8e94dea94d
This was SVN commit r11313.
2012-03-11 00:23:26 +00:00
ae1d57a4c7
Made Oasis X the default map.
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This was SVN commit r11312.
2012-03-10 20:13:25 +00:00
d3727a99f9
Updated Oasis X
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This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
e8c31dc9a3
This was SVN commit r11310.
2012-03-10 19:49:59 +00:00
7934e3ab0b
Fixed missing cmpIdentity null check in Barter.js:60 (causes failure on Isthmus when territory_pull entity is iterated over). Fixes #1199 .
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This was SVN commit r11309.
2012-03-10 16:34:59 +00:00
OmriLahav
5282d77c19
This was SVN commit r11304.
2012-03-10 15:03:09 +00:00
OmriLahav
f062610daf
This was SVN commit r11303.
2012-03-10 14:41:44 +00:00
OmriLahav
e18bb4adc7
This was SVN commit r11301.
2012-03-10 13:56:17 +00:00
OmriLahav
987df3b72b
This was SVN commit r11300.
2012-03-10 13:54:02 +00:00
c8fde142af
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
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This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
63b2743338
Tweaked garrison healing. Temple is now more important for healing than before.
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This was SVN commit r11297.
2012-03-10 05:55:18 +00:00
4b7a5ac814
Allows garrison heal rate of "0" (disables healing).
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This was SVN commit r11296.
2012-03-10 04:08:15 +00:00
39844eaadc
tweaked this map
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This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5
Fixed blue player color.
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This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
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Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
d1ed264c9b
Fixes stance change during garrison causing instant garrison. Fixes #1184 .
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Adds range check to garrisoning, with <LoadingRange> element added to
GarrisonHolder. Adds maximum range values to templates (2 for land
units/structures, 10 for ships).
Adds retry to garrison failure due to unreachable target.
Cleans up a few templates.
This was SVN commit r11292.
2012-03-09 23:33:55 +00:00
cba0c42783
Updated trader cart model
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This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
aae8a06576
This was SVN commit r11290.
2012-03-09 04:09:19 +00:00
506cea7d54
This was SVN commit r11289.
2012-03-09 04:05:34 +00:00
050a194d73
tweaked merchant ship tooltip.
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This was SVN commit r11288.
2012-03-09 02:23:52 +00:00
829a5444fe
Updated Trade Demo map.
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Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
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This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
6a2e5a9f16
This was SVN commit r11283.
2012-03-08 21:40:44 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
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This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
9a30da9726
Fix the trade tooltips order
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This was SVN commit r11281.
2012-03-08 21:28:55 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
84f1914434
Added Rhine Marshlands
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This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
82378702cf
This was SVN commit r11277.
2012-03-08 09:40:23 +00:00
af05b96c0f
Animation tweaks on these two units.
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This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
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This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28
Roman trireme animations
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This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
e73cae7507
Update to Roman wall tower
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This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
9016b8d866
#Corsica random map script by wraitii.
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This was SVN commit r11266.
2012-03-07 19:17:01 +00:00
d115561a26
Fixed a crash when less than 8 players were present in some random maps.
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This was SVN commit r11265.
2012-03-07 12:36:22 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
38bcefebee
Updated wall tower
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This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
8eb390287d
Updated Isthmus map.
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This was SVN commit r11261.
2012-03-06 09:24:39 +00:00
2223e7c857
New "Isthmus" map.
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This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
b3f22597e3
Tweaked Oasis IX
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This was SVN commit r11256.
2012-03-06 00:05:12 +00:00
gregory
2552b10b9d
Added forgotten peacock actor file.
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This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
gregory
e0052aa863
Added the peacock.
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This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
85847c3da6
Attempting to make the map more challenging.
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This was SVN commit r11247.
2012-03-05 06:55:17 +00:00
e02ad39830
Fixed a pop cap bug on Oasis IX
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This was SVN commit r11246.
2012-03-05 05:33:48 +00:00
38ec523c01
This was SVN commit r11245.
2012-03-05 04:39:27 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
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This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
5ac30ea199
Tweaked destruction dust.
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This was SVN commit r11243.
2012-03-05 02:28:15 +00:00
f3a52dd440
Fixes incorrect and inconsistent tests for undefined.
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Removes unused buggy GUI script.
Corrects some inconsistent formatting.
This was SVN commit r11241.
2012-03-04 22:59:14 +00:00