0ad/binaries/data/mods/public/maps/scenarios/Saharan Oases.xml
Mythos_Ruler 0036f1ce9c Map tweaks.
This was SVN commit r8563.
2010-11-10 02:48:33 +00:00

89 lines
2.1 KiB (Stored with Git LFS)
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="5">
<Environment>
<SkySet>sunny</SkySet>
<SunColour r="1.5" g="1.5" b="1.5"/>
<SunElevation angle="0.785398"/>
<SunRotation angle="-0.785396"/>
<TerrainAmbientColour r="0.313726" g="0.376471" b="0.521569"/>
<UnitsAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
<Water>
<WaterBody>
<Type>default</Type>
<Colour r="0.298039" g="0.34902" b="0.698039"/>
<Height>20.0394</Height>
<Shininess>150</Shininess>
<Waviness>8</Waviness>
<Murkiness>0.0566406</Murkiness>
<Tint r="0.611765" g="0.447059" b="0.219608"/>
<ReflectionTint r="0.447059" g="0.415686" b="0.321569"/>
<ReflectionTintStrength>0.614258</ReflectionTintStrength>
</WaterBody>
</Water>
</Environment>
<Camera>
<Position x="658.768" y="533.286" z="-343.441"/>
<Rotation angle="-0.0102129"/>
<Declination angle="0.523603"/>
</Camera>
<ScriptSettings><![CDATA[
{
"Name":"Unnamed map",
"Description":"Give an interesting description of your map.",
"PlayerData":[{
"Civ":"hele"
},
{
"Civ":"hele"
},
{
"Civ":"hele"
},
{
"Civ":"hele"
},
{
"Civ":"hele"
},
{
"Civ":"hele"
},
{
"Civ":"hele"
},
{
"Civ":"hele"
}
],
"CircularMap":true
}
]]></ScriptSettings>
<Entities>
<Entity uid="11">
<Template>structures/hele_civil_centre</Template>
<Player>1</Player>
<Position x="226.30259" z="643.29188"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="12">
<Template>structures/hele_civil_centre</Template>
<Player>2</Player>
<Position x="640.89435" z="225.30958"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="13">
<Template>structures/celt_civil_centre</Template>
<Player>2</Player>
<Position x="1057.57007" z="643.3545"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="14">
<Template>structures/celt_civil_centre</Template>
<Player>2</Player>
<Position x="641.57587" z="1059.43934"/>
<Orientation y="2.35621"/>
</Entity>
</Entities>
<Paths/>
</Scenario>