0ad/binaries/data/mods/public/gui/lobby/prelobby.xml

120 lines
3.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<objects>
<script file="gui/lobby/prelobby.js"/>
<script file="gui/common/functions_global_object.js"/>
<script file="gui/common/functions_utility.js"/>
<object name="dialog" type="image" style="StoneDialog" size="50%-190 50%-140 50%+190 50%+140">
<action on="Tick">
onTick();
</action>
<object name="pageConnecting" hidden="true">
<object name="connectionStatus" type="text" text_align="center" size="0 100 100% 120">
[Connection status]
</object>
</object>
<object style="TitleText" type="text" size="50%-128 0%-16 50%+128 16">
Multiplayer Lobby
</object>
<object name="pageConnect" size="0 32 100% 100%">
<object type="text" style="CenteredLabelText" size="0 0 400 30">
Connect to the game lobby.
</object>
<object name="connectUsernameLabel" type="text" size="0 40 200 70" style="RightLabelText">
Login:
</object>
<object name="connectUsername" type="input" size="210 40 100%-32 64" style="StoneInput">
<action on="Load">
this.caption = Engine.ConfigDB_GetValue("user", "lobby.login");
</action>
</object>
<object name="connectPasswordLabel" type="text" size="0 80 200 110" style="RightLabelText">
Password:
</object>
<object name="connectPassword" type="input" size="210 80 100%-32 104" style="StonePasswordInput">
<action on="Load">
this.caption = Engine.ConfigDB_GetValue("user", "lobby.password");
</action>
<action on="Press">
lobbyStart();
</action>
</object>
<object name="nickPanel" size="64 120 100%-32 144" hidden="true">
<object type="text" size="0 0 136 100%" style="RightLabelText">
Nickname:
</object>
<object name="joinPlayerName" type="input" size="146 0 100% 100%" style="StoneInput">
<action on="Load">
this.caption = Engine.ConfigDB_GetValue("user", "playername");
</action>
</object>
</object>
<object name="nickToggle" type="button" style="StoneButton" size="100%-64 120 100%-32 144">
<![CDATA[<<]]>
<action on="Press">
showNickInput();
</action>
</object>
<object name="connectFeedback" type="text" style="CenteredLabelText" size="32 150 100%-32 180" textcolor="red"/>
<object type="button" size="32 100%-60 122 100%-32" style="StoneButton">
Cancel
<action on="Press">
lobbyStop();
Engine.PopGuiPage();
</action>
</object>
<object type="button" size="145 100%-60 235 100%-32" style="StoneButton">
Register
<action on="Press">
lobbyStop();
getGUIObjectByName("pageConnect").hidden = true;
getGUIObjectByName("pageRegister").hidden = false;
</action>
</object>
<object type="button" size="258 100%-60 100%-32 100%-32" style="StoneButton">
Connect
<action on="Press">
lobbyStart();
</action>
</object>
</object>
<object name="pageRegister" size="0 32 100% 100%" hidden="true">
<object type="text" style="CenteredLabelText" size="0 0 400 30">
Registration.
</object>
<object type="text" size="0 36 200 70" style="RightLabelText">
Password again:
</object>
<object name="registerPasswordAgain" type="input" size="210 40 100%-32 64" style="StonePasswordInput">
<action on="Press">
lobbyStartRegister()
</action>
</object>
<object name="registerFeedback" type="text" style="CenteredLabelText" size="32 150 100%-32 180" textcolor="red"/>
<object type="button" size="32 100%-60 122 100%-32" style="StoneButton">
Back
<action on="Press">
lobbyStop();
getGUIObjectByName("pageRegister").hidden = true;
getGUIObjectByName("pageConnect").hidden = false;
</action>
</object>
<object type="button" size="258 100%-60 100%-32 100%-32" style="StoneButton">
Register
<action on="Press">
lobbyStartRegister()
</action>
</object>
</object>
</object>
</objects>