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ba0ebd6644
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Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
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2004-12-18 13:32:00 +00:00 |
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323ca1746f
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Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
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2004-12-18 02:42:22 +00:00 |
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cd35701f70
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Updated GUI/entities to use Philip's spiffy new icon sheets. :)
This was SVN commit r1520.
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2004-12-17 17:22:27 +00:00 |
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7d76ef980a
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Fixed GUI error from yesterday. Still can't figure out why it's fixed, but hey, it works. All yours now, Malte. (y)
This was SVN commit r1499.
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2004-12-14 17:23:10 +00:00 |
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b04b3447c8
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For reasons I cannot fathom at this late hour, a section of objects in 2_mainmenu.xml causes the coordinates of the session GUI to be screwed up. After a couple of hours of lack of success, commented it out so it'll work until tomorrow. Gotta get some sleep before work.
This was SVN commit r1498.
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2004-12-13 23:15:11 +00:00 |
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6194fdb400
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Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
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2004-12-13 19:14:37 +00:00 |
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114f3f1513
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Finished off first draft of in-game menu (ie made it actually do something useful). Hit F10 or click corner Map Orb buttons at random until you find it, as I'm too tired to mock up a replacement button image. ;)
This was SVN commit r1493.
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2004-12-13 01:14:31 +00:00 |
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24abb51b59
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First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
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2004-12-12 19:34:38 +00:00 |
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0c0d20d3eb
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Marginally improved game performance by reducing session GUI updates (now waits over a second before updating the controls, but at least the frame rate is better). Also turned off GUI refresh when in full-screen mode (Alt+G).
This was SVN commit r1448.
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2004-12-02 23:38:51 +00:00 |
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f92c0a6d1f
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More GUI.
This was SVN commit r1367.
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2004-11-20 21:52:41 +00:00 |
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839c2033ec
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But wait, more GUI.
This was SVN commit r1354.
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2004-11-18 21:27:23 +00:00 |
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419a1e0a7d
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Various GUI updates.
This was SVN commit r1340.
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2004-11-16 21:14:26 +00:00 |
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b5655265da
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GUI update (first music implementation, a little Status Orb improvement).
This was SVN commit r1335.
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2004-11-16 00:44:10 +00:00 |
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b727fbfa15
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Resource Pool update.
This was SVN commit r1330.
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2004-11-15 21:07:02 +00:00 |
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751cf46d2e
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Updated GUI to revise Group Pane and do some other cleanup stuff.
This was SVN commit r1327.
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2004-11-15 17:34:51 +00:00 |
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2c3ce94950
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GUI updated with revised twin-coordinate system (still have to make most of the objects use it, though).
This was SVN commit r1318.
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2004-11-15 00:13:21 +00:00 |
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819fad8520
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Various GUI updates and fixes, in particular beginning of an overhaul of the Status Orb.
This was SVN commit r1310.
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2004-11-13 04:46:05 +00:00 |
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c1329429e1
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GUI updates to finish off Mark's big combat demo.
This was SVN commit r1305.
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2004-11-11 23:54:41 +00:00 |
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24538f5b41
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Minor update to fix HP.
This was SVN commit r1294.
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2004-11-08 03:46:04 +00:00 |
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Fire Giant
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31ac2a5e03
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Commiting Stuart's GUI updates.
This was SVN commit r1292.
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2004-11-08 00:41:54 +00:00 |
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c8cb07fb59
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Updated GUI.
This was SVN commit r1247.
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2004-10-15 22:15:31 +00:00 |
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