a9cb79b108
celtic fortresses actor and barracks actor errors fixing reported by Sanderd
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This was SVN commit r13842.
2013-09-14 13:59:43 +00:00
ea75cda095
Special case getEntityNamesFormatted to avoid messing with getEntityNames
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This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de
Remove the Costs: prefix from tooltips entirely.
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This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf
Fix bug due to some technologies not having separate generic/specific names.
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This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1
Put tooltips on a diet.
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This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
04b4e6af4b
gaul fortress fix
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This was SVN commit r13834.
2013-09-13 21:44:49 +00:00
014acac9ed
Upgraded britons and gaullic fortresses.
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This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e
brit_civic_centre, celt_barracks and brit_crannog upgrade
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added non-transparency with AO material and non-transparency-parallax-ao
material
This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
5023ff449e
Gaul_civic_centre updated.
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This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
8b9a0e3919
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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Added Ludo's new stonehenge model.
This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
77ca745637
Updated the logo.
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Updated some Roman words.
This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
82fb0ce6be
Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
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This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
176cc55547
Fixing some Roman names. Thanks Robbob (on the forum).
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Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.
This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
5304bc9d6a
Changes GameView to expose global functions to scripts instead of using CJSObject.
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Fixes #2126
Refs #1886
This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
87753bf3fd
forgot to commit extra change for 508cc0d4c7
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This was SVN commit r13824.
2013-09-11 18:59:51 +00:00
508cc0d4c7
Add preferred classes to BuildingAI. Patch by jammus. Fixes #1985
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This was SVN commit r13823.
2013-09-11 17:50:49 +00:00
43df87e56f
This was SVN commit r13822.
2013-09-10 22:05:12 +00:00
d51217f718
Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
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This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
3c29c2dccf
Tweaked farm decal color.
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This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
c3f7a929e0
better garrison flag handling. Refs #2096 .
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This was SVN commit r13815.
2013-09-09 18:27:20 +00:00
e7ccc28cbc
Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
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This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
a406863e0e
fix bridge edge obstruction size and rotation of hele bridge edge
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This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
f051426a76
fix garrisonHolder flags when units are ejected
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This was SVN commit r13812.
2013-09-08 19:51:16 +00:00
08514f68be
small clean up of GarrisonHolder code
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This was SVN commit r13811.
2013-09-08 18:46:29 +00:00
d1a376fd06
fix ejection of garrisoned units on resign. Fix ejection or killing on ownership and deplomacy changes. Patch by mimo. Fixes #2096
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This was SVN commit r13810.
2013-09-08 16:02:41 +00:00
bc40534777
fix spread technology modifications. Fixes #2110
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This was SVN commit r13809.
2013-09-08 15:20:54 +00:00
ca1665dde1
Fix some typos in the civ json files. Patch by Gallaecio.
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This was SVN commit r13807.
2013-09-07 17:40:50 +00:00
f588181004
use better technology script in guiInterface
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This was SVN commit r13805.
2013-09-07 15:23:03 +00:00
24a4ceb89a
fix carthagian technology. Fixes #2107
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This was SVN commit r13804.
2013-09-07 09:26:56 +00:00
819a1e7823
Save initial herd position and update the last known position of the hunted animal when hunting. Patch by mimo. Fixes #2047 .
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This was SVN commit r13803.
2013-09-06 19:47:48 +00:00
63f28f1a43
Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
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This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a
Updated Macedonians sandbox demo map.
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Fixed Carthaginians special tech "Colonization."
Fixed Carthage json file.
This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
4c9cd2921d
Replaces splash screen with fundraiser message
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This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
6070cd01fa
Reduced "grazing" time for whales.
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This was SVN commit r13793.
2013-09-01 22:06:23 +00:00
c3dcde7e34
Alpha version number.
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This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
3774b2051d
This was SVN commit r13790.
2013-09-01 04:22:28 +00:00
4ac19dff05
fixed maur_struct
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This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
4dd1397e15
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
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Fixed a unit availability thing for Macedonians.
This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
cc08c81faf
Tweaks to barracks and blacksmith tips.
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This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
0bd22649f0
Tweaked Army Camp tip text.
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Adjusted max gatherers for pyramid ruins.
New 'Blacksmith' loading tip.
This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a
Updated Stoa tip image.
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Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
df190cbbd1
fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
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This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
3047470858
Reduced volume for fishing boat movement sound and construction hammering sounds.
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This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
de85408e3b
Fix fishing boats not being able to gather from whales. Reported on the forums by Gildas.
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This was SVN commit r13782.
2013-08-29 11:26:02 +00:00
24ff1371b8
Upgraded greek temples an assigned one variation per civ.
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This was SVN commit r13780.
2013-08-27 23:48:22 +00:00
56d535b7c5
Effects added to hellenic stoas. Only temples to go yay!
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This was SVN commit r13778.
2013-08-27 00:04:05 +00:00
c6d361a76f
added effects and upgraded greek docks for each greek civ
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This was SVN commit r13777.
2013-08-26 23:19:35 +00:00
89e69af987
let maurian elephant corpse sink fast, temporary fix until there is a real corpse
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This was SVN commit r13776.
2013-08-26 17:42:09 +00:00
e79c2aa953
make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
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This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
0b670f88af
Updated spart syssiton, mace lybrary and helenic market with effects and little fixes
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This was SVN commit r13774.
2013-08-26 08:29:18 +00:00