7a4d86b58f
Javelin Updates.
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This was SVN commit r9810.
2011-07-12 22:24:52 +00:00
e31e3aa763
Updated Carthaginian scout tower with properly firing projectiles.
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This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
af57bc2262
Palisade spikes template files
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This was SVN commit r9807.
2011-07-11 22:51:20 +00:00
e03138ea22
fixed projectiles
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This was SVN commit r9806.
2011-07-11 22:15:05 +00:00
c8c7799528
Palisades committed. Some need obstruction offset
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This was SVN commit r9805.
2011-07-11 22:09:57 +00:00
fe878cedc2
Fix promotion element in Carthage units templates
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This was SVN commit r9804.
2011-07-11 13:28:47 +00:00
9c3b41644a
Stats tweaks.
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This was SVN commit r9803.
2011-07-11 08:10:27 +00:00
6217522b6f
Add lava terrain set to the terrain tabs.
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This was SVN commit r9802.
2011-07-11 06:14:55 +00:00
6396ad950a
Updated Demetrius portrait.
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This was SVN commit r9801.
2011-07-11 05:01:21 +00:00
799bc98d86
Moving more Carthage stuff from Internal to Public.
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This was SVN commit r9800.
2011-07-11 02:27:06 +00:00
704ce541ba
Move Carthage from Internal to Public.
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This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
6d95933cd7
This was SVN commit r9798.
2011-07-11 01:51:20 +00:00
21830623d5
Temporary user interface button sounds
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This was SVN commit r9796.
2011-07-10 14:03:41 +00:00
51c574bcc5
Made the siege tower's status bar bigger.
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This was SVN commit r9795.
2011-07-10 06:15:58 +00:00
0496007f5e
Added <GenericNames> to some Greek units.
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This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7
This was SVN commit r9793.
2011-07-10 05:27:10 +00:00
0fd79bf9cd
Lots of Actor fixes for Carthaginians (animation speeds, props).
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Lots of entity fixes that include SelectionGroupName and GenericName
tags.
This was SVN commit r9792.
2011-07-10 05:09:24 +00:00
bfef903c94
Adds hotkey for finding idle warriors (comma). See #792 .
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Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.
This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
c964904e1b
Carthaginian units actor fixes.
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This was SVN commit r9789.
2011-07-09 05:24:33 +00:00
5169a05237
Fixed something in the description.
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This was SVN commit r9787.
2011-07-09 03:00:34 +00:00
dff4add6a6
Making unfinished Neareastern Badlands map hidden
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This was SVN commit r9784.
2011-07-07 23:25:53 +00:00
e0eed68835
Sets default single player map to Acropolis II (also moves these constants to the top of gamesetup.js for clarity)
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This was SVN commit r9783.
2011-07-07 23:16:09 +00:00
1771545a3b
Stop BuildingAI picking up messages for other components' range queries
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This was SVN commit r9782.
2011-07-07 23:07:36 +00:00
e705e366d6
Fixes missing templates in Peloponnese map
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This was SVN commit r9781.
2011-07-07 22:54:14 +00:00
db9e05d83e
Bump version number
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This was SVN commit r9780.
2011-07-07 22:21:34 +00:00
58c33071d6
Disable unnecessary noisy AI greeting message
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This was SVN commit r9779.
2011-07-07 22:18:55 +00:00
871d321050
Fix undefined property warning
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This was SVN commit r9778.
2011-07-07 22:14:37 +00:00
b6d04004b6
Avoid errors when using planes in formations, by not allowing them to join formations
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This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
519b0020ba
Updated text from "Super" to "Champion."
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This was SVN commit r9775.
2011-07-07 07:56:43 +00:00
bc7991028b
Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
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This was SVN commit r9774.
2011-07-07 06:58:26 +00:00
fed5830189
Updated shield pattern.
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This was SVN commit r9773.
2011-07-07 06:06:07 +00:00
c1eb1c3b7a
Fixed portrait.
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This was SVN commit r9771.
2011-07-07 03:54:14 +00:00
65baa6d567
Quick update to Acropolis II
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This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
df9270a892
Hopefullyfixeslag.
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This was SVN commit r9765.
2011-07-06 18:04:30 +00:00
1bc2db56ea
Stops unit following when other object selected. Fixes #775
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This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
d2d631d2ed
This was SVN commit r9763.
2011-07-05 06:00:52 +00:00
ba52ff7604
made Triremes and Quinquiremes able to garrison siege engines.
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Added some sound stuff to all siege weapons.
Tweaked siege tower.
This was SVN commit r9762.
2011-07-05 05:59:28 +00:00
c766f40da3
Changes Cantabrian Highlands random map to temperate biome
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This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
f8c62201b2
Siege tower update
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This was SVN commit r9759.
2011-07-04 20:50:52 +00:00
2763c7817d
In theory, should make buildings point in the right direction.
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This was SVN commit r9758.
2011-07-04 17:40:13 +00:00
fc2b89a780
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
3c6789747b
This was SVN commit r9755.
2011-07-03 22:32:26 +00:00
9d7a5da65a
#New Thracian unit.
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Tweaked Acropolis II.
This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
4065cb1cd2
Few minor tweaks.
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This was SVN commit r9750.
2011-07-03 09:43:31 +00:00
b4d0c09569
Building directions now 100% random. Can set it to a specific angle if we'd prefer, but someone needs to tell me what.
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This was SVN commit r9749.
2011-07-03 08:46:30 +00:00
c9b2273532
Fixed an error with the Iberian fortress.
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This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
f138be6565
#New Greek shields patterns.
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This was SVN commit r9747.
2011-07-03 06:10:02 +00:00
972ca3cd22
Increases unit selection limit to 200 (equal to max population). See #789
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This was SVN commit r9745.
2011-07-02 23:04:59 +00:00
3da5afd8d5
Stop siege tower garrisoning itself inside itself
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This was SVN commit r9744.
2011-07-02 22:52:17 +00:00
5c4b6e2320
Fixes #878
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This was SVN commit r9743.
2011-07-02 22:26:51 +00:00
9b601d7ad4
Map updates to fix moved templates.
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This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be
Stone and Metal added.
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This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
9a6f90b90d
This was SVN commit r9739.
2011-07-02 16:57:51 +00:00
3756aaef48
This might help speed a fraction.
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This was SVN commit r9738.
2011-07-02 16:49:26 +00:00
6267a61962
This was SVN commit r9737.
2011-07-02 15:32:16 +00:00
7bba760801
This was SVN commit r9736.
2011-07-02 15:29:20 +00:00
f1eb662cf6
This was SVN commit r9735.
2011-07-02 15:29:08 +00:00
8612600a13
This was SVN commit r9734.
2011-07-02 15:27:35 +00:00
5183a5d4de
Mechanical siege tower update
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This was SVN commit r9733.
2011-07-02 11:56:57 +00:00
4139140916
# Giraffe, giraffe infant, lion, and lioness movement animations by Athos
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This was SVN commit r9732.
2011-07-02 10:37:45 +00:00
f833529e63
skeletons xml update
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This was SVN commit r9731.
2011-07-02 10:17:10 +00:00
885c220e9f
This was SVN commit r9730.
2011-07-02 06:15:35 +00:00
8da4334a85
Re-skinned Belgian Bog.
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This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
fa812a5ac5
A bunch of texture additions and changes, mostly to temperate terrains.
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This was SVN commit r9728.
2011-07-02 02:04:15 +00:00
805dbe7640
Some new Greek shields.
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This was SVN commit r9727.
2011-07-02 01:46:19 +00:00
4d188452f8
Adds ownership checks to UI selections.
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Adds ownership and diplomacy checks to Commands.js (fixes #880 ).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.
This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
24f981cb2c
Adds hack for random map data saved as typed arrays (see #658 )
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This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
3dc70800ee
Changed tooltip to reflect the current uselessness of this structure.
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This was SVN commit r9724.
2011-06-30 21:56:51 +00:00
c7fd1eaaf2
Tweaking some temperate terrains.
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This was SVN commit r9723.
2011-06-29 04:49:25 +00:00
834271b878
Some updated maps.
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This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
d9c944c975
fix one last super_unit - at least given the following search criteria:
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Find all "super_unit", Match case, Subfolders, Find Results 1,
"0ad\svn\binaries\data", "*.xml;*.xsl;*.xslt;*.xsd;*.dtd"
0ad\svn\binaries\data\mods\public\art\actors\units\celts\boudicca_chariot.xml(16):
<prop actor="units/celts/super_unit_4_d.xml" attachpoint="driver"/>
This was SVN commit r9717.
2011-06-28 19:32:49 +00:00
7ee28348ec
Garrison multiplier for hele siege tower
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This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
709260e339
Fix occasional script error with planes
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This was SVN commit r9715.
2011-06-28 18:26:29 +00:00
151539a92b
Fix #882 (test failure)
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This was SVN commit r9714.
2011-06-28 18:25:38 +00:00
da79f8edbe
Last Champion fix. Or is it? <_<
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This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f
Champion fix for this unit.
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This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
7f79dcd379
Champion FIX for maps.
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This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
91a972238a
Champion FIXES commit.
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This was SVN commit r9709.
2011-06-28 04:19:01 +00:00
520788cafb
Champions. Commit #3 .
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This was SVN commit r9708.
2011-06-28 04:02:54 +00:00
ac0576f326
Champions. Commit #2 .
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This was SVN commit r9707.
2011-06-28 03:56:04 +00:00
75c1ae84d5
This was SVN commit r9706.
2011-06-28 03:30:35 +00:00
d8725c1df7
This was SVN commit r9705.
2011-06-28 03:29:12 +00:00
f3fe7aaa67
Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
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This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
c2f9496a4f
Temp solution to Ship finished sound.
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This was SVN commit r9703.
2011-06-28 01:52:40 +00:00
f4e773f7ba
Celt Temple costs Wood, not Stone.
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Greek Fortress builds the new Greek siege tower.
Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.
Added verbal acknowledgments to the Priests as well.
Siege Tower stat tweaks.
This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
85e49e9d13
Fixed a team error on the map.
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This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
7baab8e221
Moved stances and idle worker button to more appropriate locations
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This was SVN commit r9700.
2011-06-28 01:09:55 +00:00
bdde44d9aa
Balancing war elephants.
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This was SVN commit r9698.
2011-06-27 22:43:36 +00:00
a7ea5ed3ae
Hele siege tower basic setup
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This was SVN commit r9697.
2011-06-27 22:43:03 +00:00
20030f1515
This was SVN commit r9696.
2011-06-27 22:41:17 +00:00
d78d4f7169
# Moved Roman and Carthaginian Champion Units to Public.
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This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
c276a45fae
Tweaked Greek Farmstead and Gymnasion.
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This was SVN commit r9694.
2011-06-27 21:45:37 +00:00
552d81e1c9
Temple select OGG file update
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This was SVN commit r9693.
2011-06-27 20:01:44 +00:00
aef4db11c0
Sound effects for wall gate
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This was SVN commit r9691.
2011-06-27 19:56:29 +00:00
f044c7f6df
This was SVN commit r9690.
2011-06-27 06:55:13 +00:00
c8f63fc366
Updated license wording for CGTextures.
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This was SVN commit r9689.
2011-06-27 05:47:25 +00:00
0ff7997d9f
Moving the last of the terrains.
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This was SVN commit r9688.
2011-06-27 05:39:53 +00:00
2c9835cbc4
Moving and deleting terrains.
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This was SVN commit r9687.
2011-06-27 05:11:17 +00:00
27b68a5a88
Deleting from Internal
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This was SVN commit r9686.
2011-06-27 04:51:29 +00:00