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e4f1cd10ba
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Fixes #1349
This was SVN commit r11650.
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2012-04-23 01:46:04 +00:00 |
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5101393f26
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This was SVN commit r11648.
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2012-04-23 00:51:21 +00:00 |
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c6291403bd
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Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
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2012-04-23 00:36:06 +00:00 |
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af0769f19d
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Nerfed default mining rates slightly, since we now have mining technologies.
This was SVN commit r11646.
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2012-04-22 23:03:00 +00:00 |
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6821e838c1
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This was SVN commit r11645.
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2012-04-22 22:53:01 +00:00 |
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d9a6ee53d0
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This was SVN commit r11643.
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2012-04-22 22:02:03 +00:00 |
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a0cc289174
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This was SVN commit r11642.
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2012-04-22 21:50:20 +00:00 |
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5f1f98970f
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Yet more tech tweaks.
This was SVN commit r11641.
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2012-04-22 21:45:28 +00:00 |
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bb9af6da12
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Requested update from quantumstate via IRC
This was SVN commit r11640.
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2012-04-22 21:36:37 +00:00 |
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b01a9c5471
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Fixes broken defense tower reference
This was SVN commit r11639.
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2012-04-22 20:48:53 +00:00 |
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99777c8d3f
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4 horseshoe icons for techs
This was SVN commit r11638.
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2012-04-22 20:24:31 +00:00 |
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a41250b0af
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Fixing some name stuff.
This was SVN commit r11637.
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2012-04-22 20:21:44 +00:00 |
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9c5379c9ed
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This was SVN commit r11636.
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2012-04-22 20:06:58 +00:00 |
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97715cb617
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Added stone and mining rate techs for all Mills
This was SVN commit r11635.
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2012-04-22 17:50:04 +00:00 |
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4830cebf5e
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Wheel tech graphic
This was SVN commit r11633.
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2012-04-22 15:38:56 +00:00 |
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d836c6a26e
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Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
This was SVN commit r11632.
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2012-04-22 15:22:52 +00:00 |
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31cec14575
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Selection tweaks.
This was SVN commit r11631.
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2012-04-22 14:25:44 +00:00 |
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6032ab88e7
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Battle axe and wood chopping icons for techs
This was SVN commit r11630.
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2012-04-22 14:05:06 +00:00 |
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62ec2bac69
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Selection texture tweaks.
This was SVN commit r11628.
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2012-04-22 13:17:54 +00:00 |
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d9b8df65be
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Some refactoring of the military qbot code.
This was SVN commit r11627.
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2012-04-22 13:04:31 +00:00 |
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bdc5ad3f0d
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Some mining icons for techs
This was SVN commit r11626.
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2012-04-22 11:19:04 +00:00 |
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0d81325cc7
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Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
This was SVN commit r11625.
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2012-04-22 10:53:38 +00:00 |
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34fc883317
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Pretty unit selection overlay rings. Fixes #824.
This was SVN commit r11623.
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2012-04-22 04:04:02 +00:00 |
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60944a1439
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Updated phase icons.
This was SVN commit r11622.
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2012-04-22 01:47:30 +00:00 |
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8cf72a5ab9
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Fixed syntax error
This was SVN commit r11621.
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2012-04-22 01:35:08 +00:00 |
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c52d1293d7
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Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
This was SVN commit r11620.
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2012-04-22 01:26:50 +00:00 |
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0befd88deb
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Plough tweak.
This was SVN commit r11619.
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2012-04-22 01:04:06 +00:00 |
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ddafad84f6
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Moved 'plough' tech from Civ Centre to Farmstead.
This was SVN commit r11618.
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2012-04-22 00:32:10 +00:00 |
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1bbd226ff4
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Renamed these techs more generically.
This was SVN commit r11617.
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2012-04-22 00:26:44 +00:00 |
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041da02ff9
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This was SVN commit r11616.
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2012-04-22 00:23:26 +00:00 |
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db2c7929fd
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First tech pair.
This was SVN commit r11615.
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2012-04-22 00:16:59 +00:00 |
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4881e638e5
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Arrow and sword icons for techs
This was SVN commit r11614.
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2012-04-22 00:12:00 +00:00 |
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12e46a35fd
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128x128 version of the plough icon
This was SVN commit r11612.
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2012-04-21 22:54:12 +00:00 |
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60088384a6
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Plough tech graphic
This was SVN commit r11611.
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2012-04-21 22:42:17 +00:00 |
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99c60789da
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Tech tweaks.
This was SVN commit r11610.
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2012-04-21 22:24:55 +00:00 |
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5ceea39a59
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Added technology pairs.
This was SVN commit r11609.
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2012-04-21 21:40:07 +00:00 |
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b9695db52c
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Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256, based on patch by mk12.
Update AI API to Health changes.
This was SVN commit r11608.
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2012-04-21 20:50:07 +00:00 |
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03f04e54fc
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Fix garrisoning issue.
This was SVN commit r11607.
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2012-04-21 20:12:52 +00:00 |
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b25d7a4bab
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Display all trainable/builable (by selected entities) entities.
This was SVN commit r11606.
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2012-04-21 20:10:11 +00:00 |
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6938ecf431
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Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
This was SVN commit r11605.
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2012-04-21 17:26:06 +00:00 |
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96549e0418
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Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
This was SVN commit r11604.
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2012-04-21 16:37:35 +00:00 |
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dfc86d8ab2
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This was SVN commit r11599.
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2012-04-21 11:32:52 +00:00 |
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3e3a8d5414
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Fix error when no items of a class exist and that class is used for techology requirements.
This was SVN commit r11598.
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2012-04-21 10:55:02 +00:00 |
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1b49c53f4c
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Buildings now unlock per phase. :)
This was SVN commit r11597.
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2012-04-21 10:51:32 +00:00 |
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d3d95c6b66
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This was SVN commit r11595.
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2012-04-21 07:19:43 +00:00 |
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497c1ff948
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A few portrait tweaks.
This was SVN commit r11593.
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2012-04-21 04:48:13 +00:00 |
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774809b0a9
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Allow training in all selected buildings. Fixes #1210.
This was SVN commit r11592.
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2012-04-21 00:21:01 +00:00 |
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a6ceceb79c
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Renaming the old celt wall files and new templates for them
This was SVN commit r11591.
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2012-04-20 22:27:17 +00:00 |
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06b342db46
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Fix save/load with common-api-v2
This was SVN commit r11590.
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2012-04-20 21:31:43 +00:00 |
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85d5962328
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Roman wall gate model updated
This was SVN commit r11589.
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2012-04-20 21:25:34 +00:00 |
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