6ba00117e0
Fixes bug in Atlas player editor: saving team as "None" had no effect
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This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
293adad0ba
Fix #829 - Stuck units bug
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This was SVN commit r9713.
2011-06-28 07:27:03 +00:00
a8fdcfde59
Fixes broken autostart for random maps with AI
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This was SVN commit r9699.
2011-06-27 23:27:25 +00:00
31832cd9ae
Initialise minimap and LOS textures properly
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This was SVN commit r9673.
2011-06-26 21:47:07 +00:00
3f51747440
Fix uninitialised value
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This was SVN commit r9672.
2011-06-26 21:45:58 +00:00
df2e499efc
Post code review version - previous commit was pre code review version.
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This was SVN commit r9666.
2011-06-26 07:47:03 +00:00
2aedf48304
#788 Eliminate delay in path finding (and therefore moving)
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This was SVN commit r9665.
2011-06-26 07:03:08 +00:00
5bc125a91f
Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
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This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
33e8ac6fa5
Applies Kenny's patch for CInput pasting behavior ( fixes #640 )
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Simplifies some clipboard hotkeys
This was SVN commit r9658.
2011-06-25 00:04:41 +00:00
92fcb737cd
Attempt minor improvements to stances code (see #865 ).
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Don't chase units that are no longer visible, beyond where they were
last seen (fixes #595 ).
This was SVN commit r9657.
2011-06-24 12:35:15 +00:00
195c7a00e9
Adds player settings shortcut to Atlas map panel. Fixes #874
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Tweaks some control positions and layouts for consistency
This was SVN commit r9649.
2011-06-23 22:38:26 +00:00
492e49da38
add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!)
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also refactored wclipboard
closes #511
This was SVN commit r9646.
2011-06-23 10:12:43 +00:00
abdc846a65
Adds getInt to AtlasObject
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Uses this instead of wxAtoi for consistency, and adds brief comment
about why wxAtof should be avoided
This was SVN commit r9643.
2011-06-21 02:56:49 +00:00
ef4df42895
add support for .dylib on OS X based on patch by Yves (thanks!)
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c.f.
http://www.wildfiregames.com/forum/index.php?showtopic=14173&pid=220828&st=0&#entry220828
This was SVN commit r9642.
2011-06-20 20:06:51 +00:00
10481ca174
Avoid potentially dangerous locale-dependent atof functions
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This was SVN commit r9639.
2011-06-19 19:51:53 +00:00
9965c1ef1b
Remove label that is no longer labelling anything
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This was SVN commit r9636.
2011-06-19 14:55:43 +00:00
db5e483266
Fix typo in comment
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This was SVN commit r9635.
2011-06-19 14:18:07 +00:00
74f849ad0b
Adds message when profiler snapshot is first saved (Shift+F11)
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This was SVN commit r9633.
2011-06-17 23:40:13 +00:00
71a6775b92
Stances draft, refs #865
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This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
3be43ede41
Adds rotation to starting camera (currently unused)
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This was SVN commit r9623.
2011-06-16 21:21:33 +00:00
9e486cd6e3
Fixes bug in Atlas camera control (clear button didn't erase the setting)
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This was SVN commit r9620.
2011-06-14 01:03:35 +00:00
3e4d74480d
Adds AI control to Atlas player panel
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Adds camera control to Atlas player panel
Changes map reader to handle per-player starting camera position. See
#55
Adds entity name filter to Atlas object panel
Fixes bug in Atlas map settings (caused crash when object panel was not
loaded)
This was SVN commit r9617.
2011-06-13 23:32:41 +00:00
0c803f99e8
This was SVN commit r9609.
2011-06-09 23:47:20 +00:00
23f1072a2e
Adds player editor to Atlas scenario editor. See #91
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Fixes object panel so the list of players updates correctly.
Atlas map settings are now observable and shared between various panels.
Fixes panels for maps missing settings (caused JSON error)
Changes map reader so that entities with invalid players cause a warning
but are not added to the game. That prevents further errors. Fixes #869
Uses map size choices from simulation/data/map_sizes.json instead of
multiple locations. Fixes #787
Prepares Atlas map settings for undo/redo support
This was SVN commit r9608.
2011-06-09 23:45:12 +00:00
266977bc78
Attempt to fix manifest problems in autobuild.
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This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
2c58b07223
# Add experimental fighter planes.
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This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
1357000401
Fix #805 more so it doesn't ignore the second click on non-double-clickable buttons.
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This was SVN commit r9604.
2011-06-09 17:30:34 +00:00
8720b4a220
Fix Atlas saving game type under wrong property name.
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This was SVN commit r9599.
2011-06-09 16:39:31 +00:00
24cca252e3
Ranged units always face their targets when attacking. fixes #831
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This was SVN commit r9595.
2011-06-06 22:08:26 +00:00
43d817bc22
--
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This was SVN commit r9593.
2011-06-06 19:39:19 +00:00
9906a86a2e
Support double-click on unit group buttons. patch by Merolum. fixes #805 .
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This was SVN commit r9592.
2011-06-06 19:31:34 +00:00
6feb143e61
OS X compile fix
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This was SVN commit r9582.
2011-05-30 23:06:16 +00:00
ef74ad7f7b
OS X compile fix (hopefully): add definition for O_DIRECT
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This was SVN commit r9581.
2011-05-30 21:49:33 +00:00
034881d30c
sync with work. simplify wnuma, refactor+fix topology (bugs: APIC IDs array didn't correspond to OS processor number; couldn't handle noncontiguous APIC ID field values)
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This was SVN commit r9580.
2011-05-30 13:00:20 +00:00
f25407e7fb
Fix typo
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This was SVN commit r9579.
2011-05-30 11:51:14 +00:00
ce647cf8e3
Add a manifest hack to fix building in VC2008+, when loading DLLs built in VC2005
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This was SVN commit r9576.
2011-05-29 21:13:21 +00:00
59124006c8
Work around problem with quote keys in Windows on an Apple machine
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This was SVN commit r9575.
2011-05-29 21:12:09 +00:00
c2677b4bb0
Upgrade game and build system to ENet 1.3
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This was SVN commit r9574.
2011-05-29 20:57:28 +00:00
e3d87b0375
remove no longer necessary lowlevel wsock implementation (superseded by enet) since the delay load hook isn't compatible with a DLL packaging of enet.
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-> cstr serialization uses lib/byte_order.h instead of htons; removed
hostname/IP from system_info (Philip agrees its utility is negligible)
This was SVN commit r9572.
2011-05-29 19:59:51 +00:00
acb48663d7
Windows fixes
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This was SVN commit r9570.
2011-05-29 18:14:52 +00:00
6bdafee6a0
Update Atlas sidebar buttons slightly
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This was SVN commit r9569.
2011-05-29 16:36:15 +00:00
fa7855f3d9
Delete now-unused wxJavaScript library
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This was SVN commit r9568.
2011-05-29 15:46:07 +00:00
a81f180dd6
Remove Atlas UI scripting support
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This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
dc2035efc9
Move Atlas map settings from JS to C++.
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Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.
This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
1618aa9c36
Add missing file for actor viewer
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This was SVN commit r9565.
2011-05-29 14:57:54 +00:00
07e307c49a
Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741
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This was SVN commit r9559.
2011-05-27 21:56:43 +00:00
4496fcd2df
Restore some old Atlas files
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This was SVN commit r9558.
2011-05-27 21:48:23 +00:00
755802d0ce
Fix build errors
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This was SVN commit r9556.
2011-05-27 13:32:34 +00:00
1bf2598429
Fixes square maps to behave like circular maps and fit within the circle. Fixes #822
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This was SVN commit r9554.
2011-05-27 03:04:59 +00:00