0ad/binaries/data/mods/public/entities/template_unit_hero_infantry.xml

78 lines
1.5 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_super_infantry">
<Traits>
<Id>
<Generic>Hero</Generic>
<Classes>Hero, Military, Organic, Foot</Classes>
</Id>
<Population>
<Rem>1</Rem>
</Population>
<Health>
<Max>300</Max>
<RegenRate>0.5</RegenRate>
</Health>
<Creation>
<Time>60</Time>
<Resource>
<Food>75</Food>
<Metal>25</Metal>
</Resource>
</Creation>
<Vision>
<Los>15</Los>
</Vision>
<Armour>
<Hack>0.0</Hack>
<Pierce>0.0</Pierce>
<Crush>12.0</Crush>
</Armour>
<Stamina>
<Max>1200</Max>
</Stamina>
<Loot>
<Xp>1000</Xp>
<Food>10</Food>
<wood>10</wood>
<Stone>10</Stone>
<Metal>100</Metal>
</Loot>
<MiniMap>
<Type>Hero</Type>
</MiniMap>
</Traits>
<Actions>
<Attack>
<Melee>
<Hack>10.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.8</Range>
<Speed>1000</Speed>
</Melee>
<Charge>
<Hack>30.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>600.0</Range>
<RangeMin>12.0</RangeMin>
<Speed>1000</Speed>
</Charge>
</Attack>
<Move>
<Speed>7.0</Speed>
<Run>
<Speed>17.5</Speed>
<Range>600.0</Range>
<RangeMin>8.0</RangeMin>
</Run>
</Move>
</Actions>
<SoundGroups>
<Melee>audio/attack/weapon/sword.xml</Melee>
<Death>audio/actor/human/death/death.xml</Death>
</SoundGroups>
</Entity>