 +00:00
da438151f0 adjust border around pre-release warning text
This was SVN commit r10062.
2011-08-22 17:41:46 +00:00
d9c65c82cf More work on main menu, and added new button style
This was SVN commit r10061.
2011-08-22 17:36:53 +00:00
a6f5784c5c Remove junk characters from beginning of Alpha Warning
This was SVN commit r10058.
2011-08-22 04:18:43 +00:00
f2f0263a3d Made menu panel use a more relative layout to work better with lower resolutions
This was SVN commit r10057.
2011-08-22 04:13:05 +00:00
36d897c694 # New menu background image
This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
7e67e816c9 Add small 'X' exit button to corner
This was SVN commit r9949.
2011-08-01 03:30:13 +00:00
6bcb3f5695 A very rough attempt at the new main menu style.
This was SVN commit r9947.
2011-08-01 00:41:24 +00:00
7e1cbf6ece increase length of main menu version number field to accommodate longer version text
This was SVN commit r9616.
2011-06-11 14:22:03 +00:00
2b138f47db Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764.
Fixes loading screen 'title'.
Fixes broken autostart behavior for random maps and multiplayer games.

This was SVN commit r9193.
2011-04-07 02:32:16 +00:00
6abd49d60a #Added link to online manual (from in-game manual). Also updated the year in the "about box" from 2010 to 2011.
This was SVN commit r9049.
2011-03-10 17:37:29 +00:00
ffa8bf5ea4 added missing word and reworded some text
This was SVN commit r8948.
2011-02-19 21:58:38 +00:00
007985332b formatted feedback dialog to look a little nicer
This was SVN commit r8946.
2011-02-19 21:24:03 +00:00
0da7e822ff # Add opt-in automatic feedback system.
Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.

This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
16be9799fb Edited the about dialog to reflect the present more open development model.
This was SVN commit r8839.
2010-12-25 22:30:17 +00:00
819bacd538 Automatically disable audio on OS X since it's stupid and broken.
This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
c922912ac5 Cleaned up loading files
Changed single player start game text

This was SVN commit r8735.
2010-11-28 17:27:00 +00:00
e43eb0c18b # Various hotkey fixes and cleanups.
Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.

This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
a952767f48 Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho
This was SVN commit r8503.
2010-10-31 00:16:33 +00:00
eec07b3f85 Fix missing main menu music when S3TC warning is displayed, by removing archive builder from GUI startup.
This was SVN commit r8368.
2010-10-15 14:10:36 +00:00
0864ba4fb4 Fixed main menu parchment buttons (Fixes #561)
Switched placement of load game and cancel buttons

This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
178d45d0e2 Added regular size cancel / close buttons to several menu areas (Fixes #558 and #560)
Moved main menu buttons to top right

This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
461100b6f8 Try rephrasing the pre-release warning text
This was SVN commit r7900.
2010-08-11 01:22:05 +00:00
d46abd9aaf Use a fixed aspect ratio for the menu screen background and loading screen concept art, to prevent ugly stretching at widescreen resolutions
This was SVN commit r7898.
2010-08-10 22:39:00 +00:00
814a8722da Don't load the Atlas DLL on startup, to improve performance.
This was SVN commit r7871.
2010-08-08 15:23:39 +00:00
9674c3c0fe Remove ScriptingHost initialisation code (share with ScriptInterface instead).
Fix GUI scripts to avoid strict warnings.
Rejig GUI/SpiderMonkey interface to use less custom code, and to work
with JSOPTION_VAROBJFIX.
Add event name to GUI event handler function names (visible in the
profiler).

This was SVN commit r7769.
2010-07-19 23:01:58 +00:00
56e1802b81 Show message box when opening URL, since it might take a while to launch the browser
This was SVN commit r7721.
2010-07-08 18:46:39 +00:00
4b06ebd52d Add basic help page into the main menu.
Add buttons to open the web site and IRC.
Tentatively allow Atlas to be launched from the menu.
Add some shutdown functions to support relaunching into Atlas without
having to restart the whole process.

This was SVN commit r7714.
2010-07-07 21:47:31 +00:00
1c0536bf08 # Refactored the networking code, and redesigned the game setup screen.
Major updates to most network classes.
Simplify CNetServer so it doesn't duplicate any client behaviour; all
players now run CNetClient.
Remove most player/slot management from networking code.
Wait for all players to finish loading before starting the simulation.
Remove CGameAttributes; attributes are now just a JS object.
Remove CPlayer; they are now just simulation entities.
Handle player colours via simulation system.
Add a default map for Atlas, so it always has something to load.
Move network documentation to Doxygen.
Remove lots of now-unused code.

This was SVN commit r7653.
2010-06-30 21:41:04 +00:00
7dca91f26b # Various changes to the text rendering system.
Rewrite font builder tool to be much simpler and to support more text
effects.
Change GUI to use new set of fonts.
Switch font textures from TGA to PNG so they're easier for the font
builder to create.
Support RGBA font textures (for e.g. stroked text).
Greatly improve text rendering performance by using vertex arrays.
Fix rendering code leaving vertex buffers bound.
Add 'clip' property to GUI text objects, to disable clipping when
rendering.
Delete part of unused console function registration system.

This was SVN commit r7595.
2010-05-30 13:42:56 +00:00
c684c211a2 # Basic experimental multiplayer integration with new simulation system.
Add new turn manager that should be more correct and potentially more
efficient.
Remove evil CNetServer/CNetClient multiple inheritance of CTurnManager.
Add multiplayer autostart.
Various minor cleanups.

This was SVN commit r7551.
2010-05-20 00:59:01 +00:00
c34392053f # Add a demo map with all units on it.
Support XML-only maps with simple flat terrain.

This was SVN commit r7501.
2010-05-03 19:13:58 +00:00
90d5ba7552 Remove the useless profile option on the menu. Disable the currently-non-working multiplayer and history buttons.
This was SVN commit r7415.
2010-03-30 21:15:15 +00:00
f0c633785a # GUI tweaks.
Add an obvious pre-release warning to the menu.
Report the build's svn_revision on the menu.
Fix exiting from sim2 session.
Make the in-game dev options a bit prettier.

This was SVN commit r7400.
2010-03-26 13:21:09 +00:00
92df4d1793 Default to disabled-LOS mode with new simulation system
This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
f0d9806b3f # Restructured GUI implementation
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)

This was SVN commit r7214.
2009-12-03 20:17:22 +00:00