0ad/binaries/data/mods/public/maps/scenarios/Peloponnese.xml
2011-06-16 22:03:26 +00:00

262 lines
6.4 KiB (Stored with Git LFS)
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="5">
<Environment>
<LightingModel>standard</LightingModel>
<SkySet>sunny</SkySet>
<SunColour r="0.741176" g="0.721569" b="0.643137"/>
<SunElevation angle="0.984816"/>
<SunRotation angle="-0.785396"/>
<TerrainAmbientColour r="0.392157" g="0.47451" b="0.654902"/>
<UnitsAmbientColour r="0.447059" g="0.509804" b="0.54902"/>
<Water>
<WaterBody>
<Type>default</Type>
<Colour r="0.294118" g="0.34902" b="0.694118"/>
<Height>22.2426</Height>
<Shininess>4.15039</Shininess>
<Waviness>8</Waviness>
<Murkiness>0.322266</Murkiness>
<Tint r="0.247059" g="0.501961" b="0.501961"/>
<ReflectionTint r="0.392157" g="0.47451" b="0.654902"/>
<ReflectionTintStrength>0.298828</ReflectionTintStrength>
</WaterBody>
</Water>
</Environment>
<Camera>
<Position x="851.675" y="358.569" z="167.194"/>
<Rotation angle="0.048019"/>
<Declination angle="0.523599"/>
</Camera>
<ScriptSettings><![CDATA[
{
"CircularMap": true,
"Description": "A real-world map of the Greek homeland.",
"GameType": "conquest",
"Keywords": [],
"LockTeams": false,
"Name": "Peloponnese",
"PlayerData": [
{
"Civ": "hele",
"Colour": {
"b": 224,
"g": 149,
"r": 56
},
"Name": "Athens",
"Resources": {
"food": 700,
"metal": 500,
"stone": 500,
"wood": 700
}
},
{
"Civ": "hele",
"Colour": {
"b": 20,
"g": 20,
"r": 150
},
"Name": "Sparta",
"Resources": {
"food": 700,
"metal": 500,
"stone": 500,
"wood": 700
}
},
{
"Civ": "hele",
"Colour": {
"b": 5,
"g": 165,
"r": 50
},
"Name": "Elis",
"Resources": {
"food": 700,
"metal": 500,
"stone": 500,
"wood": 700
}
},
{
"Civ": "hele",
"Colour": {
"b": 75,
"g": 230,
"r": 230
},
"Name": "Thebes",
"Resources": {
"food": 700,
"metal": 500,
"stone": 500,
"wood": 700
}
},
{
"Civ": "hele",
"Colour": {
"b": 170,
"g": 170,
"r": 50
},
"Name": "Corinth",
"Resources": {
"food": 700,
"metal": 500,
"stone": 500,
"wood": 700
}
},
{
"Civ": "hele",
"Colour": {
"b": 200,
"g": 80,
"r": 160
},
"Name": "Thessaly",
"Resources": {
"food": 700,
"metal": 500,
"stone": 500,
"wood": 700
}
}
],
"RevealMap": false
}
]]></ScriptSettings>
<Entities>
<Entity uid="24">
<Template>actor|temp/map1.xml</Template>
<Position x="0" z="1270.07056"/>
<Orientation y="3.13707"/>
</Entity>
<Entity uid="27">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="806.17853" z="580.87433"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="28">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="807.91346" z="583.28602"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="29">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="810.08783" z="584.75995"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="30">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="811.93647" z="586.482"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="31">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="814.53577" z="588.71747"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="32">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="816.70899" z="590.72034"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="33">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="813.71711" z="587.48127"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="34">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="819.18946" z="588.31495"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="35">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="816.4958" z="586.41474"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="36">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="815.18195" z="585.13306"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="37">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="813.76868" z="583.6349"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="38">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="811.91852" z="582.64618"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="39">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="810.16785" z="581.72278"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="40">
<Template>units/hele_super_infantry_polis</Template>
<Player>2</Player>
<Position x="809.01215" z="579.36426"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="41">
<Template>structures/hele_civil_centre</Template>
<Player>2</Player>
<Position x="829.32996" z="566.90845"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="42">
<Template>structures/hele_civil_centre</Template>
<Player>1</Player>
<Position x="1423.84668" z="1111.44153"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="43">
<Template>structures/hele_civil_centre</Template>
<Player>3</Player>
<Position x="435.82398" z="986.80738"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="44">
<Template>structures/hele_civil_centre</Template>
<Player>4</Player>
<Position x="1021.77924" z="1393.16443"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="45">
<Template>structures/hele_civil_centre</Template>
<Player>5</Player>
<Position x="1022.70002" z="1016.7743"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="46">
<Template>structures/hele_civil_centre</Template>
<Player>6</Player>
<Position x="838.33667" z="1832.82996"/>
<Orientation y="2.35621"/>
</Entity>
</Entities>
<Paths/>
</Scenario>