Commit Graph

7030 Commits

Author SHA1 Message Date
db39fd059c Some tooltip tweaks.
Further attempts to balance archers. (ongoing)

This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
08849ae6f6 Balance changes after playtesting with Alpha123.
This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
4f138eaa12 Made the time icon slightly smaller.
Archers have less attack and cost slightly more.

Defense Towers now have a minimum build distance and are weaker.

This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
729e744c2f Removes yucky hard-coded categories from BuildRestrictions
This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
dd60c3a3e2 Restore textures.xml to make grid_subdiv terrain less ugly
This was SVN commit r13843.
2013-09-14 18:36:40 +00:00
a9cb79b108 celtic fortresses actor and barracks actor errors fixing reported by Sanderd
This was SVN commit r13842.
2013-09-14 13:59:43 +00:00
ea75cda095 Special case getEntityNamesFormatted to avoid messing with getEntityNames
This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de Remove the Costs: prefix from tooltips entirely.
This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf Fix bug due to some technologies not having separate generic/specific names.
This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1 Put tooltips on a diet.
This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
04b4e6af4b gaul fortress fix
This was SVN commit r13834.
2013-09-13 21:44:49 +00:00
014acac9ed Upgraded britons and gaullic fortresses.
This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e brit_civic_centre, celt_barracks and brit_crannog upgrade
added non-transparency with AO material and non-transparency-parallax-ao
material

This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
5023ff449e Gaul_civic_centre updated.
This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
8b9a0e3919 Added gaul houses, fixed brit houses and added a new variation. New effects applied.
Added Ludo's new stonehenge model.

This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
77ca745637 Updated the logo.
Updated some Roman words.

This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
82fb0ce6be Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
176cc55547 Fixing some Roman names. Thanks Robbob (on the forum).
Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.

This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
5304bc9d6a Changes GameView to expose global functions to scripts instead of using CJSObject.
Fixes #2126
Refs #1886

This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
87753bf3fd forgot to commit extra change for 508cc0d4c7
This was SVN commit r13824.
2013-09-11 18:59:51 +00:00
508cc0d4c7 Add preferred classes to BuildingAI. Patch by jammus. Fixes #1985
This was SVN commit r13823.
2013-09-11 17:50:49 +00:00
43df87e56f This was SVN commit r13822. 2013-09-10 22:05:12 +00:00
d51217f718 Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
3c29c2dccf Tweaked farm decal color.
This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
c3f7a929e0 better garrison flag handling. Refs #2096.
This was SVN commit r13815.
2013-09-09 18:27:20 +00:00
e7ccc28cbc Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
a406863e0e fix bridge edge obstruction size and rotation of hele bridge edge
This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
f051426a76 fix garrisonHolder flags when units are ejected
This was SVN commit r13812.
2013-09-08 19:51:16 +00:00
08514f68be small clean up of GarrisonHolder code
This was SVN commit r13811.
2013-09-08 18:46:29 +00:00
d1a376fd06 fix ejection of garrisoned units on resign. Fix ejection or killing on ownership and deplomacy changes. Patch by mimo. Fixes #2096
This was SVN commit r13810.
2013-09-08 16:02:41 +00:00
bc40534777 fix spread technology modifications. Fixes #2110
This was SVN commit r13809.
2013-09-08 15:20:54 +00:00
ca1665dde1 Fix some typos in the civ json files. Patch by Gallaecio.
This was SVN commit r13807.
2013-09-07 17:40:50 +00:00
f588181004 use better technology script in guiInterface
This was SVN commit r13805.
2013-09-07 15:23:03 +00:00
24a4ceb89a fix carthagian technology. Fixes #2107
This was SVN commit r13804.
2013-09-07 09:26:56 +00:00
819a1e7823 Save initial herd position and update the last known position of the hunted animal when hunting. Patch by mimo. Fixes #2047.
This was SVN commit r13803.
2013-09-06 19:47:48 +00:00
63f28f1a43 Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a Updated Macedonians sandbox demo map.
Fixed Carthaginians special tech "Colonization."

Fixed Carthage json file.

This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
4c9cd2921d Replaces splash screen with fundraiser message
This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
6070cd01fa Reduced "grazing" time for whales.
This was SVN commit r13793.
2013-09-01 22:06:23 +00:00
c3dcde7e34 Alpha version number.
This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
3774b2051d This was SVN commit r13790. 2013-09-01 04:22:28 +00:00
4ac19dff05 fixed maur_struct
This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
4dd1397e15 Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
Fixed a unit availability thing for Macedonians.

This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
cc08c81faf Tweaks to barracks and blacksmith tips.
This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
0bd22649f0 Tweaked Army Camp tip text.
Adjusted max gatherers for pyramid ruins.

New 'Blacksmith' loading tip.

This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a Updated Stoa tip image.
Updated Persian Architecture tip text.

Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.

Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).

Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."

Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.

This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
df190cbbd1 fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
3047470858 Reduced volume for fishing boat movement sound and construction hammering sounds.
This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
de85408e3b Fix fishing boats not being able to gather from whales. Reported on the forums by Gildas.
This was SVN commit r13782.
2013-08-29 11:26:02 +00:00
24ff1371b8 Upgraded greek temples an assigned one variation per civ.
This was SVN commit r13780.
2013-08-27 23:48:22 +00:00