85f60c4d28
New session tooltip colors and some code cleanup.
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This was SVN commit r10197.
2011-09-07 01:43:56 +00:00
7a7ebaa983
Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
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This was SVN commit r10194.
2011-09-06 18:15:27 +00:00
cf667d335a
Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
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This was SVN commit r10182.
2011-09-04 01:54:54 +00:00
8f26bff788
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
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This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
5c7b1d8241
Make pause text larger
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This was SVN commit r10157.
2011-09-01 02:54:05 +00:00
142bd05380
Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
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This was SVN commit r10155.
2011-09-01 02:36:38 +00:00
2469fdf8c6
Convert delete dialog to new style. Fixes #937
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This was SVN commit r10147.
2011-08-31 02:58:57 +00:00
9a00398e24
Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
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This was SVN commit r10146.
2011-08-31 02:41:21 +00:00
ded514644e
Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
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This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
4185aa348a
change button height from 32 to 28
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This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
ad6c4b6abe
removed close button from ingame menu, updated button texture
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This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
52b73d4445
Make ingame exit button leave the current game rather than exit the entire program
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This was SVN commit r10116.
2011-08-27 23:28:12 +00:00
0e81ee4f60
Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites.
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This was SVN commit r10115.
2011-08-27 23:17:14 +00:00
e933986351
removed session dialog, updated ingame menu
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This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
e909567004
Convert most dialogs over to new style
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This was SVN commit r10108.
2011-08-27 18:34:54 +00:00
fc958db168
moved some buttons to second tier, updated style of history section
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This was SVN commit r10103.
2011-08-27 06:20:16 +00:00
8a4443e4c7
Update styles to match mockup better
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This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
762aad3be5
Clean up some styles
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This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
dc2b2aeff4
Converted some more screens over
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This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
b08e142193
Graphics optimisations and features from eihrul.
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Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721 , based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434 ).
Reduce shadow swimming effects.
This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
bfef903c94
Adds hotkey for finding idle warriors (comma). See #792 .
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Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.
This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
db9e05d83e
Bump version number
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This was SVN commit r9780.
2011-07-07 22:21:34 +00:00
4d188452f8
Adds ownership checks to UI selections.
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Adds ownership and diplomacy checks to Commands.js (fixes #880 ).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.
This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
7baab8e221
Moved stances and idle worker button to more appropriate locations
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This was SVN commit r9700.
2011-06-28 01:09:55 +00:00
8bdc1b0882
Enforces max population limit, cleans up population variables in Player component. See #862
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Max population defaults to 200
This was SVN commit r9659.
2011-06-25 00:47:46 +00:00
71a6775b92
Stances draft, refs #865
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This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
28d952404e
Improve selection details debug display.
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This was SVN commit r9600.
2011-06-09 16:40:29 +00:00
1bf2598429
Fixes square maps to behave like circular maps and fit within the circle. Fixes #822
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This was SVN commit r9554.
2011-05-27 03:04:59 +00:00
fd65a492d9
Add button to promote selected units, for testing
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This was SVN commit r9527.
2011-05-15 21:53:24 +00:00
9837e23808
Changed release name
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This was SVN commit r9474.
2011-05-07 15:23:11 +00:00
6f3761a73a
shrink displayed rank icons to actual resolution of 16x16
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This was SVN commit r9457.
2011-05-06 02:19:36 +00:00
f423e269e2
shrunk rank icons
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This was SVN commit r9442.
2011-05-05 00:19:48 +00:00
141cc51573
reference new rank icons
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This was SVN commit r9441.
2011-05-05 00:10:43 +00:00
3bffcff90d
update experience bar tooltip text and style
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This was SVN commit r9438.
2011-05-04 22:20:49 +00:00
1a6e75de4e
updated alpha version name - fixes #816
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This was SVN commit r9415.
2011-05-03 20:22:42 +00:00
7499b23991
Units promotion. Closes #697 .
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This was SVN commit r9391.
2011-05-02 15:03:01 +00:00
8e20c00dd3
# Add numbered unit selection groups, based on patch from Badmadblacksad.
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Fixes #773 .
This was SVN commit r9322.
2011-04-26 18:19:16 +00:00
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
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Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
6d3d93c355
# Add idle worker button, based on patch from veprbl.
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Fixes #744 .
This was SVN commit r9140.
2011-04-01 18:00:04 +00:00
4261983c9d
Fix reveal map checkbox after winning
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This was SVN commit r9040.
2011-03-06 02:29:07 +00:00
637412cb5a
update name for alpha 4
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update default single player map for alpha 4
This was SVN commit r9020.
2011-03-05 03:53:04 +00:00
65af9307ea
Change tooltips in commands panel to be bottom-aligned, so they don't obscure the button you're pointing at
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This was SVN commit r8917.
2011-02-13 12:17:32 +00:00
ff785853ad
Expand the selection-state box so the text can all fit in.
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This was SVN commit r8890.
2011-02-05 20:34:11 +00:00
11b767e235
Stop unit deletion prompt text overlapping the window border
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This was SVN commit r8832.
2010-12-09 22:15:23 +00:00
7a9e12613d
Update release number
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This was SVN commit r8830.
2010-12-09 18:46:56 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
1b9d3fc289
Fix F10 key to open session menu.
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This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
89b0f3a9d7
New session tooltip styles
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This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
9837f6207f
New session dialog style
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This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
0b0cd938d5
Made settings and menu use new dialog
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Made chat and ESC hotkey interact better with the dialog
Made command icons reference individual icons rather than sheets
Removed menu object cache
This was SVN commit r8715.
2010-11-27 19:46:12 +00:00
3c318af2e0
Started work on new dialogs for session GUI style
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Resized quote area in loading screen
This was SVN commit r8713.
2010-11-27 17:06:32 +00:00
2925ab4ce4
Ghosted version labels in session GUI
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This was SVN commit r8662.
2010-11-20 17:40:54 +00:00
d65e47dda0
Properly center loaded resource text
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Add attack stats to "armour" icon
This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
042972e298
Renamed "session_new" to "session"
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This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
6e6ae573e4
Delete old session GUI files.
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This was SVN commit r7558.
2010-05-20 20:17:46 +00:00
f0d9806b3f
# Restructured GUI implementation
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CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)
This was SVN commit r7214.
2009-12-03 20:17:22 +00:00