|
b9f04a3d27
|
Fixes some scenario bugs. Fixes #856, #857
This was SVN commit r9526.
|
2011-05-15 20:43:34 +00:00 |
|
|
7087281573
|
A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
This was SVN commit r9373.
|
2011-05-01 00:27:12 +00:00 |
|
|
d445e9eb35
|
Fixed a mistake
This was SVN commit r9266.
|
2011-04-15 22:50:39 +00:00 |
|
|
9b227e4626
|
Added Iberians and Celts to the Serengeti map.
This was SVN commit r9265.
|
2011-04-15 22:39:42 +00:00 |
|
|
a627f4a34e
|
tweaked lighting
This was SVN commit r9245.
|
2011-04-13 22:41:30 +00:00 |
|
|
9ee44bd9b8
|
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
|
2010-10-30 04:02:42 +00:00 |
|
|
6d0e59c0a3
|
Fixed ownership of some trees.
This was SVN commit r8447.
|
2010-10-23 08:31:00 +00:00 |
|
|
7bbc19c791
|
testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
|
2010-10-15 04:29:08 +00:00 |
|
|
768f0728da
|
Tweaks to some maps and entities. Added Celtic dog kennel for testing.
This was SVN commit r8183.
|
2010-09-26 01:18:29 +00:00 |
|
|
12de784e3f
|
Texture tweaks. Animation tweaks. Building entity tweaks.
This was SVN commit r8178.
|
2010-09-25 05:24:07 +00:00 |
|
|
7531cab8a6
|
Added lions to the map.
This was SVN commit r8168.
|
2010-09-23 23:34:58 +00:00 |
|
|
d0d879d3f6
|
Some new fallen columns eye candy.
This was SVN commit r8164.
|
2010-09-23 19:17:15 +00:00 |
|
|
ac7a170f95
|
A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
|
2010-09-22 03:51:36 +00:00 |
|