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547293ee49
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Atlas: Vaguely usable object placement code. Bug fixes.
This was SVN commit r3186.
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2005-12-02 21:08:10 +00:00 |
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52a8793450
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Atlas: Bits of tool-related code.
Game: Large screenshots (with ctrl+alt+F2).
This was SVN commit r2994.
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2005-10-24 01:53:03 +00:00 |
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MarkT
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2ab625720b
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Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
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2004-10-07 19:23:35 +00:00 |
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1768ccded3
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Miscellaneous GCC fixes
This was SVN commit r948.
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2004-08-09 16:44:08 +00:00 |
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MarkT
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2b396ccb57
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Minor improvements to some simulation code.
This was SVN commit r887.
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2004-08-02 23:14:54 +00:00 |
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MarkT
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6d8b9e33ef
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Minor additions: Added hotkeys to GUI buttons, camera bookmarking (not sure if this system will stay), shoring up some JS error checking, moved a bunch of constants into the config file and added a new rotation mode.
This was SVN commit r804.
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2004-07-22 16:18:12 +00:00 |
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MarkT
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194fdf9b4b
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Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code.
This was SVN commit r783.
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2004-07-20 19:30:35 +00:00 |
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c7a84e84be
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added precompiled.h everywhere
This was SVN commit r392.
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2004-06-03 18:38:14 +00:00 |
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1eaadd38aa
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ran everything though mark's newline stomper.
This was SVN commit r322.
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2004-05-30 00:46:58 +00:00 |
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notpete
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7fb944a1e1
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
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2004-05-29 20:56:24 +00:00 |
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