0ad/binaries/data/mods/public/gui/session
Ykkrosh b08e142193 Graphics optimisations and features from eihrul.
Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721, based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434).
Reduce shadow swimming effects.

This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
..
input.js Adds hotkey for finding idle warriors (comma). See #792. 2011-07-10 02:11:51 +00:00
menu.js Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
messages.js Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
music.js clean up 2011-05-04 19:36:29 +00:00
selection_details.js Change health bar tooltip from hitpoints to health 2011-05-07 02:57:23 +00:00
selection.js Increases unit selection limit to 200 (equal to max population). See #789 2011-07-02 23:04:59 +00:00
session.js Adds ownership checks to UI selections. 2011-07-02 00:06:39 +00:00
session.xml Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
sprites.xml Units promotion. Closes #697. 2011-05-02 15:03:01 +00:00
styles.xml New session dialog style 2010-11-28 01:39:31 +00:00
unit_commands.js Attempt minor improvements to stances code (see #865). 2011-06-24 12:35:15 +00:00
utility_functions.js Adds ownership checks to UI selections. 2011-07-02 00:06:39 +00:00