6ec902ec20
Fix a typo in the packaging scripts.
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This was SVN commit r15857.
2014-10-12 20:53:13 +00:00
ec8e240e81
redesign of the trading for Petra, should me more efficient and supports naval trading
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This was SVN commit r15856.
2014-10-12 20:21:47 +00:00
5d9029a1d9
stop trying to build when not enough resources, fixes #2835
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This was SVN commit r15855.
2014-10-12 20:09:03 +00:00
7fd407ca1f
update correctly the tradeRoute set on market foundations
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This was SVN commit r15854.
2014-10-12 19:56:24 +00:00
3df4799dea
enable test on tech for AI
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This was SVN commit r15853.
2014-10-12 19:55:15 +00:00
849cbc13ee
Fix path in fontbuilder.
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This was SVN commit r15852.
2014-10-12 19:27:55 +00:00
46fd718ac1
Initialize some variables. Patch by Echelon9. Fixes #2862 .
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This was SVN commit r15851.
2014-10-12 19:27:49 +00:00
3c8ef99007
Switch lobby room. Update mod version.
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This was SVN commit r15850.
2014-10-12 19:27:42 +00:00
9c92f45c61
Fixes typo in OS X bundle build script.
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Changes SDL2 version in build-osx-libs.sh to Hg snapshot SDL-2.0.4-9134,
refs #2852
This was SVN commit r15849.
2014-10-06 23:45:34 +00:00
0b0184af1d
Removes SDL1 from OS X libraries build script
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This was SVN commit r15848.
2014-10-06 01:05:46 +00:00
a028027f75
Fix previous commit.
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This was SVN commit r15847.
2014-10-05 22:46:24 +00:00
41ea9539a2
Update the translations selection script to match our choices for A17.
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This was SVN commit r15846.
2014-10-05 22:05:22 +00:00
5d9d9a67bf
Allow enabling the post processing filters during a game.
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Includes numerous code updates, also updated the copyright for
cd5de73f3a
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Patch by dan@sstrev.com , fixes #2672 .
This was SVN commit r15843.
2014-10-05 20:50:10 +00:00
cd5de73f3a
Allow setting the "Smoothing LoS" option during a game.
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Patch by dan@sstrev.com , fixes #2513
This was SVN commit r15841.
2014-10-05 20:02:04 +00:00
2af4272c07
allow war dogs to garrison in ships
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This was SVN commit r15840.
2014-10-05 19:25:27 +00:00
807fd8c236
fix bonus caption display, thanks to Polakrity
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This was SVN commit r15839.
2014-10-05 13:57:59 +00:00
642011e6c0
Fixes tests broken in e91215d5c9
.
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This was SVN commit r15838.
2014-10-04 15:37:33 +00:00
90c0957cef
Fixes cavalry upgrade inconsistencies.
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This was SVN commit r15837.
2014-10-04 14:13:14 +00:00
e91215d5c9
improve gui performance, refs #2179 comment 21
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This was SVN commit r15836.
2014-10-04 11:40:53 +00:00
8a3435915b
Slightly buffs swordsmen and fixes a couple inconsistencies.
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This was SVN commit r15835.
2014-10-04 05:31:29 +00:00
54bc1c7173
Fixes #2831 . Patch by prodigalson.
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This was SVN commit r15834.
2014-10-04 05:17:36 +00:00
69c8b89f84
Fixes blank window after maximizing, minimizing, then restoring the game on Windows. In SDL2, this is an SDL_WINDOWEVENT_EXPOSED event, which we must handle to reset the game's minimized state. Refs #2041
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This was SVN commit r15832.
2014-10-04 00:46:53 +00:00
5a985e18f4
Modify GC scheduling and reduce VFS cache size.
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It seems like there is a memory leak if we haven't finished with the
marking phase of an incremental GC and SpiderMonkey has to trigger a
full GC because it runs out of memory. With this patch we stop trying to
make incremental GCs if we are above 1/2 of the runtime size and do Full
GCs instead. This should make such low memory conditions even less
likely than they were already after the previous patch. Also reduce the
maximum VFS cache size to 400 MB.
Refs #2808
This was SVN commit r15831.
2014-10-04 00:43:04 +00:00
9c4eb0295a
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041 . Behavior seems reasonably consistent now on Windows and OS X
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This was SVN commit r15830.
2014-10-03 23:33:41 +00:00
5c97a681d4
fix typo in Petra, thanks niektb for noticing
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This was SVN commit r15829.
2014-10-02 19:01:26 +00:00
a86231240d
Fixes some bugs in OS X bundle build script.
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Logs most build output to file using simple redirects for now.
Hides output of pushd/popd commands
This was SVN commit r15828.
2014-09-29 04:33:51 +00:00
f10bdf5089
Fixes some issues when toggling fullscreen mode with SDL2, refs #2041 :
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* SDL_WINDOW_RESIZABLE must be set when creating the window, apparently
only fullscreen flags take effect in SDL_SetWindowFullscreen
* Stores window position, so a window can be restored to both its
original position and size, rather than defaults
* Changes initial window position from undefined to centered, it caused
some problems with window positioning returning from fullscreen mode
This was SVN commit r15827.
2014-09-28 22:10:09 +00:00
2afeec0c01
Unify removal of incomplete translations in packaging scripts. Fixes #2825 .
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This was SVN commit r15826.
2014-09-28 21:51:48 +00:00
436eb18397
Updates precompiled win32 gloox lib to 1.0.11 and rebuilt glooxwrapper with VC++ 2010. Note: gloox 1.0.3 and later changed the license from GPL v2 to v3.
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Updates LICENSE.txt accordingly.
This was SVN commit r15825.
2014-09-28 21:44:48 +00:00
db71b74d7d
Clarifies some license versions in LICENSE.txt and makes formatting more consistent
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This was SVN commit r15824.
2014-09-28 21:37:03 +00:00
001f32e080
Removes lib path for cxxtest from extern_libs4.lua, to avoid clang linker warning
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This was SVN commit r15823.
2014-09-28 21:18:44 +00:00
a18107aa7c
Fix placing of some entities in various maps, refs #2560 .
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This was SVN commit r15822.
2014-09-28 16:53:19 +00:00
5200ea0365
Fixes starting Atlas from in-game on OS X, patch by trompetin17, refs #2427
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This was SVN commit r15821.
2014-09-28 07:03:51 +00:00
9148e5609f
Updates library LICENSE.txt for new cxxtest version and addition of SDL2
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This was SVN commit r15820.
2014-09-28 01:58:37 +00:00
857698e231
Fix memory leak when loading mods from config.
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This was SVN commit r15818.
2014-09-28 00:13:55 +00:00
e07305fd9f
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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This was SVN commit r15817.
2014-09-27 22:01:50 +00:00
0caab0429f
Fixes Reset Water Data button position in Atlas, fixes #2820
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This was SVN commit r15815.
2014-09-27 02:42:42 +00:00
ea2db5386b
Fixes water rendering and crashes on GPUs without FBO support, fixes #2667
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This was SVN commit r15814.
2014-09-27 01:32:03 +00:00
2f8ed7980d
Makes the bot more lenient on case sensitivity due to inconsistencies in case between Windows and Unix.
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This was SVN commit r15813.
2014-09-27 01:06:28 +00:00
b524f59657
check ResourceGatherer interface before trying to gather, fixes #2801
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This was SVN commit r15812.
2014-09-26 21:23:32 +00:00
119aad9da9
fix a debug message
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This was SVN commit r15811.
2014-09-26 17:07:17 +00:00
20956c94b0
Update some strings.
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This was SVN commit r15809.
2014-09-26 14:26:21 +00:00
8f039bfb44
Fixes translation inclusion regex for build-osx-bundle.sh, fixes #2764
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This was SVN commit r15808.
2014-09-26 01:06:21 +00:00
7ca08e2485
Fix type errors in cmpAttack by switching parameter and object.
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This was SVN commit r15805.
2014-09-25 16:33:38 +00:00
eda8f3cc18
Tweak some strings, addressing concerns pointed out by translators on Transifex.
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This was SVN commit r15804.
2014-09-25 15:36:18 +00:00
fe30c0e6a1
Switch to ErrorPrinter on Windows. Refs #2488 .
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This was SVN commit r15803.
2014-09-25 15:17:30 +00:00
d7d1607021
Fix GUI errors when a client joins a multiplayer game setup room.
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Based on a patch by cwprogger, fixes #2779
This was SVN commit r15802.
2014-09-25 15:05:10 +00:00
b155d4f7e3
Updates OS X bundle build script. Adds --release flag which can be used to build a proper release bundle, including SVN export, at the expense of time and disk space. Moves SVN-specific logic to this mode, otherwise the script works with git or no source control at all.
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Removes obsolete instructions for building a 32-bit 10.5 bundle.
This was SVN commit r15801.
2014-09-25 02:18:19 +00:00
d1a31b3f54
Fixes regex for excluding translations from release packages, refs #2494
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This was SVN commit r15800.
2014-09-25 02:07:46 +00:00
5ad07045e2
Sets OS X build to use SDL2 by default, refs #2041
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This was SVN commit r15799.
2014-09-25 01:54:58 +00:00