Commit Graph

2468 Commits

Author SHA1 Message Date
955e6e788a Fix counting foundations as concuestCritical.
This was SVN commit r15133.
2014-05-08 11:27:09 +00:00
cbeb40a14b Fix foundations changing entity limits. Fixes #2536
This was SVN commit r15123.
2014-05-07 08:24:31 +00:00
c5b184744c stop failed attack in aegis, see #2486
This was SVN commit r15121.
2014-05-07 07:03:21 +00:00
9fadc2709c Clean up the gate transformation tooltips as it caused problems for mods.
This was SVN commit r15119.
2014-05-06 18:52:05 +00:00
f181a89c34 fixes wrong test
This was SVN commit r15115.
2014-05-05 19:22:54 +00:00
48bb533895 temporarily disable trader formation, see #2528
This was SVN commit r15111.
2014-05-04 21:38:31 +00:00
06685a3f9b Fix small issue
This was SVN commit r15110.
2014-05-04 20:22:31 +00:00
ba5e6d9168 Removes duplicate FleeDistance property from template_unit_fauna_decorative (found by checkrefs.pl)
This was SVN commit r15108.
2014-05-04 05:52:51 +00:00
2eb2845c29 Extra check on the existance of a replacement, be more forgiving in the skirmish replacer.
This was SVN commit r15104.
2014-05-03 17:53:37 +00:00
dd13e01ac6 Extra check on existance of template, to be more forgiving if some template in the productionqueue doesn't exist.
This was SVN commit r15103.
2014-05-03 17:29:22 +00:00
575cdd7979 A spearman isn't ranged
This was SVN commit r15101.
2014-05-03 13:04:08 +00:00
b8e9bae75e fixes Petra trying to keep going with a canceled attack
This was SVN commit r15092.
2014-05-02 11:03:24 +00:00
ace3269768 Fix problem with sprintf errors being thrown when the AI places structures on the wrong places, make the code more uniform. Fixes #2485
This was SVN commit r15090.
2014-05-02 10:09:53 +00:00
210374d86d Fixes Aegis not training additional units when no starting units are around.
Patch by Teiresias.

Fixes #2460

This was SVN commit r15086.
2014-05-01 13:13:38 +00:00
47fc05d696 String freeze? Who said that?
Fix typo: avalible → available.

This was SVN commit r15082.
2014-05-01 01:22:59 +00:00
a88f1222c0 Update AI descriptions, closes #2500. Also correct some capitalization and developer overlay transparency for #2507.
This was SVN commit r15071.
2014-04-30 05:04:12 +00:00
29cab5f5ed Also change reveal map to revealed map.
Fix typo in tutorial map. Remove message refering to finite fields.

This was SVN commit r15066.
2014-04-29 14:51:21 +00:00
b3ab49bb30 Really remove the minimum damage of 1, what 37c8e77d8e was supposed to do
This was SVN commit r15064.
2014-04-29 07:15:10 +00:00
b8245da606 Improve disabled technology tooltip. Fixes #2497
This was SVN commit r15055.
2014-04-28 15:17:26 +00:00
a49b359748 Fix formations attacking by adding a combat.approaching state. Fixes #2496
This was SVN commit r15054.
2014-04-28 13:05:47 +00:00
341bcb1cf9 Fix unfinished change in accidental commit d4109916a3
This was SVN commit r15028.
2014-04-27 13:37:26 +00:00
d4109916a3 Moved the translation of AI messages to a later point
This avoids attempts to translate messages prefixed with keywords,
such as “/team Message prefixed with a keyword”, and translates them
only after the keyword has been removed. Some keywords may hide the
message, removing the need for a translation altogether.

This was SVN commit r15027.
2014-04-27 13:33:15 +00:00
ad5fb85de3 A bunch of tech tweaks.
Tweaked Belgian Bog environment.

This was SVN commit r15024.
2014-04-27 13:10:38 +00:00
fe490df93a Revert an unnecessary part of the last commit (bc9b7f9af3).
This was SVN commit r15017.
2014-04-27 03:26:45 +00:00
bc9b7f9af3 Fixes the tutorial AI and updates the tutorial with the blacksmith.
This was SVN commit r15016.
2014-04-27 03:22:02 +00:00
f9dec493fc Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled.
Shrank the size of the gear icon.

Added a "seeds" particle. Doesn't seem to be working though.

This was SVN commit r15013.
2014-04-26 22:49:33 +00:00
49fc88ff81 Fixed typos on the English strings of the tutorial AI
This was SVN commit r14994.
2014-04-25 19:47:41 +00:00
7afe0afbca Internationalized the messages of the tutorial AI
This was SVN commit r14991.
2014-04-25 03:41:01 +00:00
c1c10667df Improved the internationalization of the construction “Insufficient resources” message
This was SVN commit r14988.
2014-04-25 02:45:19 +00:00
9dd4e71f1d Internationalized some messages
• You can now translate “The production queue is full”.
• Internationalized the “Pause” and “Resume” buttons. Only the initial
label was internationalized, it would switch to English as soon as you
pause the game for the first time.
• Internationalized the “Screenshot written to” message in the engine.

This was SVN commit r14968.
2014-04-22 06:35:51 +00:00
93c94e45b7 “All nearby bipedal melee units” → “All nearby soldiers” (suggested by Mythos_Ruler on the IRC)
This was SVN commit r14966.
2014-04-21 14:37:42 +00:00
46d7d5eb23 Removed trailing spaces detected in translatable strings
This was SVN commit r14965.
2014-04-21 14:35:33 +00:00
21cb76b9f9 centre → center
This was SVN commit r14964.
2014-04-21 14:32:52 +00:00
e05c8263c5 Internationalization of the public mod (JavaScript and GUI XML side)
It includes a marvelous language selection menu developed by Yves.

It also includes the introduction of a sprintf implementation for
JavaScript, as well as
translation helper functions that use JavaScript-side translation
caching.

This patch includes code by Yves, sanderd17, leper and Gallaecio.

Ref #67

This was SVN commit r14954.
2014-04-20 20:51:48 +00:00
52c0a9b908 Changes to English strings after reports in Transifex by translators
This was SVN commit r14950.
2014-04-20 19:00:37 +00:00
130a394e27 a few fixes and some tweaks to petra
This was SVN commit r14949.
2014-04-20 17:19:56 +00:00
dde91b8c66 The attack notification should be less frequent.
This was SVN commit r14946.
2014-04-20 14:35:02 +00:00
2336f97ead Spartans get Oxybeles (but no Lithobolos).
This was SVN commit r14945.
2014-04-20 12:50:59 +00:00
ff77676c60 Fixed auras and tooltips for some heroes.
Added some techs for houses and removed some from the Civic Center.
Makes a lot more sense this way.

This was SVN commit r14944.
2014-04-20 11:36:23 +00:00
78f8afd912 Changed some formation spacing.
This was SVN commit r14941.
2014-04-20 00:01:50 +00:00
b387458e33 Syntagma formation animations added to all hellenic pikemen.
This was SVN commit r14939.
2014-04-19 23:35:25 +00:00
2e7e46b399 Moves some blacksmith techs to Village Phase for Celtic civs. Fixes #2473
This was SVN commit r14938.
2014-04-18 11:28:28 +00:00
831d3ae69f This was SVN commit r14937. 2014-04-16 16:32:15 +00:00
47a516df34 Fix some JS warnings. Refs #2372.
This was SVN commit r14933.
2014-04-15 01:12:48 +00:00
e1488fee56 Add an 'explore map' option to the game setup.
This was SVN commit r14931.
2014-04-14 19:52:49 +00:00
a9d0a3bcae Fix how per tech modification affects work + fix the technologies that implement it. Fixes #2366
This was SVN commit r14930.
2014-04-14 16:33:00 +00:00
bb71823aee Make the actor tech-modifiable. Fixes #2243
This was SVN commit r14928.
2014-04-14 15:00:49 +00:00
b08e364e81 New shipwreck models
This was SVN commit r14926.
2014-04-13 11:16:30 +00:00
106638a9b8 This was SVN commit r14925. 2014-04-13 09:42:55 +00:00
01decbcd90 Train time changes.
Unlock champions tech more expensive.

This was SVN commit r14924.
2014-04-13 09:05:02 +00:00