1f15257987
Update actor editor for data driven textures. From zoot. Refs #1493 .
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This was SVN commit r12184.
2012-07-23 22:51:20 +00:00
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
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This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
9af4851508
Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned).
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This was SVN commit r10056.
2011-08-22 04:11:21 +00:00
2fa7c8aeca
Moving terrain assets to Public.
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This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
29edc1b8e9
Delete previous player icon and use Michael's
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This was SVN commit r9615.
2011-06-10 21:32:09 +00:00
543c02c149
This was SVN commit r9614.
2011-06-10 19:16:04 +00:00
ec1e1a4042
Undo and redo icons for Atlas.
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This was SVN commit r9613.
2011-06-10 19:00:59 +00:00
b3e7b80b68
New players icon.
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This was SVN commit r9612.
2011-06-10 18:50:47 +00:00
4a3230a870
This was SVN commit r9610.
2011-06-09 23:52:29 +00:00
6bdafee6a0
Update Atlas sidebar buttons slightly
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This was SVN commit r9569.
2011-05-29 16:36:15 +00:00
a81f180dd6
Remove Atlas UI scripting support
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This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
0fc0335285
Tweaks resources in all random maps.
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Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.
This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
e2f006e1a5
Changes Atlas keyword list to checkboxes, which properly reflect a scenario's keywords.
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This was SVN commit r9394.
2011-05-02 16:29:53 +00:00
fa001fdabe
Fixes a typo in Atlas UI scripts affecting actor viewer.
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This was SVN commit r9273.
2011-04-16 05:09:20 +00:00
b4503bb61e
Simplifies random map output, see #782 .
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Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
ad6f305359
Integrates random maps with Atlas. Fixes #460 .
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Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
73add20727
Load original Pagella .otf font with hinting explicitly disabled, instead of loading via .ttf
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This was SVN commit r9243.
2011-04-13 22:15:04 +00:00
1243fbaa8c
Fix accidental line duplication
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This was SVN commit r8876.
2011-01-29 21:30:23 +00:00
03c75100ab
# Fix terrain blending logic.
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Add terrain priority rendering mode in Atlas.
Fix terrain painting in Atlas to be less profligate with priority
values.
Support hotloading of blend textures.
Clean up some trivial things.
This was SVN commit r8872.
2011-01-29 16:31:48 +00:00
f2e1443631
Fix playtest mode in Atlas.
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This was SVN commit r8797.
2010-12-05 21:09:20 +00:00
bd3bd084c0
Support new SpiderMonkey API.
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wposix: Define int8_t compatibly with SpiderMonkey.
Remove unused camera, lightenv JS interfaces.
Remove most of vector JS interface.
Remove some of the redundant JS string conversion functions.
Remove unneeded vmem, _lodBias functions.
Clean up some formatting.
This was SVN commit r8629.
2010-11-16 23:00:52 +00:00
ff3c7b46f4
Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
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Added placeholder cursor for ruins
Added entities for testing these types
This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
f3c9a59d29
Fix layout errors and crash with Atlas terrain previews.
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Fix warning.
This was SVN commit r8103.
2010-09-10 21:35:08 +00:00
67a94572ec
# Add new texture loading system with automatic compression.
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Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.
This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
40e268e06a
# Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim.
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Fixes #516 .
This was SVN commit r7854.
2010-08-05 20:43:31 +00:00
ddb48c4631
Updated actor viewer animation names to match changes in actor files (animations for renamed resources)
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This was SVN commit r7794.
2010-07-24 12:39:10 +00:00
23c92b7fe3
Fix actor viewer animation offsetting.
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Fix attack animation drifts.
This was SVN commit r7612.
2010-06-05 22:23:28 +00:00
d3048906cb
# Unit animation improvements.
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Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.
This was SVN commit r7609.
2010-06-05 00:49:14 +00:00
23ab6dad38
Make session GUI visible and usable when playtesting from Atlas.
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Fix Atlas icon on non-Windows.
Remove some nonexistent-hotkey config.
This was SVN commit r7602.
2010-06-02 00:36:21 +00:00
6de0cdc5f9
Delete old obsolete font builder tool and related files
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This was SVN commit r7599.
2010-05-31 19:04:39 +00:00
7dca91f26b
# Various changes to the text rendering system.
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Rewrite font builder tool to be much simpler and to support more text
effects.
Change GUI to use new set of fonts.
Switch font textures from TGA to PNG so they're easier for the font
builder to create.
Support RGBA font textures (for e.g. stroked text).
Greatly improve text rendering performance by using vertex arrays.
Fix rendering code leaving vertex buffers bound.
Add 'clip' property to GUI text objects, to disable clipping when
rendering.
Delete part of unused console function registration system.
This was SVN commit r7595.
2010-05-30 13:42:56 +00:00
5b9d29729a
Windows fixes
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This was SVN commit r7592.
2010-05-27 23:51:14 +00:00
11a20e1bcf
# Handle terrain passability and movement costs in pathfinder.
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Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.
This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
56bb858802
# Delete a lot of obsolete simulation code.
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This was SVN commit r7555.
2010-05-20 18:09:23 +00:00
0d6882dad2
# Fix the actor viewer in Atlas.
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Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
b2f5a6cafc
Clean up some SVN properties.
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Remove empty unused cache directory.
This was SVN commit r7398.
2010-03-26 11:30:49 +00:00
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
9e3b4276f9
Fixed build on Windows
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This was SVN commit r6938.
2009-07-02 14:04:59 +00:00
4d4dc98bb5
# Integrated Actor Viewer tool into the Scenario Editor
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and rewrote its UI in JS, but lost a few features (which could be added
back later)
This was SVN commit r6936.
2009-07-02 12:58:51 +00:00
34d0f012e8
# Converted Atlas's object-settings UI into JavaScript.
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(Note: This breaks the Actor Viewer, hopefully temporarily.)
This was SVN commit r6932.
2009-06-26 22:43:49 +00:00
7862536717
Added "root" prop-point to Actor Editor dropdown list
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This was SVN commit r6354.
2008-09-10 22:22:28 +00:00
ebd7446d8a
Fixed Altas/wxJS for Windows.
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This was SVN commit r5328.
2007-09-04 20:04:43 +00:00
de1812becb
Rewrote Atlas's terrain preview panel to not use wxListCtrl, so it's more controllable and cross-platform
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This was SVN commit r5326.
2007-09-03 23:51:48 +00:00
8d323b0675
Fixed crash when exiting Atlas due to adding the same image list as both NORMAL and SMALL.
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This was SVN commit r5199.
2007-06-17 01:55:23 +00:00
e6815a0599
Nicer look for the terrain list.
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This was SVN commit r5197.
2007-06-17 01:38:37 +00:00
5664f097d9
Profiler: Added malloc-counting to GCC. Fixed counting of unlogged allocations in the root node.
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GUI: Tried a tiny bit to improve the response to mouse movement.
Atlas: Realised you can do "new XML(...)" to parse XML.
This was SVN commit r5180.
2007-06-15 17:03:26 +00:00
5ef98758b2
Atlas: Fixes for compiler warnings and UI layout issues on Windows. Fixed territory updates when deleting units.
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This was SVN commit r5176.
2007-06-14 15:42:24 +00:00
047b1ca21d
Atlas: Ported terrain texture selection panel to JS. Removed textual labels on each texture.
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wxJS: Added incomplete wxNotebook. Added wxWindow.toolTip.
This was SVN commit r5174.
2007-06-14 12:11:22 +00:00
52aa29681c
Atlas: Partial porting of the Terrain section to JS.
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Slightly nicer rendering of circular brush previews.
This was SVN commit r5168.
2007-06-12 22:01:25 +00:00
aa5bdfe426
Auto-reloading of Atlas UI scripts
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This was SVN commit r5165.
2007-06-11 00:06:28 +00:00