Commit Graph

1739 Commits

Author SHA1 Message Date
61e58a02b0 This was SVN commit r5260. 2007-07-16 01:46:04 +00:00
08911b3505 This was SVN commit r5259. 2007-07-16 01:44:04 +00:00
630c83f0e7 This was SVN commit r5258. 2007-07-16 01:37:13 +00:00
98675528b2 This was SVN commit r5257. 2007-07-15 19:53:44 +00:00
a357836f2f This was SVN commit r5256. 2007-07-15 17:49:31 +00:00
12a531fad9 This was SVN commit r5255. 2007-07-15 17:47:07 +00:00
08e03651ad This was SVN commit r5254. 2007-07-15 17:46:15 +00:00
d86c090c81 This was SVN commit r5253. 2007-07-15 17:42:06 +00:00
Aeros
2a320394cd This was SVN commit r5252. 2007-07-15 07:32:09 +00:00
fa0e48f3ab This was SVN commit r5251. 2007-07-15 06:50:55 +00:00
8fd1905202 This was SVN commit r5250. 2007-07-15 06:50:24 +00:00
b33cb95170 This was SVN commit r5249. 2007-07-14 21:22:09 +00:00
93e83546e0 This was SVN commit r5248. 2007-07-14 21:20:51 +00:00
3b270327a2 This was SVN commit r5247. 2007-07-14 21:20:33 +00:00
e105d8bc57 This was SVN commit r5246. 2007-07-14 15:05:42 +00:00
Alexander
226049deed This was SVN commit r5245. 2007-07-14 06:19:31 +00:00
Alexander
7eaa6d3454 Territorial limits applied
This was SVN commit r5244.
2007-07-14 06:15:19 +00:00
2ce74c53b1 This was SVN commit r5243. 2007-07-14 03:27:17 +00:00
cf7959e5a7 This was SVN commit r5242. 2007-07-14 03:11:18 +00:00
b23558c532 This was SVN commit r5241. 2007-07-14 03:09:39 +00:00
6121eec440 This was SVN commit r5240. 2007-07-14 03:00:16 +00:00
4b74496d40 This was SVN commit r5239. 2007-07-14 02:59:14 +00:00
e62da22784 Sort maps ignoring case.
This was SVN commit r5236.
2007-07-09 04:07:57 +00:00
260d1b05d1 This was SVN commit r5234. 2007-07-09 03:34:22 +00:00
36d2eccce4 This was SVN commit r5233. 2007-07-09 03:23:44 +00:00
e4931c5c8b This was SVN commit r5232. 2007-07-09 03:03:35 +00:00
d434806a5c This was SVN commit r5231. 2007-07-08 03:02:47 +00:00
840d859337 This was SVN commit r5230. 2007-07-08 01:54:11 +00:00
ff7d8aa2d1 This was SVN commit r5229. 2007-07-07 23:43:08 +00:00
cf7f49b517 This was SVN commit r5228. 2007-07-07 23:34:20 +00:00
0a6cb0d55a This was SVN commit r5227. 2007-07-07 23:31:07 +00:00
dbecaae01a This was SVN commit r5226. 2007-07-07 23:00:37 +00:00
1b25d94183 This was SVN commit r5223. 2007-07-05 01:11:43 +00:00
66e6722baa This was SVN commit r5222. 2007-07-05 00:47:24 +00:00
08862db42c # Fixes to Latium random map.
- Replaced calls to Math.max with own function because Math.max wasn't
working properly in latest Spidermonkey (?).
- Fixed some code that could cause weird ridges to appear.

This was SVN commit r5221.
2007-07-04 22:42:53 +00:00
22f11a8ab9 This was SVN commit r5220. 2007-07-01 16:20:11 +00:00
40d8de2a18 This was SVN commit r5219. 2007-07-01 16:19:29 +00:00
Aeros
cc27df18c2 This was SVN commit r5218. 2007-06-30 22:40:59 +00:00
Aeros
f42721dd32 This was SVN commit r5215. 2007-06-30 07:56:57 +00:00
76064f6229 This was SVN commit r5208. 2007-06-18 04:19:15 +00:00
8629d83ce7 #New Pasture terrains for the Temperate biome!
This was SVN commit r5207.
2007-06-18 03:42:27 +00:00
028fef4ac8 This was SVN commit r5206. 2007-06-18 03:15:33 +00:00
fc4eefb051 This was SVN commit r5205. 2007-06-17 22:29:43 +00:00
c039e0fce7 This was SVN commit r5204. 2007-06-17 22:09:03 +00:00
7d91dec842 This was SVN commit r5201. 2007-06-17 05:13:12 +00:00
a2e365f142 This was SVN commit r5200. 2007-06-17 04:43:57 +00:00
8d323b0675 Fixed crash when exiting Atlas due to adding the same image list as both NORMAL and SMALL.
This was SVN commit r5199.
2007-06-17 01:55:23 +00:00
9c0129dba5 This was SVN commit r5198. 2007-06-17 01:50:58 +00:00
e6815a0599 Nicer look for the terrain list.
This was SVN commit r5197.
2007-06-17 01:38:37 +00:00
d1865a2d85 This was SVN commit r5196. 2007-06-17 00:38:41 +00:00
f6d0781821 This was SVN commit r5195. 2007-06-17 00:37:51 +00:00
07ebef3058 This was SVN commit r5194. 2007-06-17 00:37:32 +00:00
8d8753fc43 This was SVN commit r5193. 2007-06-17 00:28:02 +00:00
c2b6e22993 This was SVN commit r5192. 2007-06-17 00:25:08 +00:00
3d0faf3c74 This was SVN commit r5191. 2007-06-17 00:14:52 +00:00
5535c2aa46 This was SVN commit r5190. 2007-06-17 00:14:08 +00:00
3ab9a0353a This was SVN commit r5189. 2007-06-17 00:13:19 +00:00
e21e2d10d0 This was SVN commit r5187. 2007-06-17 00:10:48 +00:00
5664f097d9 Profiler: Added malloc-counting to GCC. Fixed counting of unlogged allocations in the root node.
GUI: Tried a tiny bit to improve the response to mouse movement.
Atlas: Realised you can do "new XML(...)" to parse XML.

This was SVN commit r5180.
2007-06-15 17:03:26 +00:00
5ef98758b2 Atlas: Fixes for compiler warnings and UI layout issues on Windows. Fixed territory updates when deleting units.
This was SVN commit r5176.
2007-06-14 15:42:24 +00:00
047b1ca21d Atlas: Ported terrain texture selection panel to JS. Removed textual labels on each texture.
wxJS: Added incomplete wxNotebook. Added wxWindow.toolTip.

This was SVN commit r5174.
2007-06-14 12:11:22 +00:00
e0884bb539 This was SVN commit r5173. 2007-06-14 05:44:57 +00:00
52aa29681c Atlas: Partial porting of the Terrain section to JS.
Slightly nicer rendering of circular brush previews.

This was SVN commit r5168.
2007-06-12 22:01:25 +00:00
aa5bdfe426 Auto-reloading of Atlas UI scripts
This was SVN commit r5165.
2007-06-11 00:06:28 +00:00
4e83672579 # Added scripting support to the scenario editor UI
Added modified version of wxJavaScript.
Added Atlas script interface.
Rewrote the Map sidebar in JS.

This was SVN commit r5144.
2007-06-05 18:16:55 +00:00
92578ae553 # Some initial work on networking, fixing session setup, game startup, and command queueing.
- Fixed outdated / buggy networking code in the GUI scripts.
- Finished the API to CNetClient so that it's possible to start a CGame
from it.
- Some enhancements for debugging networking: Enabled updates while the
game is minimized/out-of-focus if it's in a network session. Also
reduced the turn length to something slightly more manageable but still
unplayable (1 sec versus 3 sec).
- Fixed a bug where IssueCommand used to access the order it creates
after queueing it, which is bad if the order gets deleted while being
queued (e.g. in CNetClient).

This was SVN commit r5139.
2007-06-04 07:41:05 +00:00
92cd6472da This was SVN commit r5136. 2007-06-03 22:50:44 +00:00
6daf03b353 This was SVN commit r5113. 2007-05-29 03:49:48 +00:00
238252ec53 #Skins for Ekdromos detailed.
This was SVN commit r5112.
2007-05-29 03:08:41 +00:00
843d849931 This was SVN commit r5103. 2007-05-28 02:37:38 +00:00
3386154fe3 This was SVN commit r5087. 2007-05-23 06:13:28 +00:00
2e5c530c03 Modified semantics of HEntity's validity check to count handles to units that are destroyed but not deleted as still valid handles. This fixes some previous code that assumed these semantics, such as code for dealing with exhausted gather targets. It looks like the meaning was changed long ago when the entity flags were added. Also added an IsAlive method in HEntity for the old check, in case any code needs to be switched over to that.
Also removed some debug output from entity_functions.js.

This was SVN commit r5074.
2007-05-16 06:58:49 +00:00
86e6b780ea This was SVN commit r5071. 2007-05-14 00:34:18 +00:00
0e0b995c4f #New more accurate Philip of Macedon armor texture. :)
This was SVN commit r5070.
2007-05-13 20:21:28 +00:00
91e3cc4c0a This was SVN commit r5069. 2007-05-13 20:20:05 +00:00
25b63097cc This was SVN commit r5021. 2007-05-03 05:33:34 +00:00
b86ea0a1b5 #Scipio Africanus has made an appearance! ;)
This was SVN commit r5013.
2007-05-01 05:48:07 +00:00
585673201b This was SVN commit r5007. 2007-04-30 04:32:58 +00:00
9d21b350e1 This was SVN commit r5006. 2007-04-30 03:55:49 +00:00
41834c4013 This was SVN commit r5005. 2007-04-30 00:37:42 +00:00
pyrolink
684dbbe9ba #Preliminary end game conditions; cinematic and trigger fixes
Cinematic editor is less clumsy.  Forward and backward buttons now move
the camera to the next and previous nodes.

This was SVN commit r5000.
2007-04-27 03:05:26 +00:00
e8071fa058 Added fancywater line in config file (but it's false).
This was SVN commit r4990.
2007-04-24 16:29:38 +00:00
9b05bc2187 #Grass for the Temperate biome.
This was SVN commit r4989.
2007-04-24 15:37:45 +00:00
b631b9bbf0 Made the default map be latium_generated, for tutorial.
This was SVN commit r4988.
2007-04-24 15:02:51 +00:00
triumvir
21862a79ba Resaved all the maps creating errors because of an outdated format
This was SVN commit r4985.
2007-04-22 22:47:05 +00:00
853f13bf03 This was SVN commit r4983. 2007-04-22 03:45:49 +00:00
6368342d27 This was SVN commit r4982. 2007-04-22 03:35:02 +00:00
e91605150d This was SVN commit r4981. 2007-04-22 03:33:37 +00:00
1fea26a0e9 # Update to technologies.
Made CTechnology inherit from CJSComplex, so that properties such as
resources can be added dynamically instead of being hardcoded in it.

Also removed some excessive debug output from GUI.

This was SVN commit r4980.
2007-04-22 01:09:50 +00:00
1fc080f556 #Tweak to "dudette" hair color.
This was SVN commit r4979.
2007-04-21 06:21:08 +00:00
fc9eaeaf2b This was SVN commit r4978. 2007-04-21 06:20:36 +00:00
70ba997181 #1 New Hoplite texture and 1 new Pez texture.
This was SVN commit r4977.
2007-04-21 06:20:21 +00:00
6b38836097 This was SVN commit r4976. 2007-04-21 04:55:24 +00:00
526e799847 This was SVN commit r4975. 2007-04-18 05:55:25 +00:00
Lord Zorinthrox
761fbfd7a8 This was SVN commit r4974. 2007-04-07 01:08:52 +00:00
d3382ee8b2 This was SVN commit r4973. 2007-04-02 01:33:16 +00:00
89ff231faa #2 new Greek female textures, new Spartan Dokana shield texture, and various actor changes.
This was SVN commit r4972.
2007-04-01 02:45:46 +00:00
1e396719d8 #Hellenes Techtree Completed. Awaiting implementation.
This was SVN commit r4971.
2007-03-25 04:33:38 +00:00
0f4db02e22 #New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation.
This was SVN commit r4970.
2007-03-24 21:11:27 +00:00
4e529b7aca This was SVN commit r4969. 2007-03-24 20:52:25 +00:00