0ad/binaries/data/mods/public/simulation/ai/qbot
2012-01-03 21:26:37 +00:00
..
_init.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
attackMoveToCC.js Large qBot update. 2011-12-17 21:59:27 +00:00
attackMoveToLocation.js This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
config.js Added new config file to qbot 2012-01-02 23:09:09 +00:00
data.json This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
defence.js This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
economy.js Added treasure collection similar to Marilyn and a performance increase for reassignIdleWorkers. 2012-01-03 21:26:37 +00:00
entity-extend.js Large qBot update. 2011-12-17 21:59:27 +00:00
entitycollection-extend.js Large qBot update. 2011-12-17 21:59:27 +00:00
filters.js Large qBot update. 2011-12-17 21:59:27 +00:00
gamestate.js Large qBot update. 2011-12-17 21:59:27 +00:00
housing.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
license_gpl-2.0.txt This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
map-module.js Added check that a resource is not in enemy territory before trying to gather from it and increased field priority. 2011-12-23 10:22:07 +00:00
military.js This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
plan-building.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
plan-training.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
qbot.js This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
queue-manager.js Made terrain analysis pick better starting points and increased the distance check in economy to match the changed distance measure using distance to dropsite. 2011-12-19 19:41:36 +00:00
queue.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
readme.txt This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
resources.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
terrain-analysis.js Added treasure collection similar to Marilyn and a performance increase for reassignIdleWorkers. 2012-01-03 21:26:37 +00:00
timer.js Adding more checks that the path found is valid to follow, also redisabled the debug messages 2011-12-21 15:39:18 +00:00
walkToCC.js This was SVN commit r10654. 2011-12-02 12:44:31 +00:00

This is an AI for 0 A.D. (http://wildfiregames.com/0ad/) based on the testBot.

Install by placing the files into the data/mods/public/simulation/ai/qbot folder.

If you are developing you might find it helpful to change the debugOn line in qBot.js.  This will make it spew random warnings depending on what I have been working on.  Use the debug() function to make your own warnings.