cf80b9bb97
Fixed a bunch of trees being Player 1
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This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
4ca43e453e
Made aggressive animals a little more formidable. Previously they only has 1H1P attack.
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This was SVN commit r9487.
2011-05-08 16:12:47 +00:00
8be54aac90
This was SVN commit r9486.
2011-05-08 15:23:34 +00:00
9b7cdef124
ensure WHRT debug messages are always displayed (in case of compatibility trouble)
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refs #709
This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
OmriLahav
2ed0c665b6
Updated Ogg file size.
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This was SVN commit r9483.
2011-05-08 08:10:05 +00:00
343101588b
This was SVN commit r9482.
2011-05-08 05:23:26 +00:00
821556c50e
This was SVN commit r9481.
2011-05-08 04:27:12 +00:00
a0de656c60
Updated description.
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This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
be5e4933d8
Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
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Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.
This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b
Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
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New Acropolis II map for Alpha 5. Nearly complete. Is already playable.
This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
7ed9a84252
avoid double-free when sounds are reclaimed and then freed.
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fixes #833
This was SVN commit r9477.
2011-05-07 17:34:47 +00:00
b82913ea14
make explicit that both iterator debugging and _SECURE_SCL (which is less than iterator debugging) are disabled in release builds
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This was SVN commit r9476.
2011-05-07 16:46:28 +00:00
46e5db4dc4
fix build with ICC
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This was SVN commit r9475.
2011-05-07 15:47:20 +00:00
9837e23808
Changed release name
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This was SVN commit r9474.
2011-05-07 15:23:11 +00:00
1a17fde105
Change health bar tooltip from hitpoints to health
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This was SVN commit r9473.
2011-05-07 02:57:23 +00:00
c49f4c677b
Fix bogus error messages when errno=0
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This was SVN commit r9472.
2011-05-07 00:14:43 +00:00
5bda00c230
Fix test
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This was SVN commit r9471.
2011-05-07 00:14:17 +00:00
0fc0335285
Tweaks resources in all random maps.
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Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.
This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
f6ffe7f121
Fix triple-click's accepted inter-click timing to match double-click's
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This was SVN commit r9468.
2011-05-06 22:24:03 +00:00
cd7abda9f1
Handle triple-click selections a bit more efficiently
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This was SVN commit r9467.
2011-05-06 22:22:56 +00:00
b2bf04c5ae
Reduce projectile decay time
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This was SVN commit r9466.
2011-05-06 21:53:33 +00:00
e90470020b
Try to make the pathfinder less likely to get stuck
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This was SVN commit r9465.
2011-05-06 21:52:15 +00:00
c1ed608291
Modified starting resources.
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This was SVN commit r9464.
2011-05-06 19:35:34 +00:00
05cf7d0249
Added a new "bridge" across the center and some eye candy stuff. :)
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This was SVN commit r9463.
2011-05-06 19:10:37 +00:00
f608b44d1d
fix self-test and map load on Windows (avoid mixing dir separators).
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add more specific error codes (used at work)
This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
e7e2e03bb9
Changed tooltip to read "Experience" instead of simply "XP." This is to help spell it out better for the players who may not be familiar with our internal nomenclature.
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This was SVN commit r9461.
2011-05-06 18:29:01 +00:00
15e4500a01
Fix tests
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This was SVN commit r9460.
2011-05-06 17:04:32 +00:00
cb612b17b5
Rebalancing some armour stats.
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This was SVN commit r9459.
2011-05-06 16:46:08 +00:00
0a7aeb23f7
smbios fix
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This was SVN commit r9458.
2011-05-06 14:54:46 +00:00
6f3761a73a
shrink displayed rank icons to actual resolution of 16x16
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This was SVN commit r9457.
2011-05-06 02:19:36 +00:00
022950a540
Documents AI autostart option in readme
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This was SVN commit r9455.
2011-05-05 22:10:09 +00:00
1da3cdb498
Fix build errors
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This was SVN commit r9453.
2011-05-05 20:24:22 +00:00
a8c087d46b
Missing files
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This was SVN commit r9451.
2011-05-05 20:07:51 +00:00
45426ac21c
Probably fix build error
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This was SVN commit r9450.
2011-05-05 18:06:36 +00:00
5ed18a103d
Tweaked the colors a bit.
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This was SVN commit r9449.
2011-05-05 16:54:04 +00:00
a7aed9957d
Build fix
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This was SVN commit r9448.
2011-05-05 16:24:06 +00:00
5c76bc12fa
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
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merge ERR::NO_SYS, NOT_IMPLEMENTED into NOT_SUPPORTED
renderer: remove unnecessary ogl_shader include
This was SVN commit r9447.
2011-05-05 13:03:34 +00:00
fd561cb88b
hotloading fix on Windows
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refs #781
This was SVN commit r9446.
2011-05-05 10:50:47 +00:00
a741fb2f33
fix ChooseCacheSize - more simple, no longer relies on available-memory reporting (because Linux has a weird understanding of "available")
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closes #611 , refs #832
This was SVN commit r9445.
2011-05-05 09:53:07 +00:00
508f56d2dd
Fixes bug in triple-click unit selection for units without a SelectionGroupName defined. In this case, triple-click will behave the same as double-click.
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This was SVN commit r9444.
2011-05-05 02:06:53 +00:00
26de01cdd1
Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
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Adds modifier hotkey to select units offscreen.
Fixes #826 .
This was SVN commit r9443.
2011-05-05 01:27:49 +00:00
f423e269e2
shrunk rank icons
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This was SVN commit r9442.
2011-05-05 00:19:48 +00:00
141cc51573
reference new rank icons
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This was SVN commit r9441.
2011-05-05 00:10:43 +00:00
99e45311ab
Possible new rank insignia.
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This was SVN commit r9440.
2011-05-04 23:15:03 +00:00
db0a2f8cef
Made promotions a little easier for this release so it is more obvious for end users who install the Alpha.
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This was SVN commit r9439.
2011-05-04 22:36:31 +00:00
3bffcff90d
update experience bar tooltip text and style
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This was SVN commit r9438.
2011-05-04 22:20:49 +00:00
dcec9c4ca9
gracefully handle the case where the file cache is full of data still referenced elsewhere.
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fixes #832
This was SVN commit r9437.
2011-05-04 22:19:38 +00:00
002c40ede4
Some miscellaneous stuff. Also Fixes #828
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This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
fffcdbbf21
Balances random map resources.
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Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658 ).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.
This was SVN commit r9435.
2011-05-04 21:24:25 +00:00
d6b073df22
Fix typo
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This was SVN commit r9434.
2011-05-04 20:49:17 +00:00