139a1fd5ca
Updated a bunch of civ jsons.
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Fixed a few other things.
This was SVN commit r14420.
2013-12-28 15:07:19 +00:00
5fc888fdcf
Some more player names for Carthage.
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Player names for Seleucids.
Fixed names for Celtic docks and merchant ships.
Fixed cavalry health for a few units.
Name stuff for ships, specifically Carthage. Fixes #2106 .
Started work on some Ptolemaic units, specifically the Cav Spearman.
Added LordGood's Sacred Band Cavalry portrait.
This was SVN commit r13957.
2013-10-06 18:28:10 +00:00
022393a0c6
Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150 , #2170 .
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This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
a7132dc66a
Updated Macedonians sandbox demo map.
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Fixed Carthaginians special tech "Colonization."
Fixed Carthage json file.
This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
30c194a804
Starting units re-adjusted.
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This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
a4e9c7a223
Tweaks.
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This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
875aa1235b
Civ history changes by Jeru.
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This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
b90a4ef776
Fixes some typos in civ json files, patch by grillaz. Fixes #1168
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This was SVN commit r12814.
2012-11-02 23:07:42 +00:00
4c8159d47f
Adding cultures to the civs. Fixing the recent problem with random maps.
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This was SVN commit r12710.
2012-09-27 06:12:25 +00:00
513876ffd6
Default ai player names patch: Names
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This was SVN commit r12665.
2012-09-13 06:17:03 +00:00
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
0fd6cc8873
Adding music to these civ files.
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This was SVN commit r11396.
2012-03-24 22:11:14 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
b87803b8b9
Fixes inconsistent dates and typos in civ data files, based on patches by bird. Fixes #1168 .
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This was SVN commit r11120.
2012-02-23 00:09:30 +00:00
768baee2ca
Added 2nd Cart peace tune to the roster.
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This was SVN commit r10476.
2011-11-07 08:17:20 +00:00
d271090bbd
Fixes Carthage starting calvary to CC unit instead of mercenary (affects random maps), based on patch by kephra. Fixes #981 .
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This was SVN commit r10342.
2011-09-29 21:46:43 +00:00
8f26bff788
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
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This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
a02eb067f4
Makes Carthaginians selectable in game setup and random maps
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This was SVN commit r9982.
2011-08-08 20:13:11 +00:00
813fed5b9e
Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
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Adds some starting entities to unfinished civs.
This was SVN commit r9901.
2011-07-24 03:28:18 +00:00
dd264f46cf
make music civ specific
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This was SVN commit r9429.
2011-05-04 19:31:01 +00:00
0b996bbe75
Prevent selecting unusable civs in random map setup. Fixes #813 .
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This was SVN commit r9392.
2011-05-02 15:26:38 +00:00
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
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Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
3050551eae
Move data for non-implemented civs to internal
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This was SVN commit r9098.
2011-03-22 02:53:53 +00:00
68a63d62c8
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
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This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
d6bf303740
Clean up line endings
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This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
9ee44bd9b8
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
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This was SVN commit r8494.
2010-10-30 04:02:42 +00:00