558695365d
Add some documentation about system components. Fixes #3315 .
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This was SVN commit r17003.
2015-09-11 04:10:26 +00:00
f0d7346b8f
Happy New Year! :D
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This was SVN commit r16103.
2015-01-02 14:22:23 +00:00
3589aa39b9
Update documentation on how to generate the entity component documentation.
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This was SVN commit r15987.
2014-11-18 03:57:21 +00:00
f85272e3de
Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year.
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This was SVN commit r15586.
2014-07-30 17:34:40 +00:00
e283e75d84
Updates example component documentation
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This was SVN commit r13203.
2013-02-26 19:58:51 +00:00
c4d6019599
Add garrison order sound and remove the old garrison sound.
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Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
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This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
795be260be
Improve docs
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This was SVN commit r8268.
2010-10-04 11:38:43 +00:00
4fe991074f
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
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Make CSimContext accessible to all component code, so they don't all
have to save their own copies of it.
This was SVN commit r7490.
2010-05-01 09:48:39 +00:00
d6ab843f9d
# Documentation updates
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This was SVN commit r7457.
2010-04-15 19:59:07 +00:00
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00