0ad/binaries/data/mods/official
Matei 0a6c4ae103 # Bug fixes and more game setup options.
- Added "Screenshot Mode" checkbox on game setup screen, which will set
units to Hold stance by default (normally, they'll be in aggress).
- Made the "Fog of War" checkbox actually work.
- Fixed a bug where repairing a building could cause you to reach
negative resources.
- Increased ranged unit LOS so they can pursue things that go out of
attack range.
- Made visibility permanent for Settlements.
- Removed a stray "s" in template_unit_cavalry_melee.xml.

This was SVN commit r4526.
2006-10-08 17:34:46 +00:00
..
art This was SVN commit r4524. 2006-10-08 11:48:21 +00:00
audio updated mono ogg assets 2006-07-27 12:53:56 +00:00
entities # Bug fixes and more game setup options. 2006-10-08 17:34:46 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
gui # Bug fixes and more game setup options. 2006-10-08 17:34:46 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps This was SVN commit r4494. 2006-10-05 10:38:12 +00:00
scripts # Bug fixes and more game setup options. 2006-10-08 17:34:46 +00:00
shaders # Tweaked water shaders to make lighting effects more pronounced. 2006-10-07 17:59:56 +00:00
technologies Two new techs, to demonstrate negative bonuses. These are the infantry spearman speed and armour techs for Hellenes. 2006-07-23 17:26:37 +00:00
temp This was SVN commit r4414. 2006-09-28 00:46:37 +00:00