forked from 0ad/0ad
Matei
0a3e9ec537
- Removed CDamageType from the engine - damage is now handled only within the entity script (easier to mod/modify). This was SVN commit r3325.
23 lines
557 B
XML
23 lines
557 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity
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Parent="template_entity"
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>
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<Traits>
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<!-- Temporary creation properties until cost/time for each unit is locked down. -->
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<Creation>
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<Time>20</Time>
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<Resource>
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<Food>2</Food>
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<Wood>1</Wood>
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<Stone>3</Stone>
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</Resource>
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</Creation>
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</Traits>
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<Script File="entities/template_entity_script.js" />
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<Event On="Generic" Function="entityEventGeneric" />
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<Event On="TargetChanged" Function="entityEventTargetChanged" />
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</Entity> |