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66750ad681
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New "badlands" cliff textures.
This was SVN commit r13118.
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2013-01-25 06:58:41 +00:00 |
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47275d9416
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Updated some terrains. Adds a 2v2 Median Oasis 5.
This was SVN commit r12972.
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2012-12-10 02:30:44 +00:00 |
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b581e54185
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This was SVN commit r12751.
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2012-10-15 00:59:05 +00:00 |
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3a816f0616
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This was SVN commit r12740.
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2012-10-07 22:21:20 +00:00 |
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f732fd801e
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A bunch of stuff.
This was SVN commit r12670.
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2012-09-13 18:22:09 +00:00 |
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8a61f207f2
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Changed a couple of misnamed materials, which were breaking some decals
This was SVN commit r12599.
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2012-09-02 09:00:27 +00:00 |
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ba253d34d4
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Normals and Specs for Persian city tile terrain.
This was SVN commit r12425.
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2012-08-14 18:01:40 +00:00 |
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927592aca9
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This was SVN commit r12424.
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2012-08-14 17:47:13 +00:00 |
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49b734336a
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Some "tips" text fixes.
Spec maps for more helmets.
This was SVN commit r12375.
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2012-08-12 01:54:23 +00:00 |
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06d22af3dc
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Making all cliffs triplanar.
Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
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2012-08-11 16:11:23 +00:00 |
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88ab3f0f5b
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Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
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2012-08-07 18:21:16 +00:00 |
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