8b12c84df7
ScEd: allowed creation of non-entity objects, pending total entitisation
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This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
22dd4dd67b
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning
This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
c2b7df72ce
Updated ScEd binary. Fixed problem with loading maps.
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This was SVN commit r2046.
2005-03-24 20:57:42 +00:00
020645d583
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
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This was SVN commit r2039.
2005-03-22 23:31:30 +00:00
75ee00792a
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
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This was SVN commit r1922.
2005-02-11 15:03:10 +00:00
03a6b6e804
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
a410c2852c
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
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This was SVN commit r1740.
2005-01-18 12:45:56 +00:00
1c044ac229
Primitive entity player-selection in ScEd
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This was SVN commit r1727.
2005-01-16 23:09:41 +00:00
4720a00f98
Made ScEd output entities into an XML file.
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Added CStrW::utf8() (used by XMLWriter).
This was SVN commit r1716.
2005-01-12 14:31:47 +00:00
15fcf8f054
Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
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This was SVN commit r1708.
2005-01-11 16:58:16 +00:00
75c714b8df
Made ScEd compile more pleasantly
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This was SVN commit r1700.
2005-01-10 22:13:18 +00:00
855e1a7f81
Small ScEd updates
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This was SVN commit r1601.
2004-12-30 23:01:09 +00:00
ed55ad4d82
Put crashlog into ScEd.
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This was SVN commit r1590.
2004-12-28 20:53:54 +00:00
05c4ec0365
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
ec3452679c
Restructuring
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This was SVN commit r1453.
2004-12-05 17:59:29 +00:00