Commit Graph

4547 Commits

Author SHA1 Message Date
41e3bad341 More build fixes for FreeBSD.
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.

This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
5cdb2ebd70 Fix cursor winding
This was SVN commit r10992.
2012-01-30 12:13:43 +00:00
fc27a5c0ea More FreeBSD build fixes.
Fixes some warnings about files that don't end with newline.

This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
2d0e8021aa Fixes old g++ build error with default template arguments, by wrapping them in parentheses.
This was SVN commit r10990.
2012-01-30 04:57:39 +00:00
cc5a0fba4e Use shader API for GUI text.
Flip GUI quads so we don't have to disable back-face culling.

This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
63572a5247 Fix build
This was SVN commit r10986.
2012-01-29 20:16:47 +00:00
04c63a4093 Clean up some text rendering to avoid relying on deprecated GL matrix state.
Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.

This was SVN commit r10985.
2012-01-29 20:04:21 +00:00
8be430eb30 Remove obsolete ogl_shader
This was SVN commit r10984.
2012-01-29 12:23:16 +00:00
9884d21830 Be more consistent in using the ARB forms of functions. Fixes #1138, based on patch by Echelon9.
This was SVN commit r10983.
2012-01-29 12:15:22 +00:00
8324a8981d Simplify GLSL program files.
Move water shaders to new shader system.

This was SVN commit r10982.
2012-01-29 12:04:39 +00:00
adbd7633dd # Initial GLSL rendering support
This was SVN commit r10978.
2012-01-29 01:22:22 +00:00
8ca59d418d Partially fix hotloading (see #848)
This was SVN commit r10977.
2012-01-29 01:19:54 +00:00
63e151fbd5 Slightly more Android compatibility
This was SVN commit r10975.
2012-01-28 16:38:21 +00:00
27687873d5 Fix SSE skinning normalisation (fixes #1136). Add a few more comments.
This was SVN commit r10974.
2012-01-28 12:17:44 +00:00
7f679a7975 # Support separate rotation and scaling for each terrain texture
This was SVN commit r10952.
2012-01-22 18:20:33 +00:00
d40e4797de Report timer_Resolution via hwdetect
This was SVN commit r10947.
2012-01-22 13:49:09 +00:00
8fabaa4f8c Fixes Atlas crashing when random map generator fails, load the blank map for now.
This was SVN commit r10939.
2012-01-21 00:53:34 +00:00
d068c1dd09 Fix build with old versions of Mesa
This was SVN commit r10936.
2012-01-19 18:23:54 +00:00
95e6673ed4 Fixes include in wsdl.
This was SVN commit r10932.
2012-01-18 22:51:49 +00:00
vts
91652bdf6e Implemented nested territory boundaries. Fixes #918.
Fixed out of bounds memory access in Atlas due to always using global
terrain in TerrainOverlay
Fixed wrong player ID calculation in TerritoryOverlay

This was SVN commit r10929.
2012-01-18 21:22:58 +00:00
8099388bec final sync with work - add VECTOR_ALIGNED, fix wsdl to match new SDL include path
This was SVN commit r10926.
2012-01-18 15:36:44 +00:00
182bf2b4af Vague start at hypothetical Android support
This was SVN commit r10923.
2012-01-17 22:05:43 +00:00
09907adae3 Prevents game from running with root permissions with appropriately scary message on Unix-like OSes, based on patch by leper. Fixes #1058.
This was SVN commit r10916.
2012-01-16 03:30:55 +00:00
e64a3d3946 Experiment a little with OpenGL ES
This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
c8bf34948c Fixes no PCH build. Fixes #1113.
This was SVN commit r10914.
2012-01-15 21:48:41 +00:00
e4b2de4bba Delete obsolete AoE3Ed code
This was SVN commit r10909.
2012-01-14 19:12:18 +00:00
c9cdde256f Disable GCC warning triggered by wx headers
This was SVN commit r10908.
2012-01-14 19:06:47 +00:00
1389e754de Include *.DELETED files when building archives. See #1110.
This was SVN commit r10907.
2012-01-14 18:46:20 +00:00
893cb2668e Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
72bd886f80 Delete ancient obsolete simulation code.
This was SVN commit r10903.
2012-01-12 12:56:15 +00:00
ce67dfd333 Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
This was SVN commit r10902.
2012-01-12 12:51:10 +00:00
4f559e8aff Report quicksave/quickload times, to help identify performance problems.
This was SVN commit r10901.
2012-01-12 12:47:24 +00:00
ed237ff1a6 Implements GetVideoMode on OS X (10.6+ compatible), based on patch by Echelon9. Fixes #847.
This was SVN commit r10897.
2012-01-11 23:41:59 +00:00
6bb54ee1d4 Fix Windows build
This was SVN commit r10896.
2012-01-11 23:04:33 +00:00
d07eac218c SDL 1.3 build fixes.
Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.

This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
1e4b950ed1 This was SVN commit r10870. 2012-01-05 03:38:54 +00:00
29a8f01254 Adds missing attributes when using autostart-random (caused undefined variable warning in saved games list).
This was SVN commit r10869.
2012-01-04 22:48:32 +00:00
10527b4551 Fix #1092 (script runtime mismatch when saving games)
This was SVN commit r10868.
2012-01-04 15:28:48 +00:00
6f2eec3c2e Fix warnings
This was SVN commit r10867.
2012-01-04 13:19:38 +00:00
c1c741be9a Fix dangling pointer in Atlas
This was SVN commit r10866.
2012-01-04 13:18:45 +00:00
f73e3c7668 Fix uninitialised members
This was SVN commit r10865.
2012-01-04 13:17:26 +00:00
8b6a3923d3 instead of wcscasecmp, use std::string operator< (i.e. case-sensitive comparison)
closes #1036  (see rationale/discussion there)

This was SVN commit r10862.
2012-01-04 00:25:34 +00:00
56bd4b37cd Fix #1064 more
This was SVN commit r10860.
2012-01-03 15:42:03 +00:00
785b6efa4b by default, don't attempt to start the aken driver
addresses security concerns
[http://www.wildfiregames.com/forum/index.php?showtopic=15482]

This was SVN commit r10858.
2012-01-02 23:38:46 +00:00
5bf70e52de Fixes Atlas startup in Windows when using SDL.
This was SVN commit r10855.
2012-01-02 22:48:43 +00:00
fa37c9b441 Reverted some of bad commit (10853) because I hit the wrong button
This was SVN commit r10854.
2012-01-02 22:15:21 +00:00
a4e1f3c292 This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
0ec4242962 Detect and fix printf signedness errors. Fixes #1086, #1087.
This was SVN commit r10846.
2012-01-01 16:43:10 +00:00
cc405939c2 Fix #1085 (incorrect buffer size), based on patch by Echelon9
This was SVN commit r10845.
2012-01-01 14:42:58 +00:00
e1f7d7e599 Detect and fix characters missing from fonts
This was SVN commit r10840.
2011-12-31 16:34:42 +00:00