Commit Graph

259 Commits

Author SHA1 Message Date
db22548ecb New loading screen style (may need more polishing)
This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
0d0af824e7 Treasures collected counter for summary screen
This was SVN commit r8690.
2010-11-25 18:01:23 +00:00
78ae72d87a Message to let players know formations don't work yet
This was SVN commit r8680.
2010-11-22 00:07:38 +00:00
e4d356c3bf Map exploration counter for summary screen
This was SVN commit r8679.
2010-11-21 19:42:26 +00:00
e1fa9cd22b Show resource subtype in GUI if main type is treasure
This was SVN commit r8673.
2010-11-20 22:36:04 +00:00
68a63d62c8 Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
2925ab4ce4 Ghosted version labels in session GUI
This was SVN commit r8662.
2010-11-20 17:40:54 +00:00
f20a6dcfc8 Fixed bug where players would not initialize resource counts properly from scenario
This was SVN commit r8652.
2010-11-19 05:05:45 +00:00
f236fb7bd1 Fixed bug where gaia was not treated as attackable (fences could not be destroyed)
This was SVN commit r8651.
2010-11-18 23:25:42 +00:00
aa9788a40e Fix team index bug in game setup GUI
This was SVN commit r8647.
2010-11-18 06:51:10 +00:00
d65e47dda0 Properly center loaded resource text
Add attack stats to "armour" icon

This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
042972e298 Renamed "session_new" to "session"
This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
c1c8f64f0d Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
This was SVN commit r8603.
2010-11-14 19:09:13 +00:00
74ed8cf464 Adjusted size of resource icons
This was SVN commit r8595.
2010-11-13 22:19:17 +00:00
f4b0b72aa8 Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
This was SVN commit r8593.
2010-11-13 20:49:58 +00:00
4100a13e0a # Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.

This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
2b70b43086 Based selection groups off of a new tag which must contain a valid template name.
<SelectionGroupName>unit_template_name_b</SelectionGroupName>

This was SVN commit r8587.
2010-11-13 05:35:40 +00:00
6c7f9f7b8d #Treasure objects.
This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
3cefbbe253 Modified UnitAI to respect diplomatic status of players, allies can no longer be attacked, and fixed some related bugs in player init
This was SVN commit r8583.
2010-11-13 02:36:53 +00:00
245f29b798 Summary screen. Closes #638.
This was SVN commit r8576.
2010-11-12 22:24:49 +00:00
46bde9969e Made a "poleis" branch emblem sprite.
This was SVN commit r8568.
2010-11-11 19:50:06 +00:00
c5f0b5d7be Hide the lower session panel if nothing is selected
This was SVN commit r8566.
2010-11-11 16:00:53 +00:00
7d26b8eefd Roman civ sprite
This was SVN commit r8561.
2010-11-08 23:52:44 +00:00
dde2cd38be Show Population Cost in unit training buttons
Show Population Bonus in unit construction buttons

This was SVN commit r8559.
2010-11-08 23:23:52 +00:00
0517d41275 Removed extraneous cancel button from multiplayer setup dialogs
Adjusted the right side of the bottom panel in the session GUI
Renamed "dev console" to "dev overlay" in the chat message to be more
consistent

This was SVN commit r8557.
2010-11-08 14:49:40 +00:00
e43eb0c18b # Various hotkey fixes and cleanups.
Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.

This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
644b9aedea # Add double-click and triple-click selection modes, based on patch by Christoph and evans.
Fixes #515.

This was SVN commit r8544.
2010-11-07 00:12:55 +00:00
741477926c Make the minimap fit completely inside the border when in circular mode (to prevent units from sneaking around behind the rim)
This was SVN commit r8539.
2010-11-06 02:13:40 +00:00
e7b5f9eeb9 Allow up to 24 construction or training buttons
Add tooltip of generic name back to the unit name
Move civ name to player name tooltip
Make player name colored with the player color again

This was SVN commit r8538.
2010-11-06 01:55:29 +00:00
dbcd004844 Fix player assignments on map change (number of players may decrease, knocking assigned players out of a slot). Fixes #655
This was SVN commit r8534.
2010-11-04 20:34:29 +00:00
81f5e0ac5f Allow continuing playing when a client leaves a multiplayer game (fixes #620).
Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.

This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
a952767f48 Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho
This was SVN commit r8503.
2010-10-31 00:16:33 +00:00
1840bb3507 Stop units walking outside the edges of circular maps.
Switch the GUI between square/circular minimap automatically.

This was SVN commit r8500.
2010-10-30 18:25:34 +00:00
10c5dbcba4 Fix Atlas and autostart.
Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.

This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
d6bf303740 Clean up line endings
This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
5567727bd1 New maps get player data per #590, and some minor bugfixes
This was SVN commit r8496.
2010-10-30 05:19:55 +00:00
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
02aa8499ed Partial experimental version of circular maps
This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
6373c2cfcb Made GUI always visible
Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers

This was SVN commit r8458.
2010-10-24 23:40:09 +00:00
b100ba5a08 Show a 1 when only a single unit remains garrisoned (re-fixes #610)
This was SVN commit r8457.
2010-10-24 18:01:11 +00:00
ec27e78e60 Clear out the displayed garrison quantity number if no units are garrisoned
This was SVN commit r8454.
2010-10-24 01:32:35 +00:00
3521c8f51e Made garrisoning based on the quantity of units, not the population cost of those units.
This was SVN commit r8453.
2010-10-24 01:14:34 +00:00
0aaddf62aa Garrisoning for buildings based on patch by Evans (fixes #610)
This was SVN commit r8451.
2010-10-23 22:43:15 +00:00
24fb9cd313 Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
add040f7e1 Hide city phase indicator
This was SVN commit r8409.
2010-10-17 20:13:02 +00:00
937769035a Only show formation icons for units
This was SVN commit r8407.
2010-10-17 20:01:18 +00:00
43f2be44ba label
This was SVN commit r8405.
2010-10-17 18:57:51 +00:00
eca237647e Play victory/defeat music at appropriate times.
Stop ambient sounds when returning to main menu.

This was SVN commit r8404.
2010-10-17 18:30:36 +00:00
7b7e98ea7b Delete obsolete version of GUI files
This was SVN commit r8403.
2010-10-17 18:28:53 +00:00