3b519b132a
fix undefined variable in petra
...
This was SVN commit r15323.
2014-06-10 13:27:49 +00:00
60212b0418
Fix Iberian monument.
...
This was SVN commit r15322.
2014-06-10 13:18:33 +00:00
7cb6768132
fix productionTime computation on AI common-api
...
This was SVN commit r15321.
2014-06-10 12:59:42 +00:00
9723f73262
Fix tests
...
This was SVN commit r15320.
2014-06-09 18:13:29 +00:00
1d7001c8cd
Fix walls + remove debug warning
...
This was SVN commit r15319.
2014-06-09 17:51:23 +00:00
2fb0262142
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
...
This was SVN commit r15318.
2014-06-09 17:35:37 +00:00
3a2670f7fa
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
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This was SVN commit r15317.
2014-06-09 14:15:05 +00:00
d6b8f1989e
Petra: complete and improve 2c0daaf80b
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This was SVN commit r15316.
2014-06-09 13:30:41 +00:00
1776aa4750
Continue the transition to the usage of visible classes. Fix Hero inheritance for that.
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This was SVN commit r15315.
2014-06-09 09:32:36 +00:00
2c0daaf80b
Petra: improve choice of ships to train and some style cleaning
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This was SVN commit r15314.
2014-06-09 07:54:59 +00:00
5f42834710
some aegis fixes, patch by falsevision, close #2617
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This was SVN commit r15313.
2014-06-09 07:48:29 +00:00
91a511560c
remove code dupplication for dock angle computation
...
This was SVN commit r15312.
2014-06-08 16:00:00 +00:00
049caba9f9
Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages
...
This was SVN commit r15311.
2014-06-08 09:39:57 +00:00
40b351a99a
Fixes error in silhouettes hotkey handler
...
This was SVN commit r15308.
2014-06-08 02:04:29 +00:00
72706f708b
Some unfinished maps for others to finish if they wish.
...
Tweaked Siwa Oasis.
This was SVN commit r15307.
2014-06-07 14:39:01 +00:00
27ca5fe19d
Iberians now have the Celtic war barge.
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This was SVN commit r15304.
2014-06-07 11:21:42 +00:00
67a4af0fe0
fix typo from a4f2c2ac90
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This was SVN commit r15303.
2014-06-05 18:29:11 +00:00
a96953efea
remove dupplicated (and buggy) line introduced in 0fcc074a65
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This was SVN commit r15302.
2014-06-05 17:51:06 +00:00
53ea269af0
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
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This way we do not have two error messages when starting Atlas, but the
dynamic Atlas lib is not available.
Patch by Gallaecio. Fixes #1540 .
This was SVN commit r15301.
2014-06-05 17:07:04 +00:00
c699409246
Add translation context to stances.
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This was SVN commit r15299.
2014-06-05 14:06:15 +00:00
55760f6413
cache the affected players in order to remove the template bonuses given by auras from the right players before adding them again.
...
This was SVN commit r15298.
2014-06-05 11:24:31 +00:00
2d1f9c33dc
Bring healable classes to the uniform class matching
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This was SVN commit r15297.
2014-06-05 10:34:41 +00:00
638123950c
Check if the position changed before updating it for rally points set on entities. Refs #1257 .
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This was SVN commit r15296.
2014-06-05 10:27:40 +00:00
fd615c4c54
Round some alpha values for overlays.
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This was SVN commit r15295.
2014-06-05 10:22:16 +00:00
a4f2c2ac90
Allow for unification in identity class matching + add the opportunity to combine with AND and OR. Fixes #2612
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This was SVN commit r15294.
2014-06-05 09:39:36 +00:00
cbfbc72d36
Other auras fix
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This was SVN commit r15293.
2014-06-05 07:57:05 +00:00
02c68064ed
Fix syntax errors in two auras.
...
Some code style cleanup in aura related files.
This was SVN commit r15290.
2014-06-04 22:27:36 +00:00
b09a702c60
Recompute rally point lines when the rally point is set on a moving unit.
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Does not account for setting rally points on units that can move into
the FoW/SoD.
Recalculates paths even if the rally points are not displayed.
Refactors UpdateMarkers() to remove some indentation levels.
Based on patch by Itms. Fixes #1257 .
This was SVN commit r15288.
2014-06-04 22:07:58 +00:00
6b015e935e
remove a forgotten debug warning in petra
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This was SVN commit r15287.
2014-06-04 20:52:21 +00:00
0fcc074a65
Petra: try to improve cart shipyard placement
...
This was SVN commit r15286.
2014-06-04 20:13:15 +00:00
d883fc332d
Correct mime-types and end-of-lines for the XML files in simulation/templates
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This was SVN commit r15285.
2014-06-04 17:21:24 +00:00
b67aca01c8
Fix color fade to not go beyond 255 and be integer.
...
This was SVN commit r15284.
2014-06-04 16:23:56 +00:00
8d2835d9e0
Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before).
...
This was SVN commit r15283.
2014-06-04 15:59:43 +00:00
685d5e0197
Switch default AI to Petra and remove an old Aegis warning.
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This was SVN commit r15282.
2014-06-04 15:29:20 +00:00
9a7984c544
Fix class checking for technologies
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This was SVN commit r15281.
2014-06-04 12:07:35 +00:00
b6870bf415
Move the extraction of the classes from templates to the global scripts, and let the AI use it to reduce redundancy.
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This was SVN commit r15280.
2014-06-04 08:42:48 +00:00
0900005e5b
fix #2605
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This was SVN commit r15276.
2014-06-03 19:41:11 +00:00
86a99b745e
Petra: code rearrangement + small improvments
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This was SVN commit r15275.
2014-06-02 20:21:28 +00:00
b4f3b503f2
code style cleanup
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This was SVN commit r15273.
2014-06-02 15:48:37 +00:00
49ca719049
Reinitialize music when hotloading. Fixes crash when hotloading GUI files.
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This was SVN commit r15271.
2014-06-02 15:13:16 +00:00
1882f28504
New unit renderer.
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Instead of each CCmpVisualActor rendering itself individually, collect
all the units in a single CCmpUnitRenderer. This avoids the overhead of
doing Interpolate/RenderSubmit calls every frame for every object in the
world. It also allows more efficient culling.
CCmpUnitRenderer knows the positions of each object at the start and end
of each turn, and computes the bounding sphere of the object along that
path. That allows quick culling without recomputing the precise
interpolated transform every frame. (In the future it could be improved
much more.)
Clarify and clean up the sending of PositionChanged messages, and add
new InterpolatedPositionChanged.
Remove the forceFloating parameter from GetInterpolatedTransform, since
it doesn't fit the new design. Replace it with a (non-synchronised) flag
in CCmpPosition.
Move construction progress from CCmpVisualActor to CCmpPosition, so that
it consistently affects all position/transform computation.
Refs #2337 .
This was SVN commit r15265.
2014-06-01 18:24:50 +00:00
fe3315376c
Add BoundingSphere, SOverlaySphere.
...
BoundingSphere is similar to a bounding box, but more spherical.
SOverlaySphere is useful for visualising BoundingSphere (it's quite
inefficient and should only be used for debug functionality).
Normalise the camera frustum clipping planes, so that IsSphereVisible
gives the correct result.
This was SVN commit r15261.
2014-06-01 18:05:46 +00:00
3b0fee9073
This was SVN commit r15260.
2014-06-01 13:15:16 +00:00
ac925ed1b6
fix 8efc3b0241
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This was SVN commit r15259.
2014-06-01 12:49:34 +00:00
8efc3b0241
code rearrangement
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This was SVN commit r15258.
2014-06-01 09:47:12 +00:00
38130e5b94
Brit woman can build rotary mill now.
...
Spartan commando can build the Theatron now.
Sibylline Books tech from Roman Wonder to Roman Temple.
This was SVN commit r15256.
2014-06-01 04:13:19 +00:00
608ab456d5
fix tests
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This was SVN commit r15255.
2014-05-31 14:57:14 +00:00
59c9ae670f
Stop VFS from causing a crash when the AI player isn't found. Patch by Itms. Fixes #2558
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This was SVN commit r15254.
2014-05-31 14:55:09 +00:00
bb16a8ee98
Fix ungarrisoning via ungarrisoning pane
...
This was SVN commit r15253.
2014-05-31 14:03:00 +00:00
17d83a8b4c
Add ungarrison button to ungarrison specific entities
...
This was SVN commit r15252.
2014-05-31 13:58:16 +00:00
e2aa24fc9a
Clean up the turret interface a bit + fix serialisation for turrets
...
This was SVN commit r15250.
2014-05-31 11:35:07 +00:00
8ef7278306
Add a bonus to units on walls + disable placing units on palisades (which was enabled by accident due to inheritance)
...
This was SVN commit r15249.
2014-05-31 11:02:58 +00:00
f5c5bbe26d
some fixes for Petra AI
...
This was SVN commit r15247.
2014-05-30 15:24:19 +00:00
cfec28e553
Add the Engine code for turrets + use them to get units on walls. The scripted TurretHolder isn't included due to lack of usability for now. Refs #2577
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This was SVN commit r15246.
2014-05-30 14:46:06 +00:00
d05bd656e7
Added Sibylline Books tech for Romans.
...
Tweaked Roman Logistics tech. Tweaked Siwa Oasis skirmish.
Balance changes: -5 attack, -4 range, -10 health for cavalry
skirmishers, after discussion with alpha123.
This was SVN commit r15245.
2014-05-30 04:18:05 +00:00
84d799ed9f
Petra: reduce the CPU time for building placement
...
This was SVN commit r15244.
2014-05-29 20:39:09 +00:00
7105dabca7
fix failing unit training in Aegis and Petra
...
This was SVN commit r15243.
2014-05-29 20:18:29 +00:00
e0218fff8d
New final fix?
...
This was SVN commit r15242.
2014-05-27 14:54:51 +00:00
7c39259ee5
Now I should get it right
...
This was SVN commit r15241.
2014-05-27 14:00:21 +00:00
5762721b09
Strange how I'm able to make that many mistakes
...
This was SVN commit r15240.
2014-05-27 13:42:04 +00:00
82db905b8e
Fix previous commit
...
This was SVN commit r15239.
2014-05-27 12:32:57 +00:00
3413dc84a1
make it possible for mods to add new unit commands
...
This was SVN commit r15238.
2014-05-27 11:17:29 +00:00
b9f3a95e17
Make UnitAI moddable by exposing the FSM spec and calculated FSM as part of the prototype
...
This was SVN commit r15237.
2014-05-27 07:24:07 +00:00
e4d3189494
Lots of GUI fixes to issues pointed out by alpha123 on IRC.
...
This was SVN commit r15235.
2014-05-27 05:34:28 +00:00
a75342e2c7
minor changes in petra: cleanings and timing optimization
...
This was SVN commit r15234.
2014-05-26 19:52:51 +00:00
b7281c629c
Rocks -> Arrows. Fixes #2565 .
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This was SVN commit r15222.
2014-05-26 04:48:33 +00:00
bc8792ba96
Proper double-click behavior for these champion units. Fixes #2586 .
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This was SVN commit r15221.
2014-05-26 04:41:35 +00:00
39cfb6748d
Fixes flickering in main menu backgrounds on old Intel GPUs, by manually setting the z-values for each layer, fixes #2143
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This was SVN commit r15220.
2014-05-26 04:38:47 +00:00
4dd90a1ef3
A new skirmish map.
...
This was SVN commit r15219.
2014-05-26 04:23:10 +00:00
d7f1427c9b
Tweaked Ptolemies sandbox scenario.
...
This was SVN commit r15218.
2014-05-26 01:28:56 +00:00
7bc0f611b3
Auras for Roman heroes Marcellus and Maximus.
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This was SVN commit r15217.
2014-05-26 01:26:53 +00:00
3d306702df
Petra: recover some cases where units are blocked because of pathfinder
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This was SVN commit r15215.
2014-05-25 10:00:55 +00:00
5ce12c2263
Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
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This was SVN commit r15213.
2014-05-25 03:16:52 +00:00
9c908a5f46
improve 6764b15ae2
by allowing a selected button to be selected again
...
This was SVN commit r15212.
2014-05-24 16:23:11 +00:00
6764b15ae2
ease switch to 100% trade of one resource using Shift-click
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This was SVN commit r15211.
2014-05-24 15:37:19 +00:00
874ceb76a5
fix JS warning in Petra
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This was SVN commit r15210.
2014-05-24 14:52:05 +00:00
8589003ac6
Let for loop return early. Small code style fix.
...
This was SVN commit r15209.
2014-05-24 10:18:15 +00:00
7f5264d3be
Fix test for unhealable and healable classes. Make healers able to heal again
...
This was SVN commit r15208.
2014-05-24 09:50:10 +00:00
1e3ba2d438
Let formations use the UnitAI.AddOrder method, instead of directly deciding if ReplaceOrder or PushOrder should be used. This replaces the expectedRoute, and might lead to units behaving more as demanded. Refs #2568
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This was SVN commit r15207.
2014-05-24 09:40:21 +00:00
9ee17342b1
Change developer overlay to only be openable through Alt+D shortcut. Fixes #2569
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This was SVN commit r15205.
2014-05-23 00:18:16 +00:00
84b53933ff
fix the AIs broken after b55b6a9cf1
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This was SVN commit r15204.
2014-05-22 20:40:14 +00:00
27104a4f33
Remove MaxDistance from Roman merchant ship. See 1207b146bb
.
...
This was SVN commit r15203.
2014-05-22 16:39:00 +00:00
52e807a207
Healers should not heal animals.
...
If we want war dogs to be healable we should change the class to
Domestic.
This was SVN commit r15202.
2014-05-22 16:38:57 +00:00
ea334e3716
Fix class counting
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This was SVN commit r15201.
2014-05-22 16:20:36 +00:00
41de9f6e84
Petra fixes for maps without cc
...
This was SVN commit r15200.
2014-05-22 15:09:42 +00:00
3fc2574ecf
Disable syntagma and testudo for champion cavalry
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This was SVN commit r15199.
2014-05-22 14:50:53 +00:00
d20e244a37
fix tests
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This was SVN commit r15198.
2014-05-22 14:38:49 +00:00
16c5bc96dc
Add ptol and sele hero auras. Fixes #2444 . Patch by Silk.
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This was SVN commit r15197.
2014-05-22 14:37:11 +00:00
b55b6a9cf1
Add visible class names to all common buildings
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This was SVN commit r15196.
2014-05-22 14:31:48 +00:00
ac1a9bf8d1
Clean up class parsing + add visible classes to be displayed in the GUI without adding them separatedly to our tooltips
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This was SVN commit r15195.
2014-05-22 10:20:02 +00:00
eaa382a60c
This was SVN commit r15194.
2014-05-22 01:38:46 +00:00
ee50168096
Removes errant text from GUI XML files, fixes some untranslated text per [wiki:Internationalization]. Refs #2507
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This was SVN commit r15193.
2014-05-22 01:36:45 +00:00
eae7978868
Makes a word consistent with American English
...
This was SVN commit r15192.
2014-05-21 20:24:37 +00:00
3e985225fc
Remove remaining MaxDistance. See 1207b146bb
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This was SVN commit r15191.
2014-05-21 14:20:00 +00:00
1207b146bb
Let trading range depend on obstruction. Fixes #2556
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This was SVN commit r15190.
2014-05-21 14:03:57 +00:00
0a3eb92d62
Add slower game options. Might be usefull for slow players or development. Fixes #2499 . Patch by DanCar.
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This was SVN commit r15189.
2014-05-21 13:46:42 +00:00
01777a7ade
fix tests
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This was SVN commit r15188.
2014-05-21 12:28:39 +00:00
2303ad97cf
petra: test on cc existence before trying to build
...
This was SVN commit r15187.
2014-05-21 09:37:41 +00:00
e0fb1223d6
Put the colon inside the translate tag.
...
This was SVN commit r15186.
2014-05-21 03:02:54 +00:00
153b1162fb
changes for the AI to deal with maps with celts and change comment on naval maps
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This was SVN commit r15185.
2014-05-20 21:30:48 +00:00
5dbf7ffa1e
Portraits for these two Ptol boats.
...
This was SVN commit r15184.
2014-05-20 21:09:25 +00:00
4707f11b07
Petra AI: fix a bug in naval transport and adapt strategy to initial available resources
...
This was SVN commit r15183.
2014-05-20 19:48:54 +00:00
99a7bc67ac
Fix 672f5a8b11
when sloppyness is 0
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This was SVN commit r15182.
2014-05-20 18:45:36 +00:00
317c6057ed
Remove members from a formation when they garrison. Fixes #2545
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This was SVN commit r15181.
2014-05-20 17:47:47 +00:00
672f5a8b11
Add sloppyness and separate icon path to formation templates (makes it possible to have multiple formation templates - like different settings for different civs - with only one icon file)
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This was SVN commit r15180.
2014-05-20 17:18:40 +00:00
41bc9fa65e
Remove a newline in a tooltip.
...
There is no need for it.
Some translations also add the newline that, due to different words
length, appears in an unwanted place.
This was SVN commit r15178.
2014-05-20 10:41:09 +00:00
d8dbd499f8
Probably fixes uninitialized variable warning in GLSL model shader on some drivers
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This was SVN commit r15177.
2014-05-20 03:41:46 +00:00
d0e18900ae
avoid new harmless spidermonkey warnings
...
This was SVN commit r15176.
2014-05-19 22:09:44 +00:00
15472f7797
fix Petra not gathering already dead animals and remove forgotten debug printout
...
This was SVN commit r15172.
2014-05-19 19:45:08 +00:00
dfc7567561
Fix multiple observers on multiplayer games to work more reliably. Fixes #2529
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This was SVN commit r15171.
2014-05-19 16:02:42 +00:00
4a3df1c8c5
Add extra check so units can't attack entities out of range. Fixes #2570
...
This was SVN commit r15168.
2014-05-19 09:05:18 +00:00
196eebe803
Fix partial internationalisation of the limit changers
...
This was SVN commit r15167.
2014-05-19 08:22:20 +00:00
5ae4619b81
Internationalize the AllowedToCreate method from EntityLimits. Fixes #2546 .
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This was SVN commit r15165.
2014-05-19 07:35:05 +00:00
81da366268
Deletes some obsolete and broken old art files, refs #2524
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This was SVN commit r15164.
2014-05-19 01:47:22 +00:00
61b6eba4c1
Adds a config option for more detailed tooltips. Fixes #2549 .
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This was SVN commit r15161.
2014-05-19 00:01:47 +00:00
8e6b624ea5
fix civ in template
...
This was SVN commit r15160.
2014-05-18 17:00:54 +00:00
bd7ebe268e
Make skirmish entities better moddable. Fixes #2523 . Patch by Idanwin.
...
This was SVN commit r15159.
2014-05-18 15:53:57 +00:00
7ff5fbda2b
Allow system components to be registered on the scripting side (so mods can make their own system components).
...
This was SVN commit r15157.
2014-05-18 13:44:08 +00:00
814d3dc0e8
fix previous commit
...
This was SVN commit r15154.
2014-05-18 12:39:58 +00:00
3273720776
major update of Petra AI with first version of naval map support
...
This was SVN commit r15153.
2014-05-18 11:34:36 +00:00
3596f1c341
modify AI common-api to allow fishing and minor fixes
...
This was SVN commit r15152.
2014-05-18 10:50:44 +00:00
b7f6c00c2b
Mark all components as global variables and allow to re-register existing components to update their schema and/or message receiving methods.
...
This allows for components to be extended in other files, so mods don't
have to overwrite entire components.
Fixes #2517 . Thanks to Rada for helping on this
(also fix some tests broken in the previous commit)
This was SVN commit r15150.
2014-05-18 08:20:02 +00:00
86196212e2
Improve navigation for ship formations by setting the formation controller to the right passability class
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This was SVN commit r15149.
2014-05-18 07:59:43 +00:00
0a880413fe
Fix the out-of-world error we saw in the team game yesterday
...
This was SVN commit r15145.
2014-05-11 09:36:12 +00:00
d70abd548a
Move yellow modern buttons to their own style to correct naming issues (eg. ModernButtonRed was yellow). New name is ModernButtonYellow. Also switched the default button color back to red due to complaints by team members on IRC.
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This was SVN commit r15144.
2014-05-11 03:25:34 +00:00
056d740e7f
Fixes #2542
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This was SVN commit r15143.
2014-05-10 23:40:53 +00:00
fb2cda5aba
prevent weird behaviour when the ship in which we want to garrison is selected with the units to garrison
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This was SVN commit r15142.
2014-05-10 22:21:24 +00:00
b2ec4e0e2a
Portrait for Roman bireme.
...
Modern button from red to yellow.
This was SVN commit r15141.
2014-05-10 21:33:46 +00:00
f287a7da12
Elephants can transport aboard Medium and Heavy warships.
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This was SVN commit r15140.
2014-05-10 16:15:26 +00:00
da8843127c
Fix displaying wrong text when no tooltip was defined, as reported by Kanetaka. Also cleans up the code to make it shorter.
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This was SVN commit r15139.
2014-05-10 13:37:38 +00:00
e79ad6b30b
Switch Military Colonies to use the mercenary camp actor.
...
Update a few tech names (shouldn't affect translations).
This was SVN commit r15137.
2014-05-09 00:18:23 +00:00
a5708873db
set the right civ for mace dock
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This was SVN commit r15136.
2014-05-08 23:15:01 +00:00
2c1917176a
Use untranslated playerState.civ, if the civName 'Gaia' happened to be translated, this resulted in an undefined texture, which was the case in Chinese, and reported by Gameboy.
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This was SVN commit r15135.
2014-05-08 14:07:48 +00:00
955e6e788a
Fix counting foundations as concuestCritical.
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This was SVN commit r15133.
2014-05-08 11:27:09 +00:00
8e39a2297d
fix delete selection broken (again) in bb65358dac
. Code is changed to prevent this to happen again
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This was SVN commit r15131.
2014-05-08 08:21:20 +00:00
a620cf8e17
Fixes an issue with unassigned players being functionally ready but not having the green marker
...
This was SVN commit r15130.
2014-05-08 04:47:57 +00:00
bb65358dac
After discussion with scythetwirler with input from Philip and Mythos, popup dialogs (like for delete, resign, and exit) should have no on the right as we want the user to click no in most of those cases. It's the 'recommended' action. In the case of save/cancel or continue/back, save and continue should always be on the right as that's the 'recommended' action. With some review, this placement seems consistant across operating systems.
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This was SVN commit r15129.
2014-05-08 03:43:03 +00:00
cbeb40a14b
Fix foundations changing entity limits. Fixes #2536
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This was SVN commit r15123.
2014-05-07 08:24:31 +00:00
19ca1e3ebf
Fix locale verification to also allow ICU locales without data, but still don't allow bogus locales. Patch by Yves. Fixes #2533 .
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This was SVN commit r15122.
2014-05-07 08:14:57 +00:00
c5b184744c
stop failed attack in aegis, see #2486
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This was SVN commit r15121.
2014-05-07 07:03:21 +00:00
27382a7d78
Swap OK and Cancel positions on the AI config GUI page. (Also cleanup the XML a bit)
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This was SVN commit r15120.
2014-05-06 19:02:34 +00:00
9fadc2709c
Clean up the gate transformation tooltips as it caused problems for mods.
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This was SVN commit r15119.
2014-05-06 18:52:05 +00:00
34a9b8c260
New song by Omri to the Celtic civs.
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This was SVN commit r15118.
2014-05-06 12:28:25 +00:00
OmriLahav
93cfdce090
This was SVN commit r15116.
2014-05-06 08:19:45 +00:00
f181a89c34
fixes wrong test
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This was SVN commit r15115.
2014-05-05 19:22:54 +00:00
48bb533895
temporarily disable trader formation, see #2528
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This was SVN commit r15111.
2014-05-04 21:38:31 +00:00
06685a3f9b
Fix small issue
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This was SVN commit r15110.
2014-05-04 20:22:31 +00:00
44b40a85bb
Fixes some broken actor references
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This was SVN commit r15109.
2014-05-04 08:08:48 +00:00
ba5e6d9168
Removes duplicate FleeDistance property from template_unit_fauna_decorative (found by checkrefs.pl)
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This was SVN commit r15108.
2014-05-04 05:52:51 +00:00
9b136a45fc
Fixes a couple dialog buttons
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This was SVN commit r15106.
2014-05-04 02:44:14 +00:00