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367c67d6ad
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GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
This was SVN commit r12795.
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2012-10-29 13:20:21 +00:00 |
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da8c673a0a
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ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
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2012-08-06 19:10:47 +00:00 |
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227f9e403f
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Experimental GPU skinning.
Share inverse bind pose matrices between models.
This was SVN commit r11490.
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2012-04-12 15:43:59 +00:00 |
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5009636e39
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Improve Android compatibility.
Basic touchscreen input for testing.
Better GLSL support for map rendering.
This was SVN commit r11155.
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2012-02-25 17:29:27 +00:00 |
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