This upgrade also introduces exact stack rooting (see to the wiki:
JSRootingGuide) and fixes problems with moving GC. This allows us to
enable generational garbage collection (GGC).
Measurements a few months ago have shown a performance improvement of a
non-visual replay of around 13.5%. This probably varies quite a bit, but
it should be somewhere between 5-20%. Memory usage has also been
improved. Check the forum thread for details.
Thanks to everyone from the team who helped with this directly or
indirectly (review, finding and fixing issues, the required C++11
upgrade, the new autobuilder etc.)! Also thanks to the SpiderMonkey
developers who helped on the #jsapi channel or elsewhere!
Fixes#2462, #2415, #2428, #2684, #1374
Refs #2973, #2669
This was SVN commit r16214.
Adds patch to fix wxWidgets build on Yosemite (based on
http://trac.wxwidgets.org/changeset/76743), fixes#2924.
Removes patch for previous version of wxWidgets.
This was SVN commit r16155.
There are symbolic links to the library binaries in the directory
dist/lib. It's better to use these links rather than the location they
point to for the copy command (they point to a different location in
ESR31).
Refs #2462
This was SVN commit r16153.
Adds precompiled MiniUPnPc 1.9 libs for win32, fixes#2552.
Updates build-osx-libs.sh for these changes, including patch to fix
clang symbol visibility (fixed upstream).
Updates LICENSE.txt.
Fixes bug in build-osx-libs.sh where downloaded files might not have the
expected filename.
Fixes problem with building wxWidgets for 32-bit OS X targets,
apparently ARCH is ignored sometimes, but --enable-macosx_arch works.
This was SVN commit r15870.
Note: SDL2_CONFIG is now the variable to override the path to
sdl2-config, SDL_CONFIG remains to override the path to sdl-config
This was SVN commit r15774.
Fixes linking error in ICU build from build-osx-libs.sh (it was setting
the C++ compiler to clang, which is the C compiler, so it wouldn't
automatically link to the c++ lib). Now build-osx-libs.sh and the game
should use clang and whichever c++ lib is the default
This was SVN commit r15725.
Fix a long-standing typo in TerrainRenderer for water rendering that
apparently had no effect.
Don't compress the water textures to make it look better. They will be
changed anyhow.
This was SVN commit r15461.
Updates update-workspaces.sh and build-osx-libs.sh for this change.
Updates precompiled win32 ENet to 1.3.12, built with VC++ 2010, and
moves it to libraries/win32, refs #864.
This was SVN commit r15457.
Fixes to build-osx-libs.sh.
Support gloox properly on OSX.
Refs #2304 (not fixed since afaik xCode still runs into some issues)
This was SVN commit r15410.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.
Spcial thanks to:
- H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
- Leper for the review.
- Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
- The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
- All the other people who helped
Refs #1886Fixes#2442Fixes#2416
This was SVN commit r14877.
Patches MiniUPnPc to explicitly export symbols for GCC/Clang, fixes
build when -fvisibility=hidden is used, refs #2304.
Fixes incorrect use of CPPFLAGS in build-osx-libs.sh, it should be
CXXFLAGS. CPPFLAGS get passed to the C/C++ preprocessor, CXXFLAGS get
passed to the C++ compiler.
This was SVN commit r14840.
* fixes failed build when using --force-rebuild
* cleans up old build output before starting new builds
* improves separation of libogg and vorbis
* updates wxWidgets to 3.0.0
This was SVN commit r14356.
Adds patch for zlib configure to pick up CFLAGS/LDFLAGS, to better
support SDK builds.
Cleans up OS X libs build script, hides some extraneous output.
This was SVN commit r14138.
Bumps default SDK in build-osx-bundle.sh to 10.7 (newer Xcode doesn't
include 10.6).
Fixes using xml2-config from SDK when needed.
Fixes more linker warnings about symbol visibility by compiling libs
with fvisibility=hidden.
Updates some comments in the build scripts.
This was SVN commit r13172.
Adds build script for OS X dependencies, fixes#1112. OS X builds no
longer use MacPorts/Homebrew, check BuildInstructions.
Adds build script for OS X bundles. Adds OS X icon and DMG background
image.
Moves bundled libraries to libraries/source.
Moves most headers and precompiled static libs for Windows to
libraries/win32.
Updates Premake and packaging scripts to support this.
This was SVN commit r13148.