9dd4e71f1d
Internationalized some messages
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• You can now translate “The production queue is full”.
• Internationalized the “Pause” and “Resume” buttons. Only the initial
label was internationalized, it would switch to English as soon as you
pause the game for the first time.
• Internationalized the “Screenshot written to” message in the engine.
This was SVN commit r14968.
2014-04-22 06:35:51 +00:00
5a8bc1158a
Add some more GUI graphics settings while fixing some persistence issues. Refs #2310
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This was SVN commit r14967.
2014-04-22 05:09:31 +00:00
93c94e45b7
“All nearby bipedal melee units” → “All nearby soldiers” (suggested by Mythos_Ruler on the IRC)
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This was SVN commit r14966.
2014-04-21 14:37:42 +00:00
46d7d5eb23
Removed trailing spaces detected in translatable strings
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This was SVN commit r14965.
2014-04-21 14:35:33 +00:00
21cb76b9f9
centre → center
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This was SVN commit r14964.
2014-04-21 14:32:52 +00:00
e82a9f1a4d
Removed a line break to make more space for translations
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This was SVN commit r14963.
2014-04-21 14:27:02 +00:00
5aab36670c
Give some more space to the labels in the advanced localization menu.
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This was SVN commit r14958.
2014-04-20 22:38:29 +00:00
6b1cde8f52
Added Micket's wolf mesh with Strannik's animations. Thank you guys!
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Added two texture variations.
This was SVN commit r14957.
2014-04-20 22:24:37 +00:00
64d204228a
Message extraction and localization
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It includes the translation template files (POT) as well as translation
files
(PO) developer through the Transifex platform by our awesome
translators.
It also includes tools to generate the translation template files,
generate a
special translation file with the longest strigns of all translations,
and a
tool to download translations from Transifex into the right game folders
automatically.
Fixes #67
This was SVN commit r14955.
2014-04-20 21:48:23 +00:00
e05c8263c5
Internationalization of the public mod (JavaScript and GUI XML side)
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It includes a marvelous language selection menu developed by Yves.
It also includes the introduction of a sprintf implementation for
JavaScript, as well as
translation helper functions that use JavaScript-side translation
caching.
This patch includes code by Yves, sanderd17, leper and Gallaecio.
Ref #67
This was SVN commit r14954.
2014-04-20 20:51:48 +00:00
52c0a9b908
Changes to English strings after reports in Transifex by translators
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This was SVN commit r14950.
2014-04-20 19:00:37 +00:00
130a394e27
a few fixes and some tweaks to petra
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This was SVN commit r14949.
2014-04-20 17:19:56 +00:00
f9e980ba5f
Trying to blend some old UI assets with the new look.
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Darkened the croc texture a bit.
This was SVN commit r14948.
2014-04-20 16:58:47 +00:00
f27640de9b
Minor tweaks to some maps.
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This was SVN commit r14947.
2014-04-20 14:38:24 +00:00
dde91b8c66
The attack notification should be less frequent.
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This was SVN commit r14946.
2014-04-20 14:35:02 +00:00
2336f97ead
Spartans get Oxybeles (but no Lithobolos).
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This was SVN commit r14945.
2014-04-20 12:50:59 +00:00
ff77676c60
Fixed auras and tooltips for some heroes.
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Added some techs for houses and removed some from the Civic Center.
Makes a lot more sense this way.
This was SVN commit r14944.
2014-04-20 11:36:23 +00:00
0bbf43dc5f
upgraded sarissa's models
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This was SVN commit r14943.
2014-04-20 00:34:48 +00:00
cf04dc9601
Missing units to use the new pikemen attack animation
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This was SVN commit r14942.
2014-04-20 00:09:40 +00:00
78f8afd912
Changed some formation spacing.
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This was SVN commit r14941.
2014-04-20 00:01:50 +00:00
4f4455ec3a
Added new attack animation for pikemen
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This was SVN commit r14940.
2014-04-19 23:56:05 +00:00
b387458e33
Syntagma formation animations added to all hellenic pikemen.
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This was SVN commit r14939.
2014-04-19 23:35:25 +00:00
2e7e46b399
Moves some blacksmith techs to Village Phase for Celtic civs. Fixes #2473
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This was SVN commit r14938.
2014-04-18 11:28:28 +00:00
831d3ae69f
This was SVN commit r14937.
2014-04-16 16:32:15 +00:00
fe4f17fd73
Only send game report if ranking is enabled.
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This was SVN commit r14936.
2014-04-16 14:00:09 +00:00
a9b34da617
Fix some merge conflicts 9e2d0b9506
missed.
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This was SVN commit r14935.
2014-04-16 13:58:56 +00:00
9e2d0b9506
Fix #2404 . Rating auto-configure TODO (eg 2v2 games do not automatically show as being unrated). See #2276 .
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This was SVN commit r14934.
2014-04-16 06:03:49 +00:00
47a516df34
Fix some JS warnings. Refs #2372 .
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This was SVN commit r14933.
2014-04-15 01:12:48 +00:00
e1488fee56
Add an 'explore map' option to the game setup.
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This was SVN commit r14931.
2014-04-14 19:52:49 +00:00
a9d0a3bcae
Fix how per tech modification affects work + fix the technologies that implement it. Fixes #2366
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This was SVN commit r14930.
2014-04-14 16:33:00 +00:00
bb71823aee
Make the actor tech-modifiable. Fixes #2243
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This was SVN commit r14928.
2014-04-14 15:00:49 +00:00
1073382e3b
Sorts the lobby player list, ignoring case
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This was SVN commit r14927.
2014-04-13 18:29:32 +00:00
b08e364e81
New shipwreck models
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This was SVN commit r14926.
2014-04-13 11:16:30 +00:00
106638a9b8
This was SVN commit r14925.
2014-04-13 09:42:55 +00:00
01decbcd90
Train time changes.
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Unlock champions tech more expensive.
This was SVN commit r14924.
2014-04-13 09:05:02 +00:00
40e2a1e065
Fixes some javascript warnings in the lobby.
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This was SVN commit r14923.
2014-04-13 01:48:24 +00:00
180aa5c60d
Makes the moderator prefix visible in the chatbox.
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This was SVN commit r14922.
2014-04-12 23:40:36 +00:00
5a0c1a799b
Some more portraits. Updated the portrait for the Macedonian siege workshop.
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Tweaked some sandbox maps.
This was SVN commit r14921.
2014-04-12 14:55:04 +00:00
f02a8a4c59
Some population techs.
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Tweaking some training techs.
This was SVN commit r14920.
2014-04-12 13:39:19 +00:00
5740e22cd5
Fix health for these cavalry spearmen.
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This was SVN commit r14919.
2014-04-12 11:52:39 +00:00
c2d1aece02
Fixed female citizen selections.
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This was SVN commit r14918.
2014-04-12 10:36:37 +00:00
08c1c8ed2d
Minor tweaks to some particles.
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Updated quinquereme tip image and text.
Minor updates to some maps.
Seleucids now use some Ptolemies ship actors temporarily.
This was SVN commit r14917.
2014-04-12 07:13:37 +00:00
ad36c0eb7b
Parse entity ids to numbers again
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This was SVN commit r14916.
2014-04-11 12:35:50 +00:00
41b8d06e27
remove forgotten debug printouts
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This was SVN commit r14915.
2014-04-10 21:00:40 +00:00
f41c51359f
Mauryan trader actor missing
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This was SVN commit r14914.
2014-04-10 20:56:12 +00:00
bb8e14fae1
some minor tweaks to petra ai
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This was SVN commit r14913.
2014-04-10 20:25:02 +00:00
7840fd3049
fix capitalisation
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This was SVN commit r14912.
2014-04-10 14:00:44 +00:00
7f77bb7cb0
Small improvements to entitycollection + add a serialization method (serialization is never executed though)
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This was SVN commit r14911.
2014-04-10 09:51:43 +00:00
ff2979ca68
Save formation rotation when loading a new formation
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This was SVN commit r14910.
2014-04-09 18:01:12 +00:00
1f63325ede
Rotate entities to the right angle when forming a formation
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This was SVN commit r14909.
2014-04-09 11:15:00 +00:00