Commit Graph

5 Commits

Author SHA1 Message Date
64ecf79c6a # more res/file refactoring (split up archive provider and builder)
also remove some stupid "returns ERR_OK or negative error code"
comments, which is now guaranteed by LibError return type anyway.

This was SVN commit r3807.
2006-04-24 05:20:14 +00:00
836cd08d5e # add CppDoc file header to all files, along with their descriptions.
also:
- renamed wdll to delay_load, and wdll_ver to dll_ver
- removed empty wcpu

This was SVN commit r3751.
2006-04-11 23:59:08 +00:00
1c1200a049 - massive overhaul of lib error code returning. int -> LibError everywhere.
- add translators from errno and GetLastError to LibError
- clarified return values of callbacks (they must return
INFO_CB_CONTINUE to continue)
- this exposed a few bugs in error handling chains (returning incorrect
values); also reduced say-nothing instances of return -1.
- move CHECK_ERR etc. macros to lib_error

This was SVN commit r3229.
2005-12-11 22:23:55 +00:00
875cb3bca1 Add ARB_vertex_shader specific functions to glext_funcs.h
Add an "instancing" model renderer to improve rendering of
non-transparent,
unanimated models. This renderer is used when the vertexshader path is
rendering path is used.

This was SVN commit r3052.
2005-10-30 00:22:22 +00:00
f1ee2cd66d Add the notion of render paths and an appropriate configuration option.
Add Ogl_Shader and Ogl_Program handle types for shaders/programs loaded
from
files.
In the vertexshader render path, use a vertex program for lighting for
optimization.

This was SVN commit r2853.
2005-10-05 16:42:09 +00:00