Commit Graph

30 Commits

Author SHA1 Message Date
b1e0f1b62a Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name.
This was SVN commit r14534.
2014-01-07 13:33:08 +00:00
139a1fd5ca Updated a bunch of civ jsons.
Fixed a few other things.

This was SVN commit r14420.
2013-12-28 15:07:19 +00:00
11c7c44a0b Fixed typos reported in Transifex by qwertz and Loki.
This was SVN commit r14056.
2013-10-29 23:22:09 +00:00
022393a0c6 Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150, #2170.
This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
30c194a804 Starting units re-adjusted.
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
0774730e2f -Made starting units start at Elite rank (just for fun and testing).
-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.

This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
2c1a3ee892 Adjusting starting units for all civs.
Added "Wonder" structural template.

This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
a4e9c7a223 Tweaks.
This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
875aa1235b Civ history changes by Jeru.
This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
b90a4ef776 Fixes some typos in civ json files, patch by grillaz. Fixes #1168
This was SVN commit r12814.
2012-11-02 23:07:42 +00:00
cb3e94a746 New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows).
New special technologies for the Carthaginian faction: Colonisation
(research at the Civ Centre) and Exploration (research at the Super
Dock).

New special technology for the Macedonians: Hellenistic Metropolis
(research at the Library).

Athenian special tech Iphicratean Reforms now unlocks Cretan archers for
the Athenian Triremes.

Sandbox scenario for Macedonians.

This was SVN commit r12753.
2012-10-15 03:11:17 +00:00
57a8fcc724 -Mauryan population cap bonus (+10%)
-Persian population cap bonus (+10%)

-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.

-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).

-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.

-Updated civ JSON files (and their civ profiles on Trac).

-Adds map preview image for Acropolis 7.

This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
4c8159d47f Adding cultures to the civs. Fixing the recent problem with random maps.
This was SVN commit r12710.
2012-09-27 06:12:25 +00:00
513876ffd6 Default ai player names patch: Names
This was SVN commit r12665.
2012-09-13 06:17:03 +00:00
5fef0394cc Fixed music. :)
This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
b26e6a442a - Updated Persian Stable and Barracks portraits.
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.

This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
fb44299104 This was SVN commit r11871. 2012-05-17 13:10:12 +00:00
58836c624a Read formations from civ JSON files. Fixes #1234, #601.
This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
0fd6cc8873 Adding music to these civ files.
This was SVN commit r11396.
2012-03-24 22:11:14 +00:00
b87803b8b9 Fixes inconsistent dates and typos in civ data files, based on patches by bird. Fixes #1168.
This was SVN commit r11120.
2012-02-23 00:09:30 +00:00
5ec89d68eb This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
c0d4b9c299 Adds Persians to random maps.
This was SVN commit r10615.
2011-11-27 04:06:27 +00:00
813fed5b9e Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
Adds some starting entities to unfinished civs.

This was SVN commit r9901.
2011-07-24 03:28:18 +00:00
dd264f46cf make music civ specific
This was SVN commit r9429.
2011-05-04 19:31:01 +00:00
0b996bbe75 Prevent selecting unusable civs in random map setup. Fixes #813.
This was SVN commit r9392.
2011-05-02 15:26:38 +00:00
04dc0c2d3c Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
Lots of unit and map tweaks. Names, stats, civs, etc.

Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.

This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
3050551eae Move data for non-implemented civs to internal
This was SVN commit r9098.
2011-03-22 02:53:53 +00:00
68a63d62c8 Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
d6bf303740 Clean up line endings
This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00