forked from 0ad/0ad
84 lines
1.4 KiB
Plaintext
84 lines
1.4 KiB
Plaintext
This directory holds libraries that are used by the game.
|
|
Libraries are downloaded by running the correct script for your platform.
|
|
|
|
build-macos-libs.sh downloads and builds required libraries on macOS.
|
|
|
|
build-source-libs.sh downloads and builds a checkout of source libraries
|
|
that we bundle, when the game requires a specific library version
|
|
that may not be available in package managers.
|
|
|
|
get-windows-libs.bat downloads a checkout of headers and precompiled
|
|
libraries that we bundle for Windows builds.
|
|
|
|
build-macos-libs.sh
|
|
MIT
|
|
|
|
macos-patches
|
|
see license of applicable library
|
|
|
|
source/cxxtest-4.4
|
|
LGPL v3 - see COPYING
|
|
|
|
source/fcollada
|
|
MIT (see src/FCollada/Copyright.txt)
|
|
|
|
source/nvtt
|
|
MIT - see src/NVIDIA_Texture_Tools_LICENSE.txt
|
|
|
|
source/glad
|
|
Apache-2.0 / (WTFPL OR CC0-1.0)
|
|
|
|
source/spidermonkey
|
|
MPL / GPL / LGPL
|
|
|
|
source/valgrind
|
|
BSD
|
|
|
|
win32/boost
|
|
Boost Software License
|
|
|
|
win32/enet
|
|
MIT
|
|
|
|
win32/fmt
|
|
MIT
|
|
|
|
win32/gloox
|
|
GPL v3
|
|
|
|
win32/iconv
|
|
LGPL v2.0 (or later)
|
|
|
|
win32/icu
|
|
MIT-X11 - see license.html
|
|
|
|
win32/libcurl
|
|
MIT
|
|
|
|
win32/libpng
|
|
libpng license
|
|
|
|
win32/libsodium
|
|
ISC license
|
|
|
|
win32/libxml2
|
|
MIT
|
|
|
|
win32/miniupnpc
|
|
BSD
|
|
|
|
win32/openal
|
|
LGPL v2.0 (or later)
|
|
|
|
win32/opengl
|
|
MIT
|
|
|
|
win32/sdl2
|
|
zlib license
|
|
|
|
win32/vorbis
|
|
BSD
|
|
|
|
win32/zlib
|
|
zlib license
|