forked from 0ad/0ad
leper
74c420f658
Lots of code style fixes: * type [*&]varname -> type[*&] varname * else if (...) -> else if (...) * Spaces around some ops. * i++ -> ++i. * switch-case style fixes. * Indentation fixes. * Removing some commented out code. * include header sorting * Changed multiple pointer var declarations to be one per line. * Removed strange spaces in some places. * Changed some include header guards to be consistent with the rest of the codebase. * Use UNUSED() instead of UNUSED2(). Some small code fixes: * Using .find() instead of .count() == 0. * !.empty() instead of .size() == 0. * Range-based for loops. * Making some member functions const by small changes. * Adds GetScrollBarPos(idx) const for this. * Using early returns/continues in some places. * Uses size_t for some loops in CList and COList. * Removes unused heading element (not attribute) from COList. * Use ENSURE in one case where some custom code did something similar. * Made some parameters const ptrs/refs. * Change removal loop in GUItext.cpp to erase-unique. * Made some static things const. * Allow iterating over children of IGUIObject with range-based for loops by exposing begin() and end() (rename from ChildrenIt{Begin,End}()) and use it. Comments: * Comment COList. * Update a few comments. * Remove useless or duplicated comments. This was SVN commit r16931.
86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
/* Copyright (C) 2015 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "GUI.h"
|
|
#include "CProgressBar.h"
|
|
|
|
#include "lib/ogl.h"
|
|
|
|
CProgressBar::CProgressBar()
|
|
{
|
|
AddSetting(GUIST_CGUISpriteInstance, "sprite_background");
|
|
AddSetting(GUIST_CGUISpriteInstance, "sprite_bar");
|
|
AddSetting(GUIST_float, "caption"); // aka value from 0 to 100
|
|
AddSetting(GUIST_CStrW, "tooltip");
|
|
AddSetting(GUIST_CStr, "tooltip_style");
|
|
}
|
|
|
|
CProgressBar::~CProgressBar()
|
|
{
|
|
}
|
|
|
|
void CProgressBar::HandleMessage(SGUIMessage& Message)
|
|
{
|
|
// Important
|
|
IGUIObject::HandleMessage(Message);
|
|
|
|
switch (Message.type)
|
|
{
|
|
case GUIM_SETTINGS_UPDATED:
|
|
// Update scroll-bar
|
|
// TODO Gee: (2004-09-01) Is this really updated each time it should?
|
|
if (Message.value == CStr("caption"))
|
|
{
|
|
float value;
|
|
GUI<float>::GetSetting(this, "caption", value);
|
|
if (value > 100.f)
|
|
GUI<float>::SetSetting(this, "caption", 100.f);
|
|
else
|
|
if (value < 0.f)
|
|
GUI<float>::SetSetting(this, "caption", 0.f);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CProgressBar::Draw()
|
|
{
|
|
if (!GetGUI())
|
|
return;
|
|
|
|
float bz = GetBufferedZ();
|
|
|
|
CGUISpriteInstance* sprite_background;
|
|
CGUISpriteInstance* sprite_bar;
|
|
int cell_id = 0;
|
|
float value = 0;
|
|
GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite_background", sprite_background);
|
|
GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite_bar", sprite_bar);
|
|
GUI<float>::GetSetting(this, "caption", value);
|
|
|
|
GetGUI()->DrawSprite(*sprite_background, cell_id, bz, m_CachedActualSize);
|
|
|
|
// Get size of bar (notice it is drawn slightly closer, to appear above the background)
|
|
CRect bar_size(m_CachedActualSize.left, m_CachedActualSize.top,
|
|
m_CachedActualSize.left+m_CachedActualSize.GetWidth()*(value/100.f), m_CachedActualSize.bottom);
|
|
GetGUI()->DrawSprite(*sprite_bar, cell_id, bz+0.01f, bar_size);
|
|
}
|