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0331883a86
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Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
This was SVN commit r2328.
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2005-05-20 17:09:47 +00:00 |
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3b1395d80b
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Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
This was SVN commit r1917.
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2005-02-09 23:19:48 +00:00 |
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NoMonkey
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d7b3d6b0c7
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Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
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2005-01-27 02:52:26 +00:00 |
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NoMonkey
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b2e50cfea9
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This was SVN commit r1805.
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2005-01-24 08:28:03 +00:00 |
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NoMonkey
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bdafae6453
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This was SVN commit r1804.
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2005-01-24 06:33:20 +00:00 |
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NoMonkey
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761dfde0c5
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This was SVN commit r1803.
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2005-01-24 06:14:13 +00:00 |
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NoMonkey
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85ed304a25
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This was SVN commit r1798.
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2005-01-23 23:04:00 +00:00 |
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113d89e148
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Possible texture environment code for single-pass player-colour rendering
This was SVN commit r1754.
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2005-01-22 21:25:27 +00:00 |
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6d7d049d89
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Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
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2004-12-12 19:43:55 +00:00 |
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aa1442e8f8
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Fix for mesh manager crashes (plus some parts of Boost, which may be a little excessive)
This was SVN commit r1488.
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2004-12-12 18:40:00 +00:00 |
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notpete
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81c829ec4c
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Minor changes.
This was SVN commit r1217.
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2004-10-06 18:44:47 +00:00 |
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Calefaction
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f888544789
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*** empty log message ***
This was SVN commit r1198.
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2004-09-24 03:52:32 +00:00 |
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167a077bc2
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fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
this came up due to header change - some unnecessary stuff isn't
included by default anymore.
This was SVN commit r1152.
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2004-09-19 11:38:54 +00:00 |
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15ca5cbf21
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newline stomper and fixed warnings
This was SVN commit r473.
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2004-06-11 02:14:18 +00:00 |
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MarkT
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e4fe4ed602
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JS Interface to entities. It even partially works now.
This was SVN commit r469.
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2004-06-10 22:24:03 +00:00 |
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notpete
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a7d0c194ad
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Reworked model and terrain rendering to use new VertexBuffer classes; many other smaller changes.
This was SVN commit r411.
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2004-06-07 19:53:58 +00:00 |
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c7a84e84be
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added precompiled.h everywhere
This was SVN commit r392.
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2004-06-03 18:38:14 +00:00 |
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1eaadd38aa
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ran everything though mark's newline stomper.
This was SVN commit r322.
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2004-05-30 00:46:58 +00:00 |
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notpete
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6f20408595
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Moved from terrain; contains a whole load of changes related to shadows, props and animation.
This was SVN commit r302.
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2004-05-29 20:51:42 +00:00 |
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