NoMonkey
d7b3d6b0c7
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
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This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
NoMonkey
12bbe9cda1
This was SVN commit r1808.
2005-01-25 00:25:13 +00:00
NoMonkey
b2e50cfea9
This was SVN commit r1805.
2005-01-24 08:28:03 +00:00
6ca71568f5
vfs, ps/game.cpp: lint
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dbghelp_funcs: no longer needed, since we load dbghelp statically
This was SVN commit r1788.
2005-01-23 19:49:45 +00:00
bcf89936c1
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
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This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
e717aaf997
Fixed warnings
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This was SVN commit r1751.
2005-01-22 18:38:58 +00:00
ae38aee3d2
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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implementation (moving towards a merger of CGameAttribs into CGame).
This was SVN commit r1746.
2005-01-19 22:32:25 +00:00
MarkT
25fdbfd931
Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
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This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
15bb170328
SessionStart event sent to GUI objects upon starting a game
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This was SVN commit r1608.
2005-01-01 17:30:55 +00:00
fe54b3deeb
Fixed minor warnings
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This was SVN commit r1406.
2004-11-27 03:22:04 +00:00
f76d099956
Proper Player Handling
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This was SVN commit r1286.
2004-11-07 21:59:52 +00:00
777f06143d
- A lot of small network fixes
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- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
fdaa535fc2
Removed memory leak
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This was SVN commit r1008.
2004-08-17 12:34:07 +00:00
4d9c7684df
w00t! first batch of actual network support!
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This was SVN commit r1006.
2004-08-16 15:19:17 +00:00
cd8a6aaea8
Added \n to debug_out messages
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This was SVN commit r926.
2004-08-06 15:04:47 +00:00
b2afef529c
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
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This was SVN commit r912.
2004-08-05 13:07:51 +00:00
notpete
8a77473ef0
Fix for lighting settings not loading from map files.
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This was SVN commit r898.
2004-08-04 21:03:53 +00:00
09f47d6820
Core Classes Reorganization:
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- g_Terrain and g_Camera totally eradicated as globals, is now m_Terrain
of CWorld and m_Camera of CGameView
- terrainMain.cpp is almost completely empty with functionality moved
into the relevant core classes
- Miscellaneous global functions moved into Core Classes (mostly
GameView)
This was SVN commit r865.
2004-07-31 15:57:18 +00:00
415662c4cd
First set of Core Classes changes! w00t :P
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This was SVN commit r823.
2004-07-27 21:00:53 +00:00