Commit Graph

5661 Commits

Author SHA1 Message Date
d6b8f1989e Petra: complete and improve 2c0daaf80b
This was SVN commit r15316.
2014-06-09 13:30:41 +00:00
1776aa4750 Continue the transition to the usage of visible classes. Fix Hero inheritance for that.
This was SVN commit r15315.
2014-06-09 09:32:36 +00:00
2c0daaf80b Petra: improve choice of ships to train and some style cleaning
This was SVN commit r15314.
2014-06-09 07:54:59 +00:00
5f42834710 some aegis fixes, patch by falsevision, close #2617
This was SVN commit r15313.
2014-06-09 07:48:29 +00:00
91a511560c remove code dupplication for dock angle computation
This was SVN commit r15312.
2014-06-08 16:00:00 +00:00
049caba9f9 Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages
This was SVN commit r15311.
2014-06-08 09:39:57 +00:00
40b351a99a Fixes error in silhouettes hotkey handler
This was SVN commit r15308.
2014-06-08 02:04:29 +00:00
72706f708b Some unfinished maps for others to finish if they wish.
Tweaked Siwa Oasis.

This was SVN commit r15307.
2014-06-07 14:39:01 +00:00
27ca5fe19d Iberians now have the Celtic war barge.
This was SVN commit r15304.
2014-06-07 11:21:42 +00:00
67a4af0fe0 fix typo from a4f2c2ac90
This was SVN commit r15303.
2014-06-05 18:29:11 +00:00
a96953efea remove dupplicated (and buggy) line introduced in 0fcc074a65
This was SVN commit r15302.
2014-06-05 17:51:06 +00:00
53ea269af0 Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
This way we do not have two error messages when starting Atlas, but the
dynamic Atlas lib is not available.
Patch by Gallaecio. Fixes #1540.

This was SVN commit r15301.
2014-06-05 17:07:04 +00:00
c699409246 Add translation context to stances.
This was SVN commit r15299.
2014-06-05 14:06:15 +00:00
55760f6413 cache the affected players in order to remove the template bonuses given by auras from the right players before adding them again.
This was SVN commit r15298.
2014-06-05 11:24:31 +00:00
2d1f9c33dc Bring healable classes to the uniform class matching
This was SVN commit r15297.
2014-06-05 10:34:41 +00:00
638123950c Check if the position changed before updating it for rally points set on entities. Refs #1257.
This was SVN commit r15296.
2014-06-05 10:27:40 +00:00
fd615c4c54 Round some alpha values for overlays.
This was SVN commit r15295.
2014-06-05 10:22:16 +00:00
a4f2c2ac90 Allow for unification in identity class matching + add the opportunity to combine with AND and OR. Fixes #2612
This was SVN commit r15294.
2014-06-05 09:39:36 +00:00
cbfbc72d36 Other auras fix
This was SVN commit r15293.
2014-06-05 07:57:05 +00:00
02c68064ed Fix syntax errors in two auras.
Some code style cleanup in aura related files.

This was SVN commit r15290.
2014-06-04 22:27:36 +00:00
b09a702c60 Recompute rally point lines when the rally point is set on a moving unit.
Does not account for setting rally points on units that can move into
the FoW/SoD.
Recalculates paths even if the rally points are not displayed.
Refactors UpdateMarkers() to remove some indentation levels.
Based on patch by Itms. Fixes #1257.

This was SVN commit r15288.
2014-06-04 22:07:58 +00:00
6b015e935e remove a forgotten debug warning in petra
This was SVN commit r15287.
2014-06-04 20:52:21 +00:00
0fcc074a65 Petra: try to improve cart shipyard placement
This was SVN commit r15286.
2014-06-04 20:13:15 +00:00
d883fc332d Correct mime-types and end-of-lines for the XML files in simulation/templates
This was SVN commit r15285.
2014-06-04 17:21:24 +00:00
b67aca01c8 Fix color fade to not go beyond 255 and be integer.
This was SVN commit r15284.
2014-06-04 16:23:56 +00:00
8d2835d9e0 Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before).
This was SVN commit r15283.
2014-06-04 15:59:43 +00:00
685d5e0197 Switch default AI to Petra and remove an old Aegis warning.
This was SVN commit r15282.
2014-06-04 15:29:20 +00:00
9a7984c544 Fix class checking for technologies
This was SVN commit r15281.
2014-06-04 12:07:35 +00:00
b6870bf415 Move the extraction of the classes from templates to the global scripts, and let the AI use it to reduce redundancy.
This was SVN commit r15280.
2014-06-04 08:42:48 +00:00
0900005e5b fix #2605
This was SVN commit r15276.
2014-06-03 19:41:11 +00:00
86a99b745e Petra: code rearrangement + small improvments
This was SVN commit r15275.
2014-06-02 20:21:28 +00:00
b4f3b503f2 code style cleanup
This was SVN commit r15273.
2014-06-02 15:48:37 +00:00
49ca719049 Reinitialize music when hotloading. Fixes crash when hotloading GUI files.
This was SVN commit r15271.
2014-06-02 15:13:16 +00:00
1882f28504 New unit renderer.
Instead of each CCmpVisualActor rendering itself individually, collect
all the units in a single CCmpUnitRenderer. This avoids the overhead of
doing Interpolate/RenderSubmit calls every frame for every object in the
world. It also allows more efficient culling.

CCmpUnitRenderer knows the positions of each object at the start and end
of each turn, and computes the bounding sphere of the object along that
path. That allows quick culling without recomputing the precise
interpolated transform every frame. (In the future it could be improved
much more.)

Clarify and clean up the sending of PositionChanged messages, and add
new InterpolatedPositionChanged.

Remove the forceFloating parameter from GetInterpolatedTransform, since
it doesn't fit the new design. Replace it with a (non-synchronised) flag
in CCmpPosition.

Move construction progress from CCmpVisualActor to CCmpPosition, so that
it consistently affects all position/transform computation.

Refs #2337.

This was SVN commit r15265.
2014-06-01 18:24:50 +00:00
fe3315376c Add BoundingSphere, SOverlaySphere.
BoundingSphere is similar to a bounding box, but more spherical.

SOverlaySphere is useful for visualising BoundingSphere (it's quite
inefficient and should only be used for debug functionality).

Normalise the camera frustum clipping planes, so that IsSphereVisible
gives the correct result.

This was SVN commit r15261.
2014-06-01 18:05:46 +00:00
3b0fee9073 This was SVN commit r15260. 2014-06-01 13:15:16 +00:00
ac925ed1b6 fix 8efc3b0241
This was SVN commit r15259.
2014-06-01 12:49:34 +00:00
8efc3b0241 code rearrangement
This was SVN commit r15258.
2014-06-01 09:47:12 +00:00
38130e5b94 Brit woman can build rotary mill now.
Spartan commando can build the Theatron now.

Sibylline Books tech from Roman Wonder to Roman Temple.

This was SVN commit r15256.
2014-06-01 04:13:19 +00:00
608ab456d5 fix tests
This was SVN commit r15255.
2014-05-31 14:57:14 +00:00
59c9ae670f Stop VFS from causing a crash when the AI player isn't found. Patch by Itms. Fixes #2558
This was SVN commit r15254.
2014-05-31 14:55:09 +00:00
bb16a8ee98 Fix ungarrisoning via ungarrisoning pane
This was SVN commit r15253.
2014-05-31 14:03:00 +00:00
17d83a8b4c Add ungarrison button to ungarrison specific entities
This was SVN commit r15252.
2014-05-31 13:58:16 +00:00
e2aa24fc9a Clean up the turret interface a bit + fix serialisation for turrets
This was SVN commit r15250.
2014-05-31 11:35:07 +00:00
8ef7278306 Add a bonus to units on walls + disable placing units on palisades (which was enabled by accident due to inheritance)
This was SVN commit r15249.
2014-05-31 11:02:58 +00:00
f5c5bbe26d some fixes for Petra AI
This was SVN commit r15247.
2014-05-30 15:24:19 +00:00
cfec28e553 Add the Engine code for turrets + use them to get units on walls. The scripted TurretHolder isn't included due to lack of usability for now. Refs #2577
This was SVN commit r15246.
2014-05-30 14:46:06 +00:00
d05bd656e7 Added Sibylline Books tech for Romans.
Tweaked Roman Logistics tech. Tweaked Siwa Oasis skirmish.

Balance changes: -5 attack, -4 range, -10 health for cavalry
skirmishers, after discussion with alpha123.

This was SVN commit r15245.
2014-05-30 04:18:05 +00:00
84d799ed9f Petra: reduce the CPU time for building placement
This was SVN commit r15244.
2014-05-29 20:39:09 +00:00
7105dabca7 fix failing unit training in Aegis and Petra
This was SVN commit r15243.
2014-05-29 20:18:29 +00:00