0ad/binaries/data/mods/public/simulation/helpers
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
..
Commands.js Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
FSM.js # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
InitGame.js Fix Atlas and autostart. 2010-10-30 13:27:23 +00:00
Player.js Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Random.js # Added AI for chickens. 2010-07-18 15:19:49 +00:00
Setup.js Stop units walking outside the edges of circular maps. 2010-10-30 18:25:34 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00