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9af7747d76
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Adding necessary BuildRestrictions/Category element to some templates
This was SVN commit r8854.
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2011-01-03 13:36:40 +00:00 |
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75136d84d2
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This was SVN commit r8853.
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2011-01-03 03:10:29 +00:00 |
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a992bd23ca
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Better shuttle meat.
This was SVN commit r8852.
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2011-01-02 13:10:01 +00:00 |
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16be9799fb
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Edited the about dialog to reflect the present more open development model.
This was SVN commit r8839.
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2010-12-25 22:30:17 +00:00 |
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e98c18ce04
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This was SVN commit r8837.
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2010-12-19 17:10:19 +00:00 |
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5e3049f6b2
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BuildLimits. Needs some configuration changes to work
This was SVN commit r8836.
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2010-12-11 23:19:17 +00:00 |
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11b767e235
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Stop unit deletion prompt text overlapping the window border
This was SVN commit r8832.
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2010-12-09 22:15:23 +00:00 |
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89b294d536
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Disable compression for more UI textures with noticeable artifacts
This was SVN commit r8831.
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2010-12-09 22:06:11 +00:00 |
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7a9e12613d
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Update release number
This was SVN commit r8830.
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2010-12-09 18:46:56 +00:00 |
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78f2924f9c
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Changed default maps
This was SVN commit r8827.
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2010-12-09 01:30:51 +00:00 |
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76a67755bc
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Garrison flag for wall turret.
This was SVN commit r8826.
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2010-12-09 00:03:19 +00:00 |
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c7a31987bb
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Moar garrison flag work.
This was SVN commit r8825.
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2010-12-08 23:34:33 +00:00 |
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5cf1995e2c
|
Fixing up some garrison flag stuff and projectile stuff.
This was SVN commit r8824.
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2010-12-08 23:10:24 +00:00 |
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0b511e33a7
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This was SVN commit r8823.
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2010-12-08 21:26:50 +00:00 |
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be4b262919
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Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
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2010-12-08 21:26:08 +00:00 |
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549a4fc51a
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Garrisoning bug fixes
This was SVN commit r8821.
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2010-12-08 20:12:24 +00:00 |
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e486e6fefb
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Adjusted health/train time of the Corrals.
This was SVN commit r8820.
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2010-12-08 19:41:12 +00:00 |
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a80b139a28
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Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
This was SVN commit r8819.
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2010-12-08 19:29:48 +00:00 |
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2cfd3abf08
|
This was SVN commit r8818.
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2010-12-08 19:16:49 +00:00 |
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e853dd1079
|
Display "garrisoned" prop on buildings containing units
This was SVN commit r8817.
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2010-12-08 19:03:57 +00:00 |
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3dc6ddc8de
|
Garrison unload button.
This was SVN commit r8815.
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2010-12-08 18:46:59 +00:00 |
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ac3e40fe8f
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Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
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2010-12-08 16:23:35 +00:00 |
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f04c2561b7
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Various resource shuttling improvements. Fixes #672.
This was SVN commit r8811.
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2010-12-08 16:12:04 +00:00 |
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e710fd25b4
|
Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
This was SVN commit r8809.
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2010-12-08 06:19:34 +00:00 |
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b7240dc3fe
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This was SVN commit r8806.
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2010-12-06 22:50:08 +00:00 |
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1932f695c4
|
Fixes #699
This was SVN commit r8805.
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2010-12-06 21:30:56 +00:00 |
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4f67615774
|
Fixes #701
This was SVN commit r8804.
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2010-12-06 21:27:35 +00:00 |
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8ddef2fee0
|
Add fast-forward/rewind commands, to help with testing.
This was SVN commit r8803.
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2010-12-06 19:58:06 +00:00 |
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9714b5dd53
|
Keyword clean-ups
This was SVN commit r8801.
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2010-12-06 04:34:26 +00:00 |
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6a20743dc3
|
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
This was SVN commit r8800.
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2010-12-06 02:51:21 +00:00 |
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01f699b62d
|
Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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637b471769
|
Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
This was SVN commit r8798.
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2010-12-05 22:00:07 +00:00 |
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1b9d3fc289
|
Fix F10 key to open session menu.
This was SVN commit r8795.
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2010-12-05 16:02:15 +00:00 |
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15a663b91c
|
New Iberian Walls
This was SVN commit r8794.
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2010-12-05 13:30:04 +00:00 |
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62dae2279b
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Updated the map.
This was SVN commit r8793.
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2010-12-05 12:10:03 +00:00 |
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67f08751f9
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Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
This was SVN commit r8790.
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2010-12-05 06:34:57 +00:00 |
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819bacd538
|
Automatically disable audio on OS X since it's stupid and broken.
This was SVN commit r8788.
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2010-12-04 19:42:50 +00:00 |
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1de0ce051f
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This was SVN commit r8783.
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2010-12-04 00:12:51 +00:00 |
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6e37762e3c
|
fix some more issues with the loading tips
This was SVN commit r8781.
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2010-12-03 23:52:11 +00:00 |
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83f297182e
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Fix tip loading issue with pre-converted textures
This was SVN commit r8780.
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2010-12-03 23:31:02 +00:00 |
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6662195f66
|
New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
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2010-12-03 21:33:45 +00:00 |
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238925f927
|
Minor garrisoning related tweaks
This was SVN commit r8778.
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2010-12-03 20:25:21 +00:00 |
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3b817d2162
|
Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
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2010-12-03 19:22:56 +00:00 |
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cf2638da09
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This was SVN commit r8776.
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2010-12-03 14:42:19 +00:00 |
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c917a2d6a7
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This was SVN commit r8773.
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2010-12-03 00:42:27 +00:00 |
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c6593fd0ce
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This was SVN commit r8772.
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2010-12-03 00:40:58 +00:00 |
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ef6cba9fe9
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This was SVN commit r8771.
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2010-12-03 00:40:40 +00:00 |
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88efdd5cbb
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This was SVN commit r8765.
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2010-12-02 23:29:12 +00:00 |
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a7a858b9c0
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This was SVN commit r8764.
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2010-12-02 23:28:31 +00:00 |
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da3fd69276
|
Iberian ship textures.
This was SVN commit r8762.
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2010-12-02 20:08:29 +00:00 |
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