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9ee44bd9b8
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
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2010-10-30 04:02:42 +00:00 |
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c9fa7f13d9
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Add GPL header
This was SVN commit r6830.
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2009-04-18 17:00:33 +00:00 |
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b755ddefda
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remove all author/modified by tags.
make include guards consistent.
This was SVN commit r5040.
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2007-05-07 16:33:24 +00:00 |
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76e957ed78
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Fixed compilation errors.
Slightly tidied Atlas code.
Removed old unused ScEd code.
This was SVN commit r4389.
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2006-09-24 15:59:33 +00:00 |
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5f7855f7f0
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Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
This was SVN commit r3930.
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2006-06-02 02:10:27 +00:00 |
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3d26549032
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Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
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2006-04-23 23:14:18 +00:00 |
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d3f57744d9
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Refactored actor variation system, and added support for entity-level selections (controlled by the current animation).
Avoided tooltip error message.
Avoided noisy warnings when textures fail to load.
This was SVN commit r3653.
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2006-03-17 03:59:49 +00:00 |
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0382cdd9b1
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
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2004-12-23 13:56:34 +00:00 |
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659a9ea57a
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Initial (incomplete) tooltip code
This was SVN commit r1540.
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2004-12-21 13:37:24 +00:00 |
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