forked from 0ad/0ad
47 lines
1.9 KiB
XML
47 lines
1.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Mesh">
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<animations>
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<animation file="quadraped/feline_idle_01.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_01.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_01.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_02.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_02.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_02.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_03.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_03.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_03.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_idle_04.dae" name="Idle" speed="100"/>
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<animation file="quadraped/feline_attack.dae" name="attack_melee" speed="100"/>
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<animation file="quadraped/feline_attack_02.dae" name="attack_melee" speed="100"/>
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<animation file="quadraped/feline_walk.dae" name="walk" speed="40"/>
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<animation file="quadraped/feline_run.dae" name="run" speed="20"/>
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<animation file="quadraped/feline_death.dae" name="Death" speed="100"/>
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</animations>
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<mesh>skeletal/tiger.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="texture">
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<textures><texture file="skeletal/animal_tiger.png" name="baseTex"/></textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="Run">
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<props>
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<prop actor="particle/dust_cav.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant name="Death">
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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