0ad/binaries/data/mods/public/shaders/arb/overlayline.xml
Ykkrosh 59447bce2e Move shaders into appropriate subdirectories.
Delete some obsolete shader files.

This was SVN commit r11424.
2012-04-03 19:45:58 +00:00

18 lines
535 B
XML

<?xml version="1.0" encoding="utf-8"?>
<program type="arb">
<vertex file="arb/overlayline.vp">
<stream name="pos"/>
<stream name="uv0"/>
<uniform name="losTransform" loc="0" type="vec2"/>
</vertex>
<fragment file="arb/overlayline.fp">
<uniform name="baseTex" loc="0" type="sampler2D"/>
<uniform name="maskTex" loc="1" type="sampler2D"/>
<uniform name="losTex" loc="2" type="sampler2D"/>
<uniform name="objectColor" loc="0" type="vec3"/>
</fragment>
</program>