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72cc581c2e
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Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
This was SVN commit r3419.
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2006-01-23 16:16:59 +00:00 |
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75b291931d
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Actor reorganisation
This was SVN commit r2763.
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2005-09-23 03:54:51 +00:00 |
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de6d43c290
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Actor reorganisation
This was SVN commit r2762.
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2005-09-23 03:31:41 +00:00 |
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7c8acca15e
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Some speed tweaks for the unit animations performed by Jason (I'm just lending him a fast, stable connection :p).
This was SVN commit r2354.
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2005-05-27 21:33:22 +00:00 |
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MarkT
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d6c4bf3302
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Changes to actor speed specifications.
This was SVN commit r2350.
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2005-05-27 00:38:30 +00:00 |
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5e76795afe
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attack events added
This was SVN commit r2341.
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2005-05-23 04:35:58 +00:00 |
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e0045b2d53
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Attack1 and Attack2 => Attack
This was SVN commit r2332.
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2005-05-22 11:24:33 +00:00 |
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d1aa159215
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Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
This was SVN commit r2169.
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2005-04-26 12:19:55 +00:00 |
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c11465cfbf
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Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
This was SVN commit r2049.
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2005-03-25 23:04:36 +00:00 |
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SVN
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c9fa12e514
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Placing contents of system and art packs in version control
This was SVN commit r1400.
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2004-11-25 20:00:26 +00:00 |
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