0ad/binaries/data/mods/public
2011-08-22 23:42:16 +00:00
..
art Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed. 2011-08-22 23:42:16 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Makes Carthaginians selectable in game setup and random maps 2011-08-08 20:13:11 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed. 2011-08-22 23:42:16 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Map tweaks. 2011-08-22 19:15:55 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Fixes Atlas player panel getting out of sync with simulation. Fixes #927. 2011-08-22 21:45:39 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00